diff options
author | Tomi Korpipää <tomi.korpipaa@theqtcompany.com> | 2015-11-03 09:32:21 +0200 |
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committer | Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com> | 2015-11-04 12:52:22 +0000 |
commit | 29aa70ec0eb8f408d5960cf4186ed77f3c3d4b38 (patch) | |
tree | 823794f99fbaecc8d0152256ad11ef6d9f06f1c6 /src/quick3d/imports/render/qt3dquick3drenderplugin.cpp | |
parent | 091f62e3d388649b9e3bd9ed32518805c23a5924 (diff) |
Header naming fixed for quick3d parts
Change-Id: Ifd7823af9ffe5761b4863d559c9321207fb62998
Task-number: QTBUG-49138
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Diffstat (limited to 'src/quick3d/imports/render/qt3dquick3drenderplugin.cpp')
-rw-r--r-- | src/quick3d/imports/render/qt3dquick3drenderplugin.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp index ccefd3769..be122e17a 100644 --- a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp +++ b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp @@ -99,24 +99,24 @@ #include <Qt3DRender/qgeometryrenderer.h> #include <Qt3DRender/qcylindergeometry.h> #include <Qt3DRender/qobjectpicker.h> -#include <Qt3DQuickRender/quick3dtechnique.h> -#include <Qt3DQuickRender/quick3dmaterial.h> -#include <Qt3DQuickRender/quick3dtechniquefilter.h> -#include <Qt3DQuickRender/quick3dviewport.h> -#include <Qt3DQuickRender/quick3drenderpassfilter.h> -#include <Qt3DQuickRender/quick3drendertarget.h> -#include <Qt3DQuickRender/quick3deffect.h> -#include <Qt3DQuickRender/quick3dscene.h> -#include <Qt3DQuickRender/quick3dtexture.h> -#include <Qt3DQuickRender/quick3drenderpass.h> -#include <Qt3DQuickRender/quick3dsortmethod.h> -#include <Qt3DQuickRender/quick3dparameter.h> -#include <Qt3DQuickRender/quick3dshaderdata.h> -#include <Qt3DQuickRender/quick3dshaderdataarray.h> -#include <Qt3DQuickRender/quick3dstateset.h> -#include <Qt3DQuickRender/quick3drendertargetselector.h> -#include <Qt3DQuickRender/quick3dgeometry.h> -#include <Qt3DQuickRender/quick3dbuffer.h> +#include <Qt3DQuickRender/private/quick3dtechnique_p.h> +#include <Qt3DQuickRender/private/quick3dmaterial_p.h> +#include <Qt3DQuickRender/private/quick3dtechniquefilter_p.h> +#include <Qt3DQuickRender/private/quick3dviewport_p.h> +#include <Qt3DQuickRender/private/quick3drenderpassfilter_p.h> +#include <Qt3DQuickRender/private/quick3drendertarget_p.h> +#include <Qt3DQuickRender/private/quick3deffect_p.h> +#include <Qt3DQuickRender/private/quick3dscene_p.h> +#include <Qt3DQuickRender/private/quick3dtexture_p.h> +#include <Qt3DQuickRender/private/quick3drenderpass_p.h> +#include <Qt3DQuickRender/private/quick3dsortmethod_p.h> +#include <Qt3DQuickRender/private/quick3dparameter_p.h> +#include <Qt3DQuickRender/private/quick3dshaderdata_p.h> +#include <Qt3DQuickRender/private/quick3dshaderdataarray_p.h> +#include <Qt3DQuickRender/private/quick3dstateset_p.h> +#include <Qt3DQuickRender/private/quick3drendertargetselector_p.h> +#include <Qt3DQuickRender/private/quick3dgeometry_p.h> +#include <Qt3DQuickRender/private/quick3dbuffer_p.h> #include <Qt3DQuickRender/private/qt3dquickrender_global_p.h> static void initResources() |