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author | Robert Brock <robert.brock@kdab.com> | 2016-02-25 15:47:21 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-02-28 19:29:36 +0000 |
commit | bbd7a9ff02487796e83d31c53ea3075c5eef4b07 (patch) | |
tree | 50d59bcc7543c37a8c188131f857cf4e5c7974f3 /src/input/backend/axissetting_p.h | |
parent | 921ffb37ca4908587cda5f519c357a6c4e1cb825 (diff) |
QAxisSetting renamed filter to smooth
As per API review
Change-Id: I3d539c6ab5fc80dc67f2d1058386f793196a8231
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/input/backend/axissetting_p.h')
-rw-r--r-- | src/input/backend/axissetting_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/input/backend/axissetting_p.h b/src/input/backend/axissetting_p.h index aff6ddb1e..b291c0da0 100644 --- a/src/input/backend/axissetting_p.h +++ b/src/input/backend/axissetting_p.h @@ -68,7 +68,7 @@ public: inline float deadZoneRadius() const { return m_deadZoneRadius; } inline QVector<int> axes() const { return m_axes; } - inline bool isFilterEnabled() const { return m_filter; } + inline bool isSmoothEnabled() const { return m_smooth; } protected: void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; @@ -76,7 +76,7 @@ protected: private: float m_deadZoneRadius; QVector<int> m_axes; - bool m_filter; + bool m_smooth; }; } // namespace Input |