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author | Paul Lemire <paul.lemire@kdab.com> | 2019-01-03 09:22:18 +0100 |
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committer | Mike Krus <mike.krus@kdab.com> | 2019-01-07 08:26:30 +0000 |
commit | 9d61881e4bcaebd6f98e647163f1df6b5082a6a8 (patch) | |
tree | a83577522e21233eb72b4de520e506892b498802 /src/extras | |
parent | b7b77586301ef5cf6d168e2c890ef35a09068b76 (diff) |
Recompute bounding volumes when buffer changes
Right now the bounding volumes would be computed only when a geometry
is marked dirty, which essentially means only when the geometry is
first loaded. However, if a geometry buffer were to change, we need
to recompute the bounding volume.
Change-Id: Ie3fb83d1cc11a3bbfbe2b9828e9f8d7c302d175b
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/extras')
0 files changed, 0 insertions, 0 deletions