diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-10-12 20:45:19 +0100 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 13:19:50 +0000 |
commit | 7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch) | |
tree | 53197a9e5eb7501d6f5b497f70c25dad9c265a6f /src/logic/qlogicaspect.cpp | |
parent | 0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff) |
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/logic/qlogicaspect.cpp')
-rw-r--r-- | src/logic/qlogicaspect.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/logic/qlogicaspect.cpp b/src/logic/qlogicaspect.cpp index be94a3ac0..395c536b5 100644 --- a/src/logic/qlogicaspect.cpp +++ b/src/logic/qlogicaspect.cpp @@ -56,12 +56,12 @@ QT_BEGIN_NAMESPACE -using namespace Qt3D; +using namespace Qt3DCore; namespace Qt3DLogic { /*! - \class Qt3D::QLogicAspectPrivate + \class Qt3DCore::QLogicAspectPrivate \internal */ QLogicAspectPrivate::QLogicAspectPrivate() @@ -109,7 +109,7 @@ QVector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time) return jobs; } -void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e) +void QLogicAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>(); QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); @@ -118,7 +118,7 @@ void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e) visitor.traverse(n, this, &QLogicAspect::visitNode); } -void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e) +void QLogicAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>(); QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); @@ -126,7 +126,7 @@ void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e) QAbstractAspect::clearBackendNode(n); } -void QLogicAspect::setRootEntity(Qt3D::QEntity *rootObject) +void QLogicAspect::setRootEntity(Qt3DCore::QEntity *rootObject) { QNodeVisitor visitor; visitor.traverse(rootObject, this, &QLogicAspect::visitNode); @@ -155,7 +155,7 @@ void QLogicAspect::onShutdown() d->m_executor->clearQueueAndProceed(); } -void QLogicAspect::visitNode(Qt3D::QNode *node) +void QLogicAspect::visitNode(Qt3DCore::QNode *node) { QAbstractAspect::createBackendNode(node); } |