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authorPaul Lemire <paul.lemire@kdab.com>2016-04-26 08:38:15 +0200
committerSean Harmer <sean.harmer@kdab.com>2016-05-01 12:17:58 +0000
commit3da9e8d6714da3d9d6aec6932e4edae0a2135065 (patch)
tree054ed3f57c9c8f6822a98dc3ef6d5e55ebd3ada9 /src/extras/defaults/qfirstpersoncameracontroller.h
parent5eb447f4ecbbab387573c3bb8a34298b652c032a (diff)
Move last remaining pieces of examples-common to Qt3DExtras
Also created a Quick3DExtras for QML related extras (Qt3DQuickWindow) Change-Id: I1b95ea841e07ac8d68a07a1911d783b722e6fe03 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DEXTRAS_QFIRSTPERSONCAMERACONTROLLER_H
+#define QT3DEXTRAS_QFIRSTPERSONCAMERACONTROLLER_H
+
+#include <Qt3DExtras/qt3dextras_global.h>
+#include <Qt3DCore/QEntity>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+class QCamera;
+}
+
+namespace Qt3DExtras {
+
+class QFirstPersonCameraControllerPrivate;
+
+class QT3DEXTRASSHARED_EXPORT QFirstPersonCameraController : public Qt3DCore::QEntity
+{
+ Q_OBJECT
+ Q_PROPERTY(Qt3DRender::QCamera *camera READ camera WRITE setCamera NOTIFY cameraChanged)
+ Q_PROPERTY(float linearSpeed READ linearSpeed WRITE setLinearSpeed NOTIFY linearSpeedChanged)
+ Q_PROPERTY(float lookSpeed READ lookSpeed WRITE setLookSpeed NOTIFY lookSpeedChanged)
+
+public:
+ explicit QFirstPersonCameraController(Qt3DCore::QNode *parent = Q_NULLPTR);
+ ~QFirstPersonCameraController();
+
+ Qt3DRender::QCamera *camera() const;
+ float linearSpeed() const;
+ float lookSpeed() const;
+
+ void setCamera(Qt3DRender::QCamera *camera);
+ void setLinearSpeed(float linearSpeed);
+ void setLookSpeed(float lookSpeed);
+
+Q_SIGNALS:
+ void cameraChanged();
+ void linearSpeedChanged();
+ void lookSpeedChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QFirstPersonCameraController)
+ Q_PRIVATE_SLOT(d_func(), void _q_onTriggered(float))
+};
+
+} // Qt3DExtras
+
+QT_END_NAMESPACE
+
+#endif // QT3DEXTRAS_QFIRSTPERSONCAMERACONTROLLER_H