diff options
author | Andy Nichols <andy.nichols@theqtcompany.com> | 2015-11-03 18:21:58 +0100 |
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committer | Andy Nichols <andy.nichols@theqtcompany.com> | 2015-11-04 16:03:09 +0000 |
commit | 03d2259029cafe89c87d49c142131bd16d837c69 (patch) | |
tree | bdd7a21bbab058bb496a56a5528d5a6cc4abc56a /src/plugins/sceneparsers/gltf/gltfparser.cpp | |
parent | 6806287f41efdaacb1efb006c3cec0a760f64b68 (diff) |
Create proper plugin infrastructure for sceneloaders
Now Qt3D sceneloaders plugins follow the same pattern as the rest of Qt.
This also makes the loading much more standard and less error prone.
Change-Id: Ibb5aae0a16d9d197a9c34fe2885dd5435e68d7eb
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/plugins/sceneparsers/gltf/gltfparser.cpp')
-rw-r--r-- | src/plugins/sceneparsers/gltf/gltfparser.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/plugins/sceneparsers/gltf/gltfparser.cpp b/src/plugins/sceneparsers/gltf/gltfparser.cpp index 07399716f..5c21604bc 100644 --- a/src/plugins/sceneparsers/gltf/gltfparser.cpp +++ b/src/plugins/sceneparsers/gltf/gltfparser.cpp @@ -35,7 +35,7 @@ ** ****************************************************************************/ -#include "gltfparser_p.h" +#include "gltfparser.h" #include <QtCore/QDir> #include <QtCore/QFileInfo> @@ -150,7 +150,7 @@ const QString KEY_TECHNIQUE_GL2 = QStringLiteral("techniqueGL2"); } // of anonymous namespace -GLTFParser::GLTFParser() : AbstractSceneParser(), +GLTFParser::GLTFParser() : QAbstractSceneParser(), m_parseDone(false) { } |