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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2017-03-31 11:43:51 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2017-03-31 13:23:27 +0000 |
commit | acde192b771f1baa2f01cac30c18ac9ce7054b28 (patch) | |
tree | 6e22f03baad72a204bae9ffb787c9215c928a62d /src/plugins/sceneparsers/gltfexport/gltfexporter.cpp | |
parent | c70a1d339e17c7fa12ee88d40b1455f07b254405 (diff) |
Don't explicitly disable the Qt3D category logging
Category logging is off by default, so explicitly turning it off will
just make it harder to turn it on in the application.
qt.*.debug has special behavior in the sense that defaults to off. Other
categories, like Qt3D.*.debug default to true. Therefore the only correct
way in Qt 3D is to always specify warning-and-up as the default enabled
severity.
Change-Id: I91daf48e049b7a9fcfac9720982138b178ee4804
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
Diffstat (limited to 'src/plugins/sceneparsers/gltfexport/gltfexporter.cpp')
-rw-r--r-- | src/plugins/sceneparsers/gltfexport/gltfexporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp b/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp index 7332fa6b5..49af741f9 100644 --- a/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp +++ b/src/plugins/sceneparsers/gltfexport/gltfexporter.cpp @@ -225,7 +225,7 @@ using namespace Qt3DExtras; namespace Qt3DRender { -Q_LOGGING_CATEGORY(GLTFExporterLog, "Qt3D.GLTFExport") +Q_LOGGING_CATEGORY(GLTFExporterLog, "Qt3D.GLTFExport", QtWarningMsg) const QString MATERIAL_DIFFUSE_COLOR = QStringLiteral("kd"); const QString MATERIAL_SPECULAR_COLOR = QStringLiteral("ks"); |