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authorMike Krus <mike.krus@kdab.com>2017-06-28 23:13:41 +0200
committerSean Harmer <sean.harmer@kdab.com>2017-07-08 09:08:40 +0000
commita61bc1bd653559637146d9e0ba0884de3e3f1a12 (patch)
tree1e08702bfc4aaa779c26bc1e0d25703818ddcb44 /src/quick3d/quick3dextras/items/quick3dspritesheet_p.h
parent55844801dc09da2d05e6f581ce7ad3d4d334b5c1 (diff)
Introduce QSpriteSheet
a generalised non-regular grid sprite sheet. Sprites are defined by a list of QSpriteSheetItem, essentially QRect for now (may introduce rotation later) Uses wrapper class to expose qml property list. Change-Id: I5a8d6804c32d59c27e1dc823c61d56bb169ca498 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/quick3d/quick3dextras/items/quick3dspritesheet_p.h')
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diff --git a/src/quick3d/quick3dextras/items/quick3dspritesheet_p.h b/src/quick3d/quick3dextras/items/quick3dspritesheet_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DEXTRAS_EXTRAS_QUICK_QUICK3DSPRITESHEET_P_H
+#define QT3DEXTRAS_EXTRAS_QUICK_QUICK3DSPRITESHEET_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <Qt3DQuickExtras/qt3dquickextras_global.h>
+#include <Qt3DExtras/qspritesheet.h>
+#include <QtQml/QQmlListProperty>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DExtras {
+namespace Extras {
+namespace Quick {
+
+class QT3DQUICKEXTRASSHARED_EXPORT Quick3DSpriteSheet : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> sprites READ sprites CONSTANT)
+ Q_CLASSINFO("DefaultProperty", "sprites")
+public:
+ explicit Quick3DSpriteSheet(QObject *parent = 0);
+ ~Quick3DSpriteSheet();
+
+ QQmlListProperty<Qt3DExtras::QSpriteSheetItem> sprites();
+ inline QSpriteSheet *parentSpriteSheet() const { return qobject_cast<QSpriteSheet *>(parent()); }
+
+private:
+ static void appendSprite(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list, Qt3DExtras::QSpriteSheetItem *state);
+ static Qt3DExtras::QSpriteSheetItem *spriteAt(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list, int index);
+ static int spriteCount(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list);
