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authorMarc Mutz <marc.mutz@kdab.com>2016-05-03 08:40:24 +0200
committerSean Harmer <sean.harmer@kdab.com>2016-05-05 17:32:47 +0000
commitef538c58d041bdf0a34bc5d3865c0080509b53d4 (patch)
treee06eb117ad380c0e85c9bfc8d086f54dbbbbe9fd /src/plugins
parentc57327aa5a30cb1026d8b82bcb81c71a58df281a (diff)
GLTFIO: includemocs
Text size almost unchanged, but now the compiler can see all of the class in one TU, to provide better diagnostics (e.g. unused member functions and variables). Change-Id: I4076ca6cdeba1a389d1307d6471bb1e53b213a77 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/plugins')
-rw-r--r--src/plugins/sceneparsers/gltf/gltfio.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/plugins/sceneparsers/gltf/gltfio.cpp b/src/plugins/sceneparsers/gltf/gltfio.cpp
index 61bb0620c..92c2ae2f6 100644
--- a/src/plugins/sceneparsers/gltf/gltfio.cpp
+++ b/src/plugins/sceneparsers/gltf/gltfio.cpp
@@ -1597,3 +1597,5 @@ QRenderState* GLTFIO::buildState(const QString& functionName, const QJsonValue &
} // namespace Qt3DRender
QT_END_NAMESPACE
+
+#include "moc_gltfio.cpp"