diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-04-11 14:58:17 +0200 |
---|---|---|
committer | Simon Hausmann <simon.hausmann@theqtcompany.com> | 2016-04-23 11:14:30 +0000 |
commit | 0542f1614aa6d50c4c9809fb0ce5f1adb5666d67 (patch) | |
tree | 77a1ed41c16262f5cc7aa9ddb2d66d3f9b61a719 /src/plugins/sceneparsers/assimp/assimpparser.cpp | |
parent | 8677f62fa690efa29fbb6f870af1ea2b4e7111cf (diff) |
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/plugins/sceneparsers/assimp/assimpparser.cpp')
-rw-r--r-- | src/plugins/sceneparsers/assimp/assimpparser.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/plugins/sceneparsers/assimp/assimpparser.cpp b/src/plugins/sceneparsers/assimp/assimpparser.cpp index 33e1f9c1f..f21221883 100644 --- a/src/plugins/sceneparsers/assimp/assimpparser.cpp +++ b/src/plugins/sceneparsers/assimp/assimpparser.cpp @@ -49,9 +49,9 @@ #include <Qt3DRender/qbuffer.h> #include <Qt3DRender/qattribute.h> #include <Qt3DRender/qtexture.h> -#include <Qt3DRender/qdiffusemapmaterial.h> -#include <Qt3DRender/qdiffusespecularmapmaterial.h> -#include <Qt3DRender/qphongmaterial.h> +#include <Qt3DExtras/qdiffusemapmaterial.h> +#include <Qt3DExtras/qdiffusespecularmapmaterial.h> +#include <Qt3DExtras/qphongmaterial.h> #include <QFileInfo> #include <QColor> #include <qmath.h> @@ -63,6 +63,7 @@ QT_BEGIN_NAMESPACE using namespace Qt3DCore; +using namespace Qt3DExtras; namespace Qt3DRender { @@ -529,8 +530,8 @@ void AssimpParser::loadMesh(uint meshIndex) QGeometryRenderer *geometryRenderer = new QGeometryRenderer(); QGeometry *meshGeometry = new QGeometry(geometryRenderer); - QBuffer *vertexBuffer = new QBuffer(QBuffer::VertexBuffer, meshGeometry); - QBuffer *indexBuffer = new QBuffer(QBuffer::IndexBuffer, meshGeometry); + Qt3DRender::QBuffer *vertexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, meshGeometry); + Qt3DRender::QBuffer *indexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::IndexBuffer, meshGeometry); geometryRenderer->setGeometry(meshGeometry); |