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authorSean Harmer <sean.harmer@kdab.com>2015-06-11 14:55:32 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-06-11 14:15:39 +0000
commitb21dfb2db3b48192e05dfdca9fdb85ed4bca02f2 (patch)
tree710dff61506b2feff8d625fb50c845501b40b2c0 /src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
parent09a701b0aecd199a210df971fb0f13bd37c24430 (diff)
Use Qt3D.Renderer rather than Render
This should make the documentation and code terminology consistent throughout. We can rename the source directories at a later date if needed. Task-number: QTBUG-46622 Change-Id: I2737e54192341808f4a0270ad19ba70f6c4af589 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Diffstat (limited to 'src/quick3d/imports/render/qt3dquick3drenderplugin.cpp')
-rw-r--r--src/quick3d/imports/render/qt3dquick3drenderplugin.cpp253
1 files changed, 0 insertions, 253 deletions
diff --git a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
deleted file mode 100644
index 4c3959c93..000000000
--- a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
+++ /dev/null
@@ -1,253 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtQml>
-#include "qt3dquick3drenderplugin.h"
-#include <Qt3DRenderer/qabstractmesh.h>
-#include <Qt3DRenderer/qabstractsceneloader.h>
-#include <Qt3DRenderer/qsceneloader.h>
-#include <Qt3DRenderer/qmesh.h>
-#include <Qt3DRenderer/qrenderpass.h>
-#include <Qt3DRenderer/qshaderprogram.h>
-#include <Qt3DRenderer/qviewport.h>
-#include <Qt3DRenderer/qrenderpassfilter.h>
-#include <Qt3DRenderer/qtechniquefilter.h>
-#include <Qt3DRenderer/qrendertargetselector.h>
-#include <Qt3DRenderer/qtexture.h>
-#include <Qt3DRenderer/qframegraph.h>
-#include <Qt3DRenderer/qtechnique.h>
-#include <Qt3DRenderer/qcameraselector.h>
-#include <Qt3DRenderer/qeffect.h>
-#include <Qt3DRenderer/qparameter.h>
-#include <Qt3DRenderer/qannotation.h>
-#include <Qt3DRenderer/qparametermapping.h>
-#include <Qt3DRenderer/qcuboidmesh.h>
-#include <Qt3DRenderer/qcylindermesh.h>
-#include <Qt3DRenderer/qplanemesh.h>
-#include <Qt3DRenderer/qspheremesh.h>
-#include <Qt3DRenderer/qtorusmesh.h>
-#include <Qt3DRenderer/qlayer.h>
-#include <Qt3DRenderer/qlayerfilter.h>
-#include <Qt3DRenderer/qabstractlight.h>
-#include <Qt3DRenderer/qspotlight.h>
-#include <Qt3DRenderer/qdirectionallight.h>
-#include <Qt3DRenderer/qpointlight.h>
-#include <Qt3DRenderer/qopenglfilter.h>
-#include <Qt3DRenderer/qrenderstate.h>
-#include <Qt3DRenderer/qblendstate.h>
-#include <Qt3DRenderer/qblendequation.h>
-#include <Qt3DRenderer/qalphatest.h>
-#include <Qt3DRenderer/qdepthtest.h>
-#include <Qt3DRenderer/qdepthmask.h>
-#include <Qt3DRenderer/qcullface.h>
-#include <Qt3DRenderer/qfrontface.h>
-#include <Qt3DRenderer/qstenciltest.h>
-#include <Qt3DRenderer/qscissortest.h>
-#include <Qt3DRenderer/qdithering.h>
-#include <Qt3DRenderer/qrenderattachment.h>
-#include <Qt3DRenderer/qclearbuffer.h>
-#include <Qt3DRenderer/qsortcriterion.h>
-#include <Qt3DRenderer/qalphacoverage.h>
-#include <Qt3DRenderer/qpolygonoffset.h>
-#include <Qt3DRenderer/qcolormask.h>
-#include <Qt3DRenderer/qshaderdata.h>
