summaryrefslogtreecommitdiffstats
path: root/src/doc
diff options
context:
space:
mode:
authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-07-16 03:01:10 +0200
committerQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-07-16 03:01:10 +0200
commit8b74455c1fb52852b3eb2401385d28cd0f4e9a6f (patch)
treed0a54a8cafacdef71176c1be37356bdb5b5d33a7 /src/doc
parenteacf5d4302aa161cf146df68bf18bb4093b13574 (diff)
parentb63aaf574c6b4b5a40e2f137f077c694bcf79ae0 (diff)
Merge remote-tracking branch 'origin/5.12' into 5.13
Diffstat (limited to 'src/doc')
-rw-r--r--src/doc/src/qmlextramaterials.qdoc20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/doc/src/qmlextramaterials.qdoc b/src/doc/src/qmlextramaterials.qdoc
index c54cc948b..e0a2e9edf 100644
--- a/src/doc/src/qmlextramaterials.qdoc
+++ b/src/doc/src/qmlextramaterials.qdoc
@@ -69,6 +69,10 @@
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!
\qmlproperty TextureImage DiffuseMapMaterial::diffuse
@@ -152,6 +156,10 @@
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!
@@ -292,6 +300,10 @@
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!
@@ -366,6 +378,10 @@
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!
@@ -449,6 +465,10 @@
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!