diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2015-11-25 14:56:11 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-11-28 08:14:12 +0000 |
commit | 4519e46f38df25dd61eb566ab2080896e775a531 (patch) | |
tree | ea2c714f4d7341ecdc293380ff179f6995b9d795 /src/input/frontend/qaction.cpp | |
parent | c6d56b613164e506562b6a537aef499ffb4fb649 (diff) |
Reorganize Input aspect sources into backend/frontend
Change-Id: I7cb9137a6f108d557e3028dc0b72a0053d3f01d4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/input/frontend/qaction.cpp')
-rw-r--r-- | src/input/frontend/qaction.cpp | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/input/frontend/qaction.cpp b/src/input/frontend/qaction.cpp new file mode 100644 index 000000000..f5e68932d --- /dev/null +++ b/src/input/frontend/qaction.cpp @@ -0,0 +1,113 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qaction.h" +#include <Qt3DCore/private/qnode_p.h> +#include <Qt3DInput/qactioninput.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DInput { + +class QActionPrivate : public Qt3DCore::QNodePrivate +{ +public: + QActionPrivate() + : Qt3DCore::QNodePrivate() + {} + + QString m_name; + QVector<QActionInput *> m_inputs; +}; + +QAction::QAction(Qt3DCore::QNode *parent) + : Qt3DCore::QNode(*new QActionPrivate(), parent) +{ +} + +QAction::~QAction() +{ + QNode::cleanup(); +} + +void QAction::setName(const QString &name) +{ + Q_D(QAction); + if (d->m_name != name) { + d->m_name = name; + emit nameChanged(); + } +} + +QString QAction::name() const +{ + Q_D(const QAction); + return d->m_name; +} + +void QAction::addInput(QActionInput *input) +{ + Q_D(QAction); + if (!d->m_inputs.contains(input)) + d->m_inputs.push_back(input); + // TO DO: needs to be completed to set the parent and send a proper notification +} + +void QAction::removeInput(QActionInput *input) +{ + Q_D(QAction); + d->m_inputs.removeOne(input); + // TO DO: needs to be completed to set the parent and send a proper notification +} + +QVector<QActionInput *> QAction::inputs() const +{ + Q_D(const QAction); + return d->m_inputs; +} + +void QAction::copy(const Qt3DCore::QNode *ref) +{ + QNode::copy(ref); + const QAction *action = static_cast<const QAction *>(ref); + d_func()->m_name = action->d_func()->m_name; + Q_FOREACH (QActionInput *input, action->inputs()) + d_func()->m_inputs.append(qobject_cast<QActionInput *>(QNode::clone(input))); +} + +} // Qt3DInput + +QT_END_NAMESPACE |