-#include <Qt3DRenderer/qnodraw.h>
-#include <Qt3DQuickRenderer/quick3dtechnique.h>
-#include <Qt3DQuickRenderer/quick3dmaterial.h>
-#include <Qt3DQuickRenderer/quick3dtechniquefilter.h>
-#include <Qt3DQuickRenderer/quick3dviewport.h>
-#include <Qt3DQuickRenderer/quick3drenderpassfilter.h>
-#include <Qt3DQuickRenderer/quick3drendertarget.h>
-#include <Qt3DQuickRenderer/quick3deffect.h>
-#include <Qt3DQuickRenderer/quick3dscene.h>
-#include <Qt3DQuickRenderer/quick3dtexture.h>
-#include <Qt3DQuickRenderer/private/shaderpropertyparser_p.h>
-#include <Qt3DQuickRenderer/quick3drenderpass.h>
-#include <Qt3DQuickRenderer/quick3dsortmethod.h>
-#include <Qt3DQuickRenderer/quick3dparameter.h>
-#include <Qt3DQuickRenderer/quick3dshaderdata.h>
-#include <Qt3DQuickRenderer/quick3dshaderdataarray.h>
-#include <Qt3DQuickRenderer/quick3dstateset.h>
-#include <Qt3DQuickRenderer/quick3drendertargetselector.h>
-
-static void initResources()
-{
- Q_INIT_RESOURCE(defaults);
-}
-
-QT_BEGIN_NAMESPACE
-
-static const struct {
- const char *type;
- int major, minor;
-} qmldir [] = {
- // Materials
- { "PhongMaterial", 2, 0 },
- { "DiffuseMapMaterial", 2, 0 },
- { "DiffuseSpecularMapMaterial", 2, 0 },
- { "NormalDiffuseMapAlphaMaterial", 2, 0 },
- { "NormalDiffuseMapMaterial", 2, 0 },
- { "NormalDiffuseSpecularMapMaterial", 2, 0 },
- { "PerVertexColorMaterial", 2, 0 },
- // FrameGraphs
- { "ForwardRenderer", 2, 0 },
- // Entities
- { "SkyboxEntity", 2, 0 }
-};
-
-QVariantList Quick3DShaderDataArrayToVariantListConverter(Qt3D::Render::Quick::Quick3DShaderDataArray *array)
-{
- QList<Qt3D::QShaderData *> arrayValues = array->values();
- QVariantList values;
- values.reserve(arrayValues.size());
- Q_FOREACH (Qt3D::QShaderData *data, arrayValues)
- values.append(QVariant::fromValue(data));
- return values;
-}
-
-void Qt3DQuick3DRenderPlugin::registerTypes(const char *uri)
-{
- // Init resources for defaults QML files
- initResources();
-
- // Converters
- QMetaType::registerConverter<Qt3D::Render::Quick::Quick3DShaderDataArray*, QVariantList>(Quick3DShaderDataArrayToVariantListConverter);
-
- // @uri Qt3D.Render
- qmlRegisterUncreatableType<Qt3D::Render::QAbstractSceneLoader>(uri, 2, 0, "QAbstractSceneLoader", "QAbstractScene is abstract");
- qmlRegisterExtendedType<Qt3D::QSceneLoader, Qt3D::Render::Quick::Quick3DScene>(uri, 2, 0, "SceneLoader");
-// qmlRegisterCustomType<Qt3D::Effect>(uri, 2, 0, "Effect", new Qt3D::Render::Quick::ShaderPropertyParser());
- qmlRegisterExtendedType<Qt3D::QEffect, Qt3D::Render::Quick::Quick3DEffect>(uri, 2, 0, "Effect");
- qmlRegisterExtendedType<Qt3D::QTechnique, Qt3D::Render::Quick::Quick3DTechnique>(uri, 2, 0, "Technique");
- qmlRegisterType<Qt3D::QAnnotation>(uri, 2, 0, "Annotation");
- qmlRegisterType<Qt3D::QOpenGLFilter>(uri, 2, 0, "OpenGLFilter");
- qmlRegisterUncreatableType<Qt3D::QParameter>(uri, 2, 0, "QParameter", "Quick3D should instantiate Quick3DParameter only");
- qmlRegisterType<Qt3D::Render::Quick::Quick3DParameter>(uri, 2, 0, "Parameter");
- qmlRegisterType<Qt3D::QParameterMapping>(uri, 2, 0, "ParameterMapping");
