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authorSean Harmer <sean.harmer@kdab.com>2016-01-18 18:32:22 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-01-18 23:28:50 +0000
commit550a9173f56c2c4a536f2003c232fb5f2b04a158 (patch)
tree4355e86a9b5b037a0b6294c169bbf311f6bc29c1 /src/quick3d/imports/scene3d/scene3dsgmaterial_p.h
parentce8e5ed4a6b2c4b1e1b26a33b74e92c3edc8bfd1 (diff)
Refactor the scene3d classes into one class per pair of files
No functional changes. Change-Id: I5895e3bcaf65fb7524e6adb10bca1f8c6fdb6c44 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/quick3d/imports/scene3d/scene3dsgmaterial_p.h')
-rw-r--r--src/quick3d/imports/scene3d/scene3dsgmaterial_p.h83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/quick3d/imports/scene3d/scene3dsgmaterial_p.h b/src/quick3d/imports/scene3d/scene3dsgmaterial_p.h
new file mode 100644
index 000000000..2a968337d
--- /dev/null
+++ b/src/quick3d/imports/scene3d/scene3dsgmaterial_p.h
@@ -0,0 +1,83 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SCENE3DSGMATERIAL_H
+#define SCENE3DSGMATERIAL_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/QSGMaterial>
+#include "scene3dsgmaterialshader_p.h"
+
+#include <QtQuick/qsgtexture.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class Scene3DSGMaterial : public QSGMaterial
+{
+public:
+ Scene3DSGMaterial();
+
+ void setTexture(QSGTexture *texture) Q_DECL_NOEXCEPT
+ {
+ m_texture = texture;
+ setFlag(Blending, m_texture ? m_texture->hasAlphaChannel() : false);
+ }
+
+ QSGTexture *texture() const Q_DECL_NOEXCEPT { return m_texture; }
+ QSGMaterialType *type() const Q_DECL_FINAL { return &Scene3DSGMaterialShader::type; }
+ QSGMaterialShader *createShader() const Q_DECL_FINAL { return new Scene3DSGMaterialShader(); }
+
+private:
+ QSGTexture *m_texture;
+};
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // SCENE3DSGMATERIAL_H