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authorLaszlo Agocs <laszlo.agocs@qt.io>2017-12-13 10:46:43 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2017-12-13 10:47:04 +0100
commitbfb58a7fff934fde6f4c2b4c989f411b43aee8d9 (patch)
tree432201a0c7fb6c49d7835f728fc0da97d8742b39 /src/extras/defaults
parentf660c657092811e77aa0ffb8145d6b060464292c (diff)
parentd69e2c2b42719e6839f32e8ab796cf22d9f29bfa (diff)
Merge remote-tracking branch 'origin/5.10' into dev
Diffstat (limited to 'src/extras/defaults')
-rw-r--r--src/extras/defaults/qdiffusemapmaterial.cpp2
-rw-r--r--src/extras/defaults/qdiffusespecularmapmaterial.cpp2
-rw-r--r--src/extras/defaults/qdiffusespecularmaterial.cpp1
-rw-r--r--src/extras/defaults/qfirstpersoncameracontroller.cpp1
-rw-r--r--src/extras/defaults/qforwardrenderer.cpp9
-rw-r--r--src/extras/defaults/qgoochmaterial.cpp1
-rw-r--r--src/extras/defaults/qmetalroughmaterial.cpp1
-rw-r--r--src/extras/defaults/qmorphphongmaterial.cpp1
-rw-r--r--src/extras/defaults/qnormaldiffusemapalphamaterial.cpp2
-rw-r--r--src/extras/defaults/qnormaldiffusemapmaterial.cpp2
-rw-r--r--src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp2
-rw-r--r--src/extras/defaults/qorbitcameracontroller.cpp1
-rw-r--r--src/extras/defaults/qpervertexcolormaterial.cpp1
-rw-r--r--src/extras/defaults/qphongalphamaterial.cpp2
-rw-r--r--src/extras/defaults/qphongmaterial.cpp2
-rw-r--r--src/extras/defaults/qskyboxentity.cpp30
-rw-r--r--src/extras/defaults/qskyboxentity_p.h1
-rw-r--r--src/extras/defaults/qt3dwindow.cpp9
-rw-r--r--src/extras/defaults/qtexturedmetalroughmaterial.cpp3
-rw-r--r--src/extras/defaults/qtexturematerial.cpp1
20 files changed, 54 insertions, 20 deletions
diff --git a/src/extras/defaults/qdiffusemapmaterial.cpp b/src/extras/defaults/qdiffusemapmaterial.cpp
index 26fb99c2c..d5e729b8e 100644
--- a/src/extras/defaults/qdiffusemapmaterial.cpp
+++ b/src/extras/defaults/qdiffusemapmaterial.cpp
@@ -202,7 +202,7 @@ void QDiffuseMapMaterialPrivate::handleTextureScaleChanged(const QVariant &var)
\inherits Qt3DRender::QMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use Qt3DExtras::QDiffuseSpecularMaterial instead.
The specular lighting effect is based on the combination of 3 lighting components ambient,
diffuse and specular. The relative strengths of these components are controlled by means of
diff --git a/src/extras/defaults/qdiffusespecularmapmaterial.cpp b/src/extras/defaults/qdiffusespecularmapmaterial.cpp
index 727eaed27..0acf610e9 100644
--- a/src/extras/defaults/qdiffusespecularmapmaterial.cpp
+++ b/src/extras/defaults/qdiffusespecularmapmaterial.cpp
@@ -209,7 +209,7 @@ void QDiffuseSpecularMapMaterialPrivate::handleTextureScaleChanged(const QVarian
\inherits Qt3DRender::QMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use Qt3DExtras::QDiffuseSpecularMaterial instead.
The specular lighting effect is based on the combination of 3 lighting components ambient,
diffuse and specular. The relative strengths of these components are controlled by means of
diff --git a/src/extras/defaults/qdiffusespecularmaterial.cpp b/src/extras/defaults/qdiffusespecularmaterial.cpp
index 83bba9e41..14e1c2766 100644
--- a/src/extras/defaults/qdiffusespecularmaterial.cpp
+++ b/src/extras/defaults/qdiffusespecularmaterial.cpp
@@ -211,6 +211,7 @@ void QDiffuseSpecularMaterialPrivate::handleTextureScaleChanged(const QVariant &
/*!
\class Qt3DExtras::QDiffuseSpecularMaterial
+ \ingroup qt3d-extras-materials
\brief The QDiffuseSpecularMaterial class provides a default implementation
of the phong lighting effect.
\inmodule Qt3DExtras
diff --git a/src/extras/defaults/qfirstpersoncameracontroller.cpp b/src/extras/defaults/qfirstpersoncameracontroller.cpp
index 2ad997d05..0561bbc37 100644
--- a/src/extras/defaults/qfirstpersoncameracontroller.cpp
+++ b/src/extras/defaults/qfirstpersoncameracontroller.cpp
@@ -44,6 +44,7 @@ namespace Qt3DExtras {
/*!