- qmlRegisterExtendedType<Qt3D::QMaterial, Qt3D::Render::Quick::Quick3DMaterial>(uri, 2, 0, "Material");
- qmlRegisterExtendedType<Qt3D::QRenderPass, Qt3D::Render::Quick::Quick3DRenderPass>(uri, 2, 0, "RenderPass");
- qmlRegisterType<Qt3D::QShaderProgram>(uri, 2, 0, "ShaderProgram");
- qmlRegisterUncreatableType<Qt3D::QShaderData>(uri, 2, 0, "QShaderData", "Quick3D should instantiate Quick3DShaderData only");
- qmlRegisterType<Qt3D::Render::Quick::Quick3DShaderDataArray>(uri, 2, 0, "ShaderDataArray");
- qmlRegisterType<Qt3D::Render::Quick::Quick3DShaderData>(uri, 2, 0, "ShaderData");
-
- // Textures
- qmlRegisterType<Qt3D::QTextureWrapMode>(uri, 2, 0, "WrapMode");//, QStringLiteral("QTextureWrapMode cannot be created from QML"));
- qmlRegisterUncreatableType<Qt3D::QAbstractTextureProvider>(uri, 2, 0, "Texture", QStringLiteral("Texture should be created from one of the subclasses"));
- qmlRegisterExtendedType<Qt3D::QTexture1D, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture1D");
- qmlRegisterExtendedType<Qt3D::QTexture1DArray, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture1DArray");
- qmlRegisterExtendedType<Qt3D::QTexture2D, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture2D");
- qmlRegisterExtendedType<Qt3D::QTexture2DArray, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture2DArray");
- qmlRegisterExtendedType<Qt3D::QTexture3D, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture3D");
- qmlRegisterExtendedType<Qt3D::QTextureCubeMap, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "TextureCubeMap");
- qmlRegisterExtendedType<Qt3D::QTextureCubeMapArray, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "TextureCubeMapArray");
- qmlRegisterExtendedType<Qt3D::QTexture2DMultisample, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture2DMultisample");
- qmlRegisterExtendedType<Qt3D::QTexture2DMultisampleArray, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "Texture2DMultisampleArray");
- qmlRegisterExtendedType<Qt3D::QTextureRectangle, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "TextureRectangle");
- qmlRegisterExtendedType<Qt3D::QTextureBuffer, Qt3D::Render::Quick::Quick3DTextureExtension>(uri, 2, 0, "TextureBuffer");
- qmlRegisterUncreatableType<Qt3D::QAbstractTextureImage>(uri, 2, 0, "QAbstractTextureImage", QStringLiteral("QAbstractTextureImage is abstract"));
- qmlRegisterType<Qt3D::QTextureImage>(uri, 2, 0, "TextureImage");
-
- // Meshes
- qmlRegisterUncreatableType<Qt3D::QAbstractMesh>(uri, 2, 0, "QAbstractMesh", QStringLiteral("QAbstractMesh is abstract"));
- qmlRegisterType<Qt3D::QMesh>(uri, 2, 0, "Mesh");
- qmlRegisterType<Qt3D::QCuboidMesh>(uri, 2, 0, "CuboidMesh");
- qmlRegisterType<Qt3D::QCylinderMesh>(uri, 2, 0, "CylinderMesh");
- qmlRegisterType<Qt3D::QPlaneMesh>(uri, 2, 0, "PlaneMesh");
- qmlRegisterType<Qt3D::QTorusMesh>(uri, 2, 0, "TorusMesh");
- qmlRegisterType<Qt3D::QSphereMesh>(uri, 2, 0, "SphereMesh");
-
- // Layers
- qmlRegisterType<Qt3D::QLayer>(uri, 2, 0, "Layer");
- qmlRegisterType<Qt3D::QLayerFilter>(uri, 2, 0, "LayerFilter");
-
- // Lights
- qmlRegisterUncreatableType<Qt3D::QAbstractLight>(uri, 2, 0, "QAbstractLight", QStringLiteral("QAbstractLight is abstract"));
