diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-04-11 14:58:17 +0200 |
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committer | Simon Hausmann <simon.hausmann@theqtcompany.com> | 2016-04-23 11:14:30 +0000 |
commit | 0542f1614aa6d50c4c9809fb0ce5f1adb5666d67 (patch) | |
tree | 77a1ed41c16262f5cc7aa9ddb2d66d3f9b61a719 /src/quick3d/imports/render/defaults/qml/SkyboxEntity.qml | |
parent | 8677f62fa690efa29fbb6f870af1ea2b4e7111cf (diff) |
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
QBoundingVolumeDebug has been disabled for now. Will be re-enabled later on.
Change-Id: Id6b0abab2ec2aa697330bd20d782f9d104d25d50
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/quick3d/imports/render/defaults/qml/SkyboxEntity.qml')
-rw-r--r-- | src/quick3d/imports/render/defaults/qml/SkyboxEntity.qml | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/src/quick3d/imports/render/defaults/qml/SkyboxEntity.qml b/src/quick3d/imports/render/defaults/qml/SkyboxEntity.qml deleted file mode 100644 index f3cb1f3bf..000000000 --- a/src/quick3d/imports/render/defaults/qml/SkyboxEntity.qml +++ /dev/null @@ -1,156 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import Qt3D.Core 2.0 -import Qt3D.Render 2.0 - -Entity { - - property alias cameraPosition: transform.translation; - property string baseName: ""; - property string extension: ".png" - - property TextureCubeMap skyboxTexture: TextureCubeMap { - generateMipMaps: false - magnificationFilter: Texture.Linear - minificationFilter: Texture.Linear - wrapMode { - x: WrapMode.ClampToEdge - y: WrapMode.ClampToEdge - } - TextureImage { face: Texture.CubeMapPositiveX; source: baseName + "_posx" + extension } - TextureImage { face: Texture.CubeMapPositiveY; source: baseName + "_posy" + extension } - TextureImage { face: Texture.CubeMapPositiveZ; source: baseName + "_posz" + extension } - TextureImage { face: Texture.CubeMapNegativeX; source: baseName + "_negx" + extension } - TextureImage { face: Texture.CubeMapNegativeY; source: baseName + "_negy" + extension } - TextureImage { face: Texture.CubeMapNegativeZ; source: baseName + "_negz" + extension } - } - - ShaderProgram { - id: gl3SkyboxShader - vertexShaderCode: loadSource("qrc:/shaders/gl3/skybox.vert") - fragmentShaderCode: loadSource("qrc:/shaders/gl3/skybox.frag") - } - - ShaderProgram { - id: gl2es2SkyboxShader - vertexShaderCode: loadSource("qrc:/shaders/es2/skybox.vert") - fragmentShaderCode: loadSource("qrc:/shaders/es2/skybox.frag") - } - - CuboidMesh { - id: cuboidMesh - yzMeshResolution: Qt.size(2, 2) - xzMeshResolution: Qt.size(2, 2) - xyMeshResolution: Qt.size(2, 2) - } - - Transform { - id: transform - } - - Material { - id: skyboxMaterial - parameters: Parameter { name: "skyboxTexture"; value: skyboxTexture} - - effect: Effect { - FilterKey { - id: forward - name: "renderingStyle" - value: "forward" - } - - techniques: [ - // GL3 Technique - Technique { - filterKeys: [ forward ] - graphicsApiFilter { - api: GraphicsApiFilter.OpenGL - profile: GraphicsApiFilter.CoreProfile - majorVersion: 3 - minorVersion: 1 - } - renderPasses: RenderPass { - shaderProgram: gl3SkyboxShader - renderStates: [ - // cull front faces - CullFace { mode: CullFace.Front }, - DepthTest { depthFunction: DepthTest.LessOrEqual } - ] - } - }, - Technique { - filterKeys: [ forward ] - graphicsApiFilter { - api: GraphicsApiFilter.OpenGL - profile: GraphicsApiFilter.NoProfile - majorVersion: 2 - minorVersion: 0 - } - renderPasses: RenderPass { - shaderProgram: gl2es2SkyboxShader - renderStates: [ - CullFace { mode: CullFace.Front }, - DepthTest { depthFunction: DepthTest.LessOrEqual } - ] - } - }, - Technique { - filterKeys: [ forward ] - graphicsApiFilter { - api: GraphicsApiFilter.OpenGLES - profile: GraphicsApiFilter.NoProfile - majorVersion: 2 - minorVersion: 0 - } - renderPasses: RenderPass { - shaderProgram: gl2es2SkyboxShader - renderStates: [ - CullFace { mode: CullFace.Front }, - DepthTest { depthFunction: DepthTest.LessOrEqual } - ] - } - } - ] - } - } - - components: [cuboidMesh, skyboxMaterial, transform] -} - |