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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-07-23 03:02:37 +0200
committerQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-07-23 03:02:37 +0200
commitb6c749a75cedd5723ec4b5461ba1b34d2706de74 (patch)
tree66bfef467c7b219080872fcb61185007ffdfbf52 /src/extras
parent9b91d68df0a812b2fa0dd3da3f06ff0724033a46 (diff)
parentbd09583403b27dedb3d6a7c7c737b0c1a49432e1 (diff)
Merge remote-tracking branch 'origin/5.13' into dev
Diffstat (limited to 'src/extras')
-rw-r--r--src/extras/defaults/qdiffusemapmaterial.cpp3
-rw-r--r--src/extras/defaults/qdiffusespecularmapmaterial.cpp4
-rw-r--r--src/extras/defaults/qdiffusespecularmaterial.cpp8
-rw-r--r--src/extras/defaults/qmetalroughmaterial.cpp8
-rw-r--r--src/extras/defaults/qnormaldiffusemapmaterial.cpp4
-rw-r--r--src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp4
6 files changed, 31 insertions, 0 deletions
diff --git a/src/extras/defaults/qdiffusemapmaterial.cpp b/src/extras/defaults/qdiffusemapmaterial.cpp
index d5e729b8e..83eec26a8 100644
--- a/src/extras/defaults/qdiffusemapmaterial.cpp
+++ b/src/extras/defaults/qdiffusemapmaterial.cpp
@@ -296,6 +296,9 @@ QAbstractTexture *QDiffuseMapMaterial::diffuse() const
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+ When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
float QDiffuseMapMaterial::textureScale() const
{
diff --git a/src/extras/defaults/qdiffusespecularmapmaterial.cpp b/src/extras/defaults/qdiffusespecularmapmaterial.cpp
index e1d23622c..9a1092fbc 100644
--- a/src/extras/defaults/qdiffusespecularmapmaterial.cpp
+++ b/src/extras/defaults/qdiffusespecularmapmaterial.cpp
@@ -314,6 +314,10 @@ float QDiffuseSpecularMapMaterial::shininess() const
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
float QDiffuseSpecularMapMaterial::textureScale() const
{
diff --git a/src/extras/defaults/qdiffusespecularmaterial.cpp b/src/extras/defaults/qdiffusespecularmaterial.cpp
index be187b46a..8938ce19a 100644
--- a/src/extras/defaults/qdiffusespecularmaterial.cpp
+++ b/src/extras/defaults/qdiffusespecularmaterial.cpp
@@ -385,12 +385,20 @@ QVariant QDiffuseSpecularMaterial::normal() const
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!
\qmlproperty real DiffuseSpecularMaterial::textureScale
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
float QDiffuseSpecularMaterial::textureScale() const
{
diff --git a/src/extras/defaults/qmetalroughmaterial.cpp b/src/extras/defaults/qmetalroughmaterial.cpp
index d404f03de..572bfecfd 100644
--- a/src/extras/defaults/qmetalroughmaterial.cpp
+++ b/src/extras/defaults/qmetalroughmaterial.cpp
@@ -306,12 +306,20 @@ QVariant QMetalRoughMaterial::normal() const
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
/*!
\qmlproperty real Qt3D.Extras::MetalRoughMaterial::textureScale
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with WrapMode.Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
float QMetalRoughMaterial::textureScale() const
{
diff --git a/src/extras/defaults/qnormaldiffusemapmaterial.cpp b/src/extras/defaults/qnormaldiffusemapmaterial.cpp
index 7c8260084..9d41ddb32 100644
--- a/src/extras/defaults/qnormaldiffusemapmaterial.cpp
+++ b/src/extras/defaults/qnormaldiffusemapmaterial.cpp
@@ -338,6 +338,10 @@ float QNormalDiffuseMapMaterial::shininess() const
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
float QNormalDiffuseMapMaterial::textureScale() const
{
diff --git a/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp b/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
index 5fb2b7e9e..a76d9856b 100644
--- a/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
+++ b/src/extras/defaults/qnormaldiffusespecularmapmaterial.cpp
@@ -355,6 +355,10 @@ float QNormalDiffuseSpecularMapMaterial::shininess() const
Holds the current texture scale. It is applied as a multiplier to texture
coordinates at render time. Defaults to 1.0.
+
+ When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple
+ way to tile a texture across a surface. For example, a texture scale of \c 4.0
+ would result in 16 (4x4) tiles.
*/
float QNormalDiffuseSpecularMapMaterial::textureScale() const
{