\class Qt3DExtras::QFirstPersonCameraController
+ \ingroup qt3d-extras-cameracontrollers
\brief The QFirstPersonCameraController class allows controlling the scene camera
from the first person perspective.
\inmodule Qt3DExtras
diff --git a/src/extras/defaults/qforwardrenderer.cpp b/src/extras/defaults/qforwardrenderer.cpp
index f3137ea2d..b02077298 100644
--- a/src/extras/defaults/qforwardrenderer.cpp
+++ b/src/extras/defaults/qforwardrenderer.cpp
@@ -48,6 +48,13 @@
#include <Qt3DRender/qfrustumculling.h>
#include <Qt3DRender/qrendersurfaceselector.h>
+static void initResources()
+{
+#ifdef QT_STATIC
+ Q_INIT_RESOURCE(extras);
+#endif
+}
+
QT_BEGIN_NAMESPACE
using namespace Qt3DRender;
@@ -68,6 +75,8 @@ void QForwardRendererPrivate::init()
{
Q_Q(QForwardRenderer);
+ initResources();
+
m_frustumCulling->setParent(m_clearBuffer);
m_clearBuffer->setParent(m_cameraSelector);
m_cameraSelector->setParent(m_viewport);
diff --git a/src/extras/defaults/qgoochmaterial.cpp b/src/extras/defaults/qgoochmaterial.cpp
index ba7ef8dab..57ec359b3 100644
--- a/src/extras/defaults/qgoochmaterial.cpp
+++ b/src/extras/defaults/qgoochmaterial.cpp
@@ -188,6 +188,7 @@ void QGoochMaterialPrivate::handleShininessChanged(const QVariant &var)
/*!
\class Qt3DExtras::QGoochMaterial
+ \ingroup qt3d-extras-materials
\brief The QGoochMaterial provides a material that implements the Gooch
shading model, popular in CAD and CAM applications.
\inmodule Qt3DExtras
diff --git a/src/extras/defaults/qmetalroughmaterial.cpp b/src/extras/defaults/qmetalroughmaterial.cpp
index 4d537f20f..1cf114423 100644
--- a/src/extras/defaults/qmetalroughmaterial.cpp
+++ b/src/extras/defaults/qmetalroughmaterial.cpp
@@ -161,6 +161,7 @@ void QMetalRoughMaterialPrivate::handleTextureScaleChanged(const QVariant &var)
/*!
\class Qt3DExtras::QMetalRoughMaterial
+ \ingroup qt3d-extras-materials
\brief The QMetalRoughMaterial provides a default implementation of PBR
lighting.
\inmodule Qt3DExtras
diff --git a/src/extras/defaults/qmorphphongmaterial.cpp b/src/extras/defaults/qmorphphongmaterial.cpp
index 4b22e8765..ade9f8542 100644
--- a/src/extras/defaults/qmorphphongmaterial.cpp
+++ b/src/extras/defaults/qmorphphongmaterial.cpp
@@ -169,6 +169,7 @@ void QMorphPhongMaterialPrivate::handleInterpolatorChanged(const QVariant &var)
/*!
\class Qt3DExtras::QMorphPhongMaterial
+ \ingroup qt3d-extras-materials
\brief The QMorphPhongMaterial class provides a default implementation of the phong lighting effect.
\inmodule Qt3DExtras
\since 5.7
diff --git a/src/extras/defaults/qnormaldiffusemapalphamaterial.cpp b/src/extras/defaults/qnormaldiffusemapalphamaterial.cpp
index 9b2a64520..27fda6879 100644
--- a/src/extras/defaults/qnormaldiffusemapalphamaterial.cpp
+++ b/src/extras/defaults/qnormaldiffusemapalphamaterial.cpp
@@ -166,7 +166,7 @@ void QNormalDiffuseMapAlphaMaterialPrivate::init()
\inherits Qt3DExtras::QNormalDiffuseMapMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use Qt3DExtras::QDiffuseSpecularMaterial instead.
The specular lighting effect is based on the combination of 3 lighting components ambient,
diffuse and specular. The relative strengths of these components are controlled by means of
diff --git a/src/extras/defaults/qnormaldiffusemapmaterial.cpp b/src/extras/defaults/qnormaldiffusemapmaterial.cpp
index beed4085e..7c8260084 100644
--- a/src/extras/defaults/qnormaldiffusemapmaterial.cpp
+++ b/src/extras/defaults/qnormaldiffusemapmaterial.cpp
@@ -219,7 +219,7 @@ void QNormalDiffuseMapMaterialPrivate::handleTextureScaleChanged(const QVariant
\inherits Qt3DRender::QMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use QDiffuseSpecularMaterial instead.
