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authorPaul Lemire <paul.lemire@kdab.com>2016-01-20 16:33:53 +0100
committerPaul Lemire <paul.lemire@kdab.com>2016-01-22 14:29:34 +0000
commit86177b98e27a9d376e35039454986ff7de8f3104 (patch)
tree6ac256365641f538128666917f0b5090d873320a /src/input/frontend/qinputaspect.cpp
parent31e4d157c6b0af0c04546af643707a3811583455 (diff)
QAspectEngine/QAbstractAspects: get rid of setData
Getting rid of set data and the refactoring on setting the surface implies that: - Given the FrameGraph configuration, there may be several RenderViews each having a different RenderSurfaceSelector/Window - This means that the Renderer/QRenderAspect can't know about the surface before reading the scene - This means that the Renderer may be dealing with more than 1 window - This means that initialization, render and shutdown procedures will have to be updated accordingly Therefore the Renderer was refactored to: - Be initialized without knowing about a surface - For each RenderView, check the surface and if different from the previous one: * Make the context current with it * Create the appropriate glHelpers (as Surfaces may have != formats) TO DO: - Fix picking - Fix windows exposition - Fix shutdown / detection of all windows beging closed Change-Id: I49d070b05f46be4b26cfb57e494feba145d1da9c Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/input/frontend/qinputaspect.cpp')
-rw-r--r--src/input/frontend/qinputaspect.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/input/frontend/qinputaspect.cpp b/src/input/frontend/qinputaspect.cpp
index 7656924e4..41318e399 100644
--- a/src/input/frontend/qinputaspect.cpp
+++ b/src/input/frontend/qinputaspect.cpp
@@ -207,14 +207,14 @@ QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
return jobs;
}
-// Called in main Thread
-void QInputAspect::onInitialize(const QVariantMap &)
+// Called in the aspectThread, we would need this to be called in the main Thread
+void QInputAspect::onInitialize()
{
Q_D(QInputAspect);
Qt3DCore::QEventFilterService *eventService = d->services()->eventFilterService();
Q_ASSERT(eventService);
- // Create event source setter helper in the main thread
+ // TO DO: Create event source setter helper in the main thread
Qt3DInput::Input::EventSourceSetterHelper *helper =
new Qt3DInput::Input::EventSourceSetterHelper(eventService,
d->m_inputHandler.data());