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authorSean Harmer <sean.harmer@kdab.com>2015-10-12 20:45:19 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 13:19:50 +0000
commit7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch)
tree53197a9e5eb7501d6f5b497f70c25dad9c265a6f /src/logic
parent0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff)
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/logic')
-rw-r--r--src/logic/callbackjob_p.h4
-rw-r--r--src/logic/executor.cpp6
-rw-r--r--src/logic/executor_p.h12
-rw-r--r--src/logic/handle_types_p.h4
-rw-r--r--src/logic/handler.cpp12
-rw-r--r--src/logic/handler_p.h16
-rw-r--r--src/logic/manager.cpp2
-rw-r--r--src/logic/manager_p.h4
-rw-r--r--src/logic/managers_p.h8
-rw-r--r--src/logic/qlogicaspect.cpp12
-rw-r--r--src/logic/qlogicaspect.h12
-rw-r--r--src/logic/qlogicaspect_p.h2
-rw-r--r--src/logic/qlogiccomponent.cpp6
-rw-r--r--src/logic/qlogiccomponent.h4
-rw-r--r--src/logic/qlogiccomponent_p.h2
15 files changed, 53 insertions, 53 deletions
diff --git a/src/logic/callbackjob_p.h b/src/logic/callbackjob_p.h
index 2b73c18c5..0e8cb2996 100644
--- a/src/logic/callbackjob_p.h
+++ b/src/logic/callbackjob_p.h
@@ -57,7 +57,7 @@ namespace Logic {
class Manager;
-class CallbackJob : public Qt3D::QAspectJob
+class CallbackJob : public Qt3DCore::QAspectJob
{
public:
CallbackJob();
@@ -70,7 +70,7 @@ private:
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/executor.cpp b/src/logic/executor.cpp
index a14e8d201..95de46f0e 100644
--- a/src/logic/executor.cpp
+++ b/src/logic/executor.cpp
@@ -42,7 +42,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DLogic {
namespace Logic {
@@ -63,7 +63,7 @@ void Executor::clearQueueAndProceed()
m_semaphore->release();
}
-void Executor::enqueueLogicFrameUpdates(const QVector<Qt3D::QNodeId> &nodeIds)
+void Executor::enqueueLogicFrameUpdates(const QVector<Qt3DCore::QNodeId> &nodeIds)
{
m_nodeIds = nodeIds;
}
@@ -99,6 +99,6 @@ void Executor::processLogicFrameUpdates()
}
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/executor_p.h b/src/logic/executor_p.h
index fbfab79c7..ec48a3e38 100644
--- a/src/logic/executor_p.h
+++ b/src/logic/executor_p.h
@@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE
class QSemaphore;
-namespace Qt3D {
+namespace Qt3DCore {
class QScene;
}
@@ -77,25 +77,25 @@ class Executor : public QObject
public:
explicit Executor(QObject *parent = 0);
- void setScene(Qt3D::QScene *scene) { m_scene = scene; }
+ void setScene(Qt3DCore::QScene *scene) { m_scene = scene; }
void setSemephore(QSemaphore *semaphore) { m_semaphore = semaphore; }
void clearQueueAndProceed();
public Q_SLOTS:
- void enqueueLogicFrameUpdates(const QVector<Qt3D::QNodeId> &nodeIds);
+ void enqueueLogicFrameUpdates(const QVector<Qt3DCore::QNodeId> &nodeIds);
protected:
bool event(QEvent *e);
void processLogicFrameUpdates();
private:
- QVector<Qt3D::QNodeId> m_nodeIds;
- Qt3D::QScene *m_scene;
+ QVector<Qt3DCore::QNodeId> m_nodeIds;
+ Qt3DCore::QScene *m_scene;
QSemaphore *m_semaphore;
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/handle_types_p.h b/src/logic/handle_types_p.h
index a0186c186..94eb05aa2 100644
--- a/src/logic/handle_types_p.h
+++ b/src/logic/handle_types_p.h
@@ -56,10 +56,10 @@ namespace Qt3DLogic {
namespace Logic {
class Handler;
-typedef Qt3D::QHandle<Handler, 16> HHandler;
+typedef Qt3DCore::QHandle<Handler, 16> HHandler;
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/handler.cpp b/src/logic/handler.cpp
index d5a94b0e8..81a4645e4 100644
--- a/src/logic/handler.cpp
+++ b/src/logic/handler.cpp
@@ -49,12 +49,12 @@ Handler::Handler()
{
}
-void Handler::updateFromPeer(Qt3D::QNode *peer)
+void Handler::updateFromPeer(Qt3DCore::QNode *peer)
{
Q_UNUSED(peer);
}
-void Handler::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void Handler::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
Q_UNUSED(e);
}
@@ -64,7 +64,7 @@ HandlerFunctor::HandlerFunctor(Manager *manager)
{
}
-Qt3D::QBackendNode *HandlerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *HandlerFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
Handler *handler = m_manager->logicHandlerManager()->getOrCreateResource(frontend->id());
handler->setFactory(factory);
@@ -74,17 +74,17 @@ Qt3D::QBackendNode *HandlerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QB
return handler;
}
-Qt3D::QBackendNode *HandlerFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *HandlerFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_manager->logicHandlerManager()->lookupResource(id);
}
-void HandlerFunctor::destroy(const Qt3D::QNodeId &id) const
+void HandlerFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_manager->removeHandler(id);
}
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/handler_p.h b/src/logic/handler_p.h
index ee82496b5..cddfc864d 100644
--- a/src/logic/handler_p.h
+++ b/src/logic/handler_p.h
@@ -59,39 +59,39 @@ namespace Logic {
class Manager;
-class Handler : public Qt3D::QBackendNode
+class Handler : public Qt3DCore::QBackendNode
{
public:
Handler();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
void setManager(Manager *manager) { m_logicManager = manager; }
Manager *logicManager() const { return m_logicManager; }
protected:
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
private:
Manager *m_logicManager;
};
-class HandlerFunctor : public Qt3D::QBackendNodeFunctor
+class HandlerFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit HandlerFunctor(Manager *handler);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
Manager *m_manager;
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/manager.cpp b/src/logic/manager.cpp
index 7802fc0de..e6ab804f8 100644
--- a/src/logic/manager.cpp
+++ b/src/logic/manager.cpp
@@ -73,7 +73,7 @@ void Manager::appendHandler(Handler *handler)
m_logicComponentIds.append(handler->peerUuid());
}
-void Manager::removeHandler(const Qt3D::QNodeId &id)
+void Manager::removeHandler(const Qt3DCore::QNodeId &id)
{
HHandler handle = m_logicHandlerManager->lookupHandle(id);
m_logicComponentIds.removeAll(id);
diff --git a/src/logic/manager_p.h b/src/logic/manager_p.h
index 49e7ece2c..8d62a20c2 100644
--- a/src/logic/manager_p.h
+++ b/src/logic/manager_p.h
@@ -78,14 +78,14 @@ public:
HandlerManager *logicHandlerManager() const { return m_logicHandlerManager.data(); }
void appendHandler(Handler *handler);
- void removeHandler(const Qt3D::QNodeId &id);
+ void removeHandler(const Qt3DCore::QNodeId &id);
void triggerLogicFrameUpdates();
private:
QScopedPointer<HandlerManager> m_logicHandlerManager;
QVector<HHandler> m_logicHandlers;
- QVector<Qt3D::QNodeId> m_logicComponentIds;
+ QVector<Qt3DCore::QNodeId> m_logicComponentIds;
QLogicAspect *m_logicAspect;
Executor *m_executor;
QSemaphore m_semaphore;
diff --git a/src/logic/managers_p.h b/src/logic/managers_p.h
index 33874e8b1..f25600e26 100644
--- a/src/logic/managers_p.h
+++ b/src/logic/managers_p.h
@@ -58,18 +58,18 @@ QT_BEGIN_NAMESPACE
namespace Qt3DLogic {
namespace Logic {
-class HandlerManager : public Qt3D::QResourceManager<
+class HandlerManager : public Qt3DCore::QResourceManager<
Handler,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
16,
- Qt3D::ArrayAllocatingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy>
{
public:
HandlerManager() {}
};
} // namespace Logic
-} // namespace Qt3D
+} // namespace Qt3DLogic
QT_END_NAMESPACE
diff --git a/src/logic/qlogicaspect.cpp b/src/logic/qlogicaspect.cpp
index be94a3ac0..395c536b5 100644
--- a/src/logic/qlogicaspect.cpp
+++ b/src/logic/qlogicaspect.cpp
@@ -56,12 +56,12 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DLogic {
/*!
- \class Qt3D::QLogicAspectPrivate
+ \class Qt3DCore::QLogicAspectPrivate
\internal
*/
QLogicAspectPrivate::QLogicAspectPrivate()
@@ -109,7 +109,7 @@ QVector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time)
return jobs;
}
-void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
+void QLogicAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
@@ -118,7 +118,7 @@ void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e)
visitor.traverse(n, this, &QLogicAspect::visitNode);
}
-void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
+void QLogicAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
@@ -126,7 +126,7 @@ void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e)
QAbstractAspect::clearBackendNode(n);
}
-void QLogicAspect::setRootEntity(Qt3D::QEntity *rootObject)
+void QLogicAspect::setRootEntity(Qt3DCore::QEntity *rootObject)
{
QNodeVisitor visitor;
visitor.traverse(rootObject, this, &QLogicAspect::visitNode);
@@ -155,7 +155,7 @@ void QLogicAspect::onShutdown()
d->m_executor->clearQueueAndProceed();
}
-void QLogicAspect::visitNode(Qt3D::QNode *node)
+void QLogicAspect::visitNode(Qt3DCore::QNode *node)
{
QAbstractAspect::createBackendNode(node);
}
diff --git a/src/logic/qlogicaspect.h b/src/logic/qlogicaspect.h
index bc8e388a1..eaf74e7a2 100644
--- a/src/logic/qlogicaspect.h
+++ b/src/logic/qlogicaspect.h
@@ -46,28 +46,28 @@ namespace Qt3DLogic {
class QLogicAspectPrivate;
-class QT3DLOGICSHARED_EXPORT QLogicAspect : public Qt3D::QAbstractAspect
+class QT3DLOGICSHARED_EXPORT QLogicAspect : public Qt3DCore::QAbstractAspect
{
Q_OBJECT
public:
explicit QLogicAspect(QObject *parent = 0);
- QVector<Qt3D::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
+ QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE;
- void sceneNodeAdded(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
- void sceneNodeRemoved(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
protected:
void registerBackendTypes();
private:
- void setRootEntity(Qt3D::QEntity *rootObject) Q_DECL_OVERRIDE;
+ void setRootEntity(Qt3DCore::QEntity *rootObject) Q_DECL_OVERRIDE;
void onInitialize(const QVariantMap &data) Q_DECL_OVERRIDE;
void onStartup() Q_DECL_OVERRIDE;
void onShutdown() Q_DECL_OVERRIDE;
void onCleanup() Q_DECL_OVERRIDE;
- void visitNode(Qt3D::QNode *node);
+ void visitNode(Qt3DCore::QNode *node);
Q_DECLARE_PRIVATE(QLogicAspect)
QLogicAspect(QLogicAspectPrivate &dd, QObject *parent);
diff --git a/src/logic/qlogicaspect_p.h b/src/logic/qlogicaspect_p.h
index 63dffb616..6df90bcf6 100644
--- a/src/logic/qlogicaspect_p.h
+++ b/src/logic/qlogicaspect_p.h
@@ -61,7 +61,7 @@ class Executor;
class Manager;
}
-class QLogicAspectPrivate : public Qt3D::QAbstractAspectPrivate
+class QLogicAspectPrivate : public Qt3DCore::QAbstractAspectPrivate
{
QLogicAspectPrivate();
diff --git a/src/logic/qlogiccomponent.cpp b/src/logic/qlogiccomponent.cpp
index 006173fc7..3b2755538 100644
--- a/src/logic/qlogiccomponent.cpp
+++ b/src/logic/qlogiccomponent.cpp
@@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DLogic {
/*!
- \class Qt3D::QLogicComponentPrivate
+ \class Qt3DCore::QLogicComponentPrivate
\internal
*/
QLogicComponentPrivate::QLogicComponentPrivate()
@@ -51,7 +51,7 @@ QLogicComponentPrivate::QLogicComponentPrivate()
}
/*!
- \class Qt3D::QLogicComponent
+ \class Qt3DCore::QLogicComponent
\inmodule Qt3DLogic
\since 5.5
\brief Provides a way to have a synchronous function executed each frame.
@@ -71,7 +71,7 @@ QLogicComponentPrivate::QLogicComponentPrivate()
/*!
\qmltype LogicComponent
\inqmlmodule Qt3D.Logic
- \instantiates Qt3D::QLogicComponent
+ \instantiates Qt3DCore::QLogicComponent
\inherits Component3D
\since 5.5
*/
diff --git a/src/logic/qlogiccomponent.h b/src/logic/qlogiccomponent.h
index 9497d4921..500b1d85b 100644
--- a/src/logic/qlogiccomponent.h
+++ b/src/logic/qlogiccomponent.h
@@ -51,12 +51,12 @@ namespace Logic {
class Executor;
}
-class QT3DLOGICSHARED_EXPORT QLogicComponent : public Qt3D::QComponent
+class QT3DLOGICSHARED_EXPORT QLogicComponent : public Qt3DCore::QComponent
{
Q_OBJECT
public:
- explicit QLogicComponent(Qt3D::QNode *parent = 0);
+ explicit QLogicComponent(Qt3DCore::QNode *parent = 0);
~QLogicComponent();
protected:
diff --git a/src/logic/qlogiccomponent_p.h b/src/logic/qlogiccomponent_p.h
index 76bdce49d..245c1b7c7 100644
--- a/src/logic/qlogiccomponent_p.h
+++ b/src/logic/qlogiccomponent_p.h
@@ -56,7 +56,7 @@ namespace Qt3DLogic {
class QLogicComponent;
-class QLogicComponentPrivate : public Qt3D::QComponentPrivate
+class QLogicComponentPrivate : public Qt3DCore::QComponentPrivate
{
public:
QLogicComponentPrivate();