The specular lighting effect is based on the combination of 3 lighting components ambient,
diffuse and specular. The relative strengths of these components are controlled by means of
diff --git a/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp b/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
index 028fd14e7..5fb2b7e9e 100644
--- a/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
+++ b/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
@@ -227,7 +227,7 @@ void QNormalDiffuseSpecularMapMaterialPrivate::handleTextureScaleChanged(const Q
\inherits Qt3DRender::QMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use QDiffuseSpecularMaterial instead.
The specular lighting effect is based on the combination of 3 lighting components ambient,
diffuse and specular. The relative strengths of these components are controlled by means of
diff --git a/src/extras/defaults/qorbitcameracontroller.cpp b/src/extras/defaults/qorbitcameracontroller.cpp
index c4f976f89..61b930569 100644
--- a/src/extras/defaults/qorbitcameracontroller.cpp
+++ b/src/extras/defaults/qorbitcameracontroller.cpp
@@ -49,6 +49,7 @@ QOrbitCameraControllerPrivate::QOrbitCameraControllerPrivate()
/*!
\class Qt3DExtras::QOrbitCameraController
+ \ingroup qt3d-extras-cameracontrollers
\brief The QOrbitCameraController class allows controlling the scene camera along orbital path.
\inmodule Qt3DExtras
\since 5.7
diff --git a/src/extras/defaults/qpervertexcolormaterial.cpp b/src/extras/defaults/qpervertexcolormaterial.cpp
index 5619a71e7..f0462039e 100644
--- a/src/extras/defaults/qpervertexcolormaterial.cpp
+++ b/src/extras/defaults/qpervertexcolormaterial.cpp
@@ -75,6 +75,7 @@ QPerVertexColorMaterialPrivate::QPerVertexColorMaterialPrivate()
/*!
\class Qt3DExtras::QPerVertexColorMaterial
+ \ingroup qt3d-extras-materials
\brief The QPerVertexColorMaterial class provides a default implementation for rendering the
color properties set for each vertex.
\inmodule Qt3DExtras
diff --git a/src/extras/defaults/qphongalphamaterial.cpp b/src/extras/defaults/qphongalphamaterial.cpp
index 24cff94e9..2f705072f 100644
--- a/src/extras/defaults/qphongalphamaterial.cpp
+++ b/src/extras/defaults/qphongalphamaterial.cpp
@@ -210,7 +210,7 @@ void QPhongAlphaMaterialPrivate::handleShininessChanged(const QVariant &var)
\inherits Qt3DRender::QMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use QDiffuseSpecularMaterial instead.
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse
and specular. The relative strengths of these components are controlled by means of their
diff --git a/src/extras/defaults/qphongmaterial.cpp b/src/extras/defaults/qphongmaterial.cpp
index 17d837568..6318ea140 100644
--- a/src/extras/defaults/qphongmaterial.cpp
+++ b/src/extras/defaults/qphongmaterial.cpp
@@ -185,7 +185,7 @@ void QPhongMaterialPrivate::handleShininessChanged(const QVariant &var)
\inherits Qt3DRender::QMaterial
\deprecated
- \see Qt3DExtras::QDiffuseSpecularMaterial
+ This class is deprecated; use QDiffuseSpecularMaterial instead.
The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse
and specular. The relative strengths of these components are controlled by means of their
diff --git a/src/extras/defaults/qskyboxentity.cpp b/src/extras/defaults/qskyboxentity.cpp
index 202ba4fcb..df6547083 100644
--- a/src/extras/defaults/qskyboxentity.cpp
+++ b/src/extras/defaults/qskyboxentity.cpp
@@ -40,6 +40,7 @@
#include "qskyboxentity.h"
#include "qskyboxentity_p.h"
+#include <QtCore/qtimer.h>
#include <Qt3DRender/qfilterkey.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtexture.h>
@@ -86,6 +87,7 @@ QSkyboxEntityPrivate::QSkyboxEntityPrivate()
, m_negYImage(new QTextureImage())
, m_negZImage(new QTextureImage())
, m_extension(QStringLiteral(".png"))
+ , m_hasPendingReloadTextureCall(false)
{
m_loadedTexture->setGenerateMipMaps(false);
}
@@ -191,17 +193,23 @@ void QSkyboxEntityPrivate::init()
*/
void QSkyboxEntityPrivate::reloadTexture()
{
- if (m_extension == QStringLiteral(".dds")) {
- m_loadedTexture->setSource(QUrl(m_baseName + m_extension));
- m_textureParameter->setValue(QVariant::fromValue(m_loadedTexture));
- } else {
- m_posXImage->setSource(QUrl(m_baseName + QStringLiteral("_posx") + m_extension));
- m_posYImage->setSource(QUrl(m_baseName + QStringLiteral("_posy") + m_extension));
- m_posZImage->setSource(QUrl(m_baseName + QStringLiteral("_posz") + m_extension));
- m_negXImage->setSource(QUrl(m_baseName + QStringLiteral("_negx") + m_extension));
- m_negYImage->setSource(QUrl(m_baseName + QStringLiteral("_negy") + m_extension));
- m_negZImage->setSource(QUrl(m_baseName + QStringLiteral("_negz") + m_extension));
- m_textureParameter->setValue(QVariant::fromValue(m_skyboxTexture));
+ if (!m_hasPendingReloadTextureCall) {
+ m_hasPendingReloadTextureCall = true;
+ QTimer::singleShot(0, [this] {
+ if (m_extension == QStringLiteral(".dds")) {
+ m_loadedTexture->setSource(QUrl(m_baseName + m_extension));
+ m_textureParameter->setValue(QVariant::fromValue(m_loadedTexture));
+ } else {
+ m_posXImage->setSource(QUrl(m_baseName + QStringLiteral("_posx") + m_extension));
+ m_posYImage->setSource(QUrl(m_baseName + QStringLiteral("_posy") + m_extension));
+ m_posZImage->setSource(QUrl(m_baseName + QStringLiteral("_posz") + m_extension));
+ m_negXImage->setSource(QUrl(m_baseName + QStringLiteral("_negx") + m_extension));
+ m_negYImage->setSource(QUrl(m_baseName + QStringLiteral("_negy") + m_extension));
+ m_negZImage->setSource(QUrl(m_baseName + QStringLiteral("_negz") + m_extension));
+ m_textureParameter->setValue(QVariant::fromValue(m_skyboxTexture));
+ }
+ m_hasPendingReloadTextureCall = false;
+ });
}
}
diff --git a/src/extras/defaults/qskyboxentity_p.h b/src/extras/defaults/qskyboxentity_p.h
index 88a40e2eb..945b42bf1 100644
--- a/src/extras/defaults/qskyboxentity_p.h
+++ b/src/extras/defaults/qskyboxentity_p.h
@@ -111,6 +111,7 @@ class QSkyboxEntityPrivate : public Qt3DCore::QEntityPrivate
QString m_extension;
QString m_baseName;
QVector3D m_position;
+ bool m_hasPendingReloadTextureCall;
};
} // Qt3DExtras
diff --git a/src/extras/defaults/qt3dwindow.cpp b/src/extras/defaults/qt3dwindow.cpp
index baa2aeddb..12e210f0d 100644
--- a/src/extras/defaults/qt3dwindow.cpp
+++ b/src/extras/defaults/qt3dwindow.cpp
@@ -62,6 +62,13 @@
#include <Qt3DRender/qcamera.h>
#include <QtGui/qopenglcontext.h>
+static void initResources()
+{
+#ifdef QT_STATIC
+ Q_INIT_RESOURCE(extras);
+#endif
+}
+
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
@@ -86,6 +93,8 @@ Qt3DWindow::Qt3DWindow(QScreen *screen)
{
Q_D(Qt3DWindow);
+ initResources();
+
if (!d->parentWindow)
d->connectToScreen(screen ? screen : d->topLevelScreen.data());
diff --git a/src/extras/defaults/qtexturedmetalroughmaterial.cpp b/src/extras/defaults/qtexturedmetalroughmaterial.cpp
index 8e26ddccc..55d061fc3 100644
--- a/src/extras/defaults/qtexturedmetalroughmaterial.cpp
+++ b/src/extras/defaults/qtexturedmetalroughmaterial.cpp
@@ -45,13 +45,12 @@ namespace Qt3DExtras {
/*!
\class Qt3DExtras::QTexturedMetalRoughMaterial
- \brief This is deprecated, please use QMetalRoughMaterial instead.
+ \brief This class is deprecated; use QMetalRoughMaterial instead.
\inmodule Qt3DExtras
\since 5.9
\inherits Qt3DExtras::QMetalRoughMaterial
\deprecated
- \see Qt3DExtras::QMetalRoughMaterial
*/
/*!
diff --git a/src/extras/defaults/qtexturematerial.cpp b/src/extras/defaults/qtexturematerial.cpp
index 32e60360e..6d57f3a49 100644
--- a/src/extras/defaults/qtexturematerial.cpp
+++ b/src/extras/defaults/qtexturematerial.cpp
@@ -143,6 +143,7 @@ void QTextureMaterialPrivate::handleTextureTransformChanged(const QVariant &var)
/*!
\class Qt3DExtras::QTextureMaterial
+ \ingroup qt3d-extras-materials
\brief The QTextureMaterial provides a default implementation of a simple unlit
texture material.
\inmodule Qt3DExtras