- qmlRegisterType<Qt3D::QPointLight>(uri, 2, 0, "PointLight");
- qmlRegisterType<Qt3D::QDirectionalLight>(uri, 2, 0, "DirectionalLight");
- qmlRegisterType<Qt3D::QSpotLight>(uri, 2, 0, "SpotLight");
-
- // FrameGraph
- qmlRegisterExtendedType<Qt3D::QCameraSelector, Qt3D::Quick::Quick3DNode>(uri, 2, 0, "CameraSelector");
- qmlRegisterExtendedType<Qt3D::QRenderPassFilter, Qt3D::Render::Quick::Quick3DRenderPassFilter>(uri, 2, 0, "RenderPassFilter");
- qmlRegisterExtendedType<Qt3D::QTechniqueFilter, Qt3D::Render::Quick::Quick3DTechniqueFilter>(uri, 2, 0, "TechniqueFilter");
- qmlRegisterExtendedType<Qt3D::QViewport, Qt3D::Render::Quick::Quick3DViewport>(uri, 2, 0, "Viewport");
- qmlRegisterExtendedType<Qt3D::QRenderTargetSelector, Qt3D::Render::Quick::Quick3DRenderTargetSelector>(uri, 2, 0, "RenderTargetSelector");
- qmlRegisterType<Qt3D::QClearBuffer>(uri, 2, 0, "ClearBuffer");
- qmlRegisterUncreatableType<Qt3D::QFrameGraphNode>(uri, 2, 0, "FrameGraphNode", QStringLiteral("FrameGraphNode is a base class"));
- qmlRegisterExtendedType<Qt3D::QStateSet, Qt3D::Render::Quick::Quick3DStateSet>(uri, 2, 0, "StateSet");
- qmlRegisterType<Qt3D::QNoDraw>(uri, 2, 0, "NoDraw");
- qmlRegisterType<Qt3D::QFrameGraph>(uri, 2, 0, "FrameGraph");
-
- // RenderTarget
- qmlRegisterType<Qt3D::QRenderAttachment>(uri, 2, 0, "RenderAttachment");
- qmlRegisterExtendedType<Qt3D::QRenderTarget, Qt3D::Render::Quick::Quick3DRenderTarget>(uri, 2, 0, "RenderTarget");
-
- // Sorting
- qmlRegisterType<Qt3D::QSortCriterion>(uri, 2, 0, "SortCriterion");
- qmlRegisterExtendedType<Qt3D::QSortMethod, Qt3D::Render::Quick::Quick3DSortMethod>(uri, 2, 0, "SortMethod");
-
- // RenderStates
- qmlRegisterUncreatableType<Qt3D::QRenderState>(uri, 2, 0, "RenderState", QStringLiteral("QRenderState is a base class"));
- qmlRegisterType<Qt3D::QBlendState>(uri, 2, 0, "BlendState");
- qmlRegisterType<Qt3D::QBlendStateSeparate>(uri, 2, 0, "BlendStateSeparate");
- qmlRegisterType<Qt3D::QBlendEquation>(uri, 2, 0, "BlendEquation");
- qmlRegisterType<Qt3D::QAlphaTest>(uri, 2, 0, "AlphaTest");
- qmlRegisterType<Qt3D::QDepthTest>(uri, 2, 0, "DepthTest");
- qmlRegisterType<Qt3D::QDepthMask>(uri, 2, 0, "DepthMask");
- qmlRegisterType<Qt3D::QCullFace>(uri, 2, 0, "CullFace");
- qmlRegisterType<Qt3D::QFrontFace>(uri, 2, 0, "FrontFace");
- qmlRegisterType<Qt3D::QStencilTest>(uri, 2, 0, "StencilTest");
- qmlRegisterType<Qt3D::QScissorTest>(uri, 2, 0, "ScissorTest");
- qmlRegisterType<Qt3D::QDithering>(uri, 2, 0, "Dithering");
- qmlRegisterType<Qt3D::QAlphaCoverage>(uri, 2, 0, "AlphaCoverage");
- qmlRegisterType<Qt3D::QPolygonOffset>(uri, 2, 0, "PolygonOffset");
- qmlRegisterType<Qt3D::QColorMask>(uri, 2, 0, "ColorMask");
-
- // Register types provided as QML files compiled into the plugin
- for (int i = 0; i < int(sizeof(qmldir) / sizeof(qmldir[0])); i++) {
- QString path = QStringLiteral("qrc:/Qt3D/Render/defaults/qml/");
- qmlRegisterType(QUrl(path + qmldir[i].type + QStringLiteral(".qml")),
- uri,
- qmldir[i].major, qmldir[i].minor,
- qmldir[i].type);
- }
-}
-
-QT_END_NAMESPACE
-
-