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authorTopi Reinio <topi.reinio@digia.com>2015-11-04 12:47:51 +0100
committerTopi Reiniƶ <topi.reinio@theqtcompany.com>2015-11-23 14:15:40 +0000
commit85ffad3142cd4c3baa0bb77b0674a17287b01534 (patch)
treed0ab865a944d837b965546248b19e1ab69e99a82 /src/doc/src/qt3drender-framegraph.qdoc
parented9628c87fac466ee6106d12996373ddf56f2c73 (diff)
Doc: Fix QDoc warnings and do further cleanup
Fix the documentation issues that still remained broken after renaming the namespaces/QML modules. Do further cleanup and minor doc editing. Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26 Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Diffstat (limited to 'src/doc/src/qt3drender-framegraph.qdoc')
-rw-r--r--src/doc/src/qt3drender-framegraph.qdoc6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/doc/src/qt3drender-framegraph.qdoc b/src/doc/src/qt3drender-framegraph.qdoc
index 0f5fd67af..6d7c4207b 100644
--- a/src/doc/src/qt3drender-framegraph.qdoc
+++ b/src/doc/src/qt3drender-framegraph.qdoc
@@ -60,7 +60,7 @@
all change which states a renderer needs to set over the course of a frame
and when those state changes need to occur.
- As a comparison, the \l {qtquick-visualcanvas-scenegraph}{Qt Quick 2
+ As a comparison, the \l {Qt Quick Scene Graph}{Qt Quick 2
scenegraph renderer} responsible for drawing Qt Quick 2 scenes is
hard-wired in C++ to do things like batching of primitives and rendering
opaque items followed by rendering of transparent items. In the case of Qt
@@ -102,7 +102,9 @@
best. For the sake of readability and conciseness, the QML API was chosen
for this article.
- // TODO: Add list of framegraph node types
+ \omit
+ TODO: Add list of framegraph node types
+ \endomit
The beauty of the framegraph is that combining these simple node types, it
is possible to configure the renderer to suit your specific needs without