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author | Sean Harmer <sean.harmer@kdab.com> | 2015-07-30 11:44:59 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2015-07-30 11:46:48 +0000 |
commit | 162543b1d55d680cbe630a7ed25d9bc6c72a5437 (patch) | |
tree | 8c0f1f7411369c827b85cc89856fefa815e94d69 /src/quick3d/imports/render/qt3dquick3drendererplugin.cpp | |
parent | 936b8a7c1bece78d7f8b8e99aa0809520ac3c8cf (diff) |
Add a simple unlit textured material
This is useful for backgrounds or other simple texturing use cases
where lighting is not desired.
Also includes a texture coordinate offset property so the texture
coordinates can easily be animated.
C++ version to follow later.
Change-Id: I8f6eba1ce28402bf59a18989884640018f473320
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/quick3d/imports/render/qt3dquick3drendererplugin.cpp')
-rw-r--r-- | src/quick3d/imports/render/qt3dquick3drendererplugin.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp b/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp index bb01333f8..d9c2dff3a 100644 --- a/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp +++ b/src/quick3d/imports/render/qt3dquick3drendererplugin.cpp @@ -130,6 +130,7 @@ static const struct { { "NormalDiffuseSpecularMapMaterial", 2, 0 }, { "PerVertexColorMaterial", 2, 0 }, { "GoochMaterial", 2, 0 }, + { "TextureMaterial", 2, 0 }, // FrameGraphs { "ForwardRenderer", 2, 0 }, // Entities |