diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-10-12 20:45:19 +0100 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 13:19:50 +0000 |
commit | 7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch) | |
tree | 53197a9e5eb7501d6f5b497f70c25dad9c265a6f /src/logic | |
parent | 0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff) |
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly.
Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/logic')
-rw-r--r-- | src/logic/callbackjob_p.h | 4 | ||||
-rw-r--r-- | src/logic/executor.cpp | 6 | ||||
-rw-r--r-- | src/logic/executor_p.h | 12 | ||||
-rw-r--r-- | src/logic/handle_types_p.h | 4 | ||||
-rw-r--r-- | src/logic/handler.cpp | 12 | ||||
-rw-r--r-- | src/logic/handler_p.h | 16 | ||||
-rw-r--r-- | src/logic/manager.cpp | 2 | ||||
-rw-r--r-- | src/logic/manager_p.h | 4 | ||||
-rw-r--r-- | src/logic/managers_p.h | 8 | ||||
-rw-r--r-- | src/logic/qlogicaspect.cpp | 12 | ||||
-rw-r--r-- | src/logic/qlogicaspect.h | 12 | ||||
-rw-r--r-- | src/logic/qlogicaspect_p.h | 2 | ||||
-rw-r--r-- | src/logic/qlogiccomponent.cpp | 6 | ||||
-rw-r--r-- | src/logic/qlogiccomponent.h | 4 | ||||
-rw-r--r-- | src/logic/qlogiccomponent_p.h | 2 |
15 files changed, 53 insertions, 53 deletions
diff --git a/src/logic/callbackjob_p.h b/src/logic/callbackjob_p.h index 2b73c18c5..0e8cb2996 100644 --- a/src/logic/callbackjob_p.h +++ b/src/logic/callbackjob_p.h @@ -57,7 +57,7 @@ namespace Logic { class Manager; -class CallbackJob : public Qt3D::QAspectJob +class CallbackJob : public Qt3DCore::QAspectJob { public: CallbackJob(); @@ -70,7 +70,7 @@ private: }; } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/executor.cpp b/src/logic/executor.cpp index a14e8d201..95de46f0e 100644 --- a/src/logic/executor.cpp +++ b/src/logic/executor.cpp @@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE -using namespace Qt3D; +using namespace Qt3DCore; namespace Qt3DLogic { namespace Logic { @@ -63,7 +63,7 @@ void Executor::clearQueueAndProceed() m_semaphore->release(); } -void Executor::enqueueLogicFrameUpdates(const QVector<Qt3D::QNodeId> &nodeIds) +void Executor::enqueueLogicFrameUpdates(const QVector<Qt3DCore::QNodeId> &nodeIds) { m_nodeIds = nodeIds; } @@ -99,6 +99,6 @@ void Executor::processLogicFrameUpdates() } } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/executor_p.h b/src/logic/executor_p.h index fbfab79c7..ec48a3e38 100644 --- a/src/logic/executor_p.h +++ b/src/logic/executor_p.h @@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE class QSemaphore; -namespace Qt3D { +namespace Qt3DCore { class QScene; } @@ -77,25 +77,25 @@ class Executor : public QObject public: explicit Executor(QObject *parent = 0); - void setScene(Qt3D::QScene *scene) { m_scene = scene; } + void setScene(Qt3DCore::QScene *scene) { m_scene = scene; } void setSemephore(QSemaphore *semaphore) { m_semaphore = semaphore; } void clearQueueAndProceed(); public Q_SLOTS: - void enqueueLogicFrameUpdates(const QVector<Qt3D::QNodeId> &nodeIds); + void enqueueLogicFrameUpdates(const QVector<Qt3DCore::QNodeId> &nodeIds); protected: bool event(QEvent *e); void processLogicFrameUpdates(); private: - QVector<Qt3D::QNodeId> m_nodeIds; - Qt3D::QScene *m_scene; + QVector<Qt3DCore::QNodeId> m_nodeIds; + Qt3DCore::QScene *m_scene; QSemaphore *m_semaphore; }; } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/handle_types_p.h b/src/logic/handle_types_p.h index a0186c186..94eb05aa2 100644 --- a/src/logic/handle_types_p.h +++ b/src/logic/handle_types_p.h @@ -56,10 +56,10 @@ namespace Qt3DLogic { namespace Logic { class Handler; -typedef Qt3D::QHandle<Handler, 16> HHandler; +typedef Qt3DCore::QHandle<Handler, 16> HHandler; } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/handler.cpp b/src/logic/handler.cpp index d5a94b0e8..81a4645e4 100644 --- a/src/logic/handler.cpp +++ b/src/logic/handler.cpp @@ -49,12 +49,12 @@ Handler::Handler() { } -void Handler::updateFromPeer(Qt3D::QNode *peer) +void Handler::updateFromPeer(Qt3DCore::QNode *peer) { Q_UNUSED(peer); } -void Handler::sceneChangeEvent(const Qt3D::QSceneChangePtr &e) +void Handler::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) { Q_UNUSED(e); } @@ -64,7 +64,7 @@ HandlerFunctor::HandlerFunctor(Manager *manager) { } -Qt3D::QBackendNode *HandlerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const +Qt3DCore::QBackendNode *HandlerFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const { Handler *handler = m_manager->logicHandlerManager()->getOrCreateResource(frontend->id()); handler->setFactory(factory); @@ -74,17 +74,17 @@ Qt3D::QBackendNode *HandlerFunctor::create(Qt3D::QNode *frontend, const Qt3D::QB return handler; } -Qt3D::QBackendNode *HandlerFunctor::get(const Qt3D::QNodeId &id) const +Qt3DCore::QBackendNode *HandlerFunctor::get(const Qt3DCore::QNodeId &id) const { return m_manager->logicHandlerManager()->lookupResource(id); } -void HandlerFunctor::destroy(const Qt3D::QNodeId &id) const +void HandlerFunctor::destroy(const Qt3DCore::QNodeId &id) const { m_manager->removeHandler(id); } } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/handler_p.h b/src/logic/handler_p.h index ee82496b5..cddfc864d 100644 --- a/src/logic/handler_p.h +++ b/src/logic/handler_p.h @@ -59,39 +59,39 @@ namespace Logic { class Manager; -class Handler : public Qt3D::QBackendNode +class Handler : public Qt3DCore::QBackendNode { public: Handler(); - void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE; void setManager(Manager *manager) { m_logicManager = manager; } Manager *logicManager() const { return m_logicManager; } protected: - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; private: Manager *m_logicManager; }; -class HandlerFunctor : public Qt3D::QBackendNodeFunctor +class HandlerFunctor : public Qt3DCore::QBackendNodeFunctor { public: explicit HandlerFunctor(Manager *handler); - Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE; - Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE; - void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE; + Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE; + Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE; + void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE; private: Manager *m_manager; }; } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/manager.cpp b/src/logic/manager.cpp index 7802fc0de..e6ab804f8 100644 --- a/src/logic/manager.cpp +++ b/src/logic/manager.cpp @@ -73,7 +73,7 @@ void Manager::appendHandler(Handler *handler) m_logicComponentIds.append(handler->peerUuid()); } -void Manager::removeHandler(const Qt3D::QNodeId &id) +void Manager::removeHandler(const Qt3DCore::QNodeId &id) { HHandler handle = m_logicHandlerManager->lookupHandle(id); m_logicComponentIds.removeAll(id); diff --git a/src/logic/manager_p.h b/src/logic/manager_p.h index 49e7ece2c..8d62a20c2 100644 --- a/src/logic/manager_p.h +++ b/src/logic/manager_p.h @@ -78,14 +78,14 @@ public: HandlerManager *logicHandlerManager() const { return m_logicHandlerManager.data(); } void appendHandler(Handler *handler); - void removeHandler(const Qt3D::QNodeId &id); + void removeHandler(const Qt3DCore::QNodeId &id); void triggerLogicFrameUpdates(); private: QScopedPointer<HandlerManager> m_logicHandlerManager; QVector<HHandler> m_logicHandlers; - QVector<Qt3D::QNodeId> m_logicComponentIds; + QVector<Qt3DCore::QNodeId> m_logicComponentIds; QLogicAspect *m_logicAspect; Executor *m_executor; QSemaphore m_semaphore; diff --git a/src/logic/managers_p.h b/src/logic/managers_p.h index 33874e8b1..f25600e26 100644 --- a/src/logic/managers_p.h +++ b/src/logic/managers_p.h @@ -58,18 +58,18 @@ QT_BEGIN_NAMESPACE namespace Qt3DLogic { namespace Logic { -class HandlerManager : public Qt3D::QResourceManager< +class HandlerManager : public Qt3DCore::QResourceManager< Handler, - Qt3D::QNodeId, + Qt3DCore::QNodeId, 16, - Qt3D::ArrayAllocatingPolicy> + Qt3DCore::ArrayAllocatingPolicy> { public: HandlerManager() {} }; } // namespace Logic -} // namespace Qt3D +} // namespace Qt3DLogic QT_END_NAMESPACE diff --git a/src/logic/qlogicaspect.cpp b/src/logic/qlogicaspect.cpp index be94a3ac0..395c536b5 100644 --- a/src/logic/qlogicaspect.cpp +++ b/src/logic/qlogicaspect.cpp @@ -56,12 +56,12 @@ QT_BEGIN_NAMESPACE -using namespace Qt3D; +using namespace Qt3DCore; namespace Qt3DLogic { /*! - \class Qt3D::QLogicAspectPrivate + \class Qt3DCore::QLogicAspectPrivate \internal */ QLogicAspectPrivate::QLogicAspectPrivate() @@ -109,7 +109,7 @@ QVector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time) return jobs; } -void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e) +void QLogicAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>(); QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); @@ -118,7 +118,7 @@ void QLogicAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e) visitor.traverse(n, this, &QLogicAspect::visitNode); } -void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e) +void QLogicAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>(); QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); @@ -126,7 +126,7 @@ void QLogicAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e) QAbstractAspect::clearBackendNode(n); } -void QLogicAspect::setRootEntity(Qt3D::QEntity *rootObject) +void QLogicAspect::setRootEntity(Qt3DCore::QEntity *rootObject) { QNodeVisitor visitor; visitor.traverse(rootObject, this, &QLogicAspect::visitNode); @@ -155,7 +155,7 @@ void QLogicAspect::onShutdown() d->m_executor->clearQueueAndProceed(); } -void QLogicAspect::visitNode(Qt3D::QNode *node) +void QLogicAspect::visitNode(Qt3DCore::QNode *node) { QAbstractAspect::createBackendNode(node); } diff --git a/src/logic/qlogicaspect.h b/src/logic/qlogicaspect.h index bc8e388a1..eaf74e7a2 100644 --- a/src/logic/qlogicaspect.h +++ b/src/logic/qlogicaspect.h @@ -46,28 +46,28 @@ namespace Qt3DLogic { class QLogicAspectPrivate; -class QT3DLOGICSHARED_EXPORT QLogicAspect : public Qt3D::QAbstractAspect +class QT3DLOGICSHARED_EXPORT QLogicAspect : public Qt3DCore::QAbstractAspect { Q_OBJECT public: explicit QLogicAspect(QObject *parent = 0); - QVector<Qt3D::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE; + QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) Q_DECL_OVERRIDE; - void sceneNodeAdded(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; - void sceneNodeRemoved(Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; + void sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; + void sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; protected: void registerBackendTypes(); private: - void setRootEntity(Qt3D::QEntity *rootObject) Q_DECL_OVERRIDE; + void setRootEntity(Qt3DCore::QEntity *rootObject) Q_DECL_OVERRIDE; void onInitialize(const QVariantMap &data) Q_DECL_OVERRIDE; void onStartup() Q_DECL_OVERRIDE; void onShutdown() Q_DECL_OVERRIDE; void onCleanup() Q_DECL_OVERRIDE; - void visitNode(Qt3D::QNode *node); + void visitNode(Qt3DCore::QNode *node); Q_DECLARE_PRIVATE(QLogicAspect) QLogicAspect(QLogicAspectPrivate &dd, QObject *parent); diff --git a/src/logic/qlogicaspect_p.h b/src/logic/qlogicaspect_p.h index 63dffb616..6df90bcf6 100644 --- a/src/logic/qlogicaspect_p.h +++ b/src/logic/qlogicaspect_p.h @@ -61,7 +61,7 @@ class Executor; class Manager; } -class QLogicAspectPrivate : public Qt3D::QAbstractAspectPrivate +class QLogicAspectPrivate : public Qt3DCore::QAbstractAspectPrivate { QLogicAspectPrivate(); diff --git a/src/logic/qlogiccomponent.cpp b/src/logic/qlogiccomponent.cpp index 006173fc7..3b2755538 100644 --- a/src/logic/qlogiccomponent.cpp +++ b/src/logic/qlogiccomponent.cpp @@ -42,7 +42,7 @@ QT_BEGIN_NAMESPACE namespace Qt3DLogic { /*! - \class Qt3D::QLogicComponentPrivate + \class Qt3DCore::QLogicComponentPrivate \internal */ QLogicComponentPrivate::QLogicComponentPrivate() @@ -51,7 +51,7 @@ QLogicComponentPrivate::QLogicComponentPrivate() } /*! - \class Qt3D::QLogicComponent + \class Qt3DCore::QLogicComponent \inmodule Qt3DLogic \since 5.5 \brief Provides a way to have a synchronous function executed each frame. @@ -71,7 +71,7 @@ QLogicComponentPrivate::QLogicComponentPrivate() /*! \qmltype LogicComponent \inqmlmodule Qt3D.Logic - \instantiates Qt3D::QLogicComponent + \instantiates Qt3DCore::QLogicComponent \inherits Component3D \since 5.5 */ diff --git a/src/logic/qlogiccomponent.h b/src/logic/qlogiccomponent.h index 9497d4921..500b1d85b 100644 --- a/src/logic/qlogiccomponent.h +++ b/src/logic/qlogiccomponent.h @@ -51,12 +51,12 @@ namespace Logic { class Executor; } -class QT3DLOGICSHARED_EXPORT QLogicComponent : public Qt3D::QComponent +class QT3DLOGICSHARED_EXPORT QLogicComponent : public Qt3DCore::QComponent { Q_OBJECT public: - explicit QLogicComponent(Qt3D::QNode *parent = 0); + explicit QLogicComponent(Qt3DCore::QNode *parent = 0); ~QLogicComponent(); protected: diff --git a/src/logic/qlogiccomponent_p.h b/src/logic/qlogiccomponent_p.h index 76bdce49d..245c1b7c7 100644 --- a/src/logic/qlogiccomponent_p.h +++ b/src/logic/qlogiccomponent_p.h @@ -56,7 +56,7 @@ namespace Qt3DLogic { class QLogicComponent; -class QLogicComponentPrivate : public Qt3D::QComponentPrivate +class QLogicComponentPrivate : public Qt3DCore::QComponentPrivate { public: QLogicComponentPrivate(); |