summaryrefslogtreecommitdiffstats
path: root/src/plugins/renderers/opengl/renderer/renderview.cpp
diff options
context:
space:
mode:
authorPaul Lemire <paul.lemire@kdab.com>2017-08-24 07:20:26 +0200
committerPaul Lemire <paul.lemire@kdab.com>2019-12-19 07:31:15 +0100
commit082ded6a34b88c2d0b6c2a30e0d2ee9a5cee9a4d (patch)
tree2bd3d7d329c964d4087c381e50ff5edc473307a0 /src/plugins/renderers/opengl/renderer/renderview.cpp
parentd3042802000902add8662b2fb66e76cc9abb6b5c (diff)
QShaderProgram: add a format property
Can be either GLSL (default) or SPIRV at the moment. This variable will be used by the rendering backend to know what type of shader code was provided (e.g with Vulkan, the GLSL could be internally converted to SPIRV) Change-Id: I1f9b734a675c581ef0721edc4464e466a18afbb0
Diffstat (limited to 'src/plugins/renderers/opengl/renderer/renderview.cpp')
0 files changed, 0 insertions, 0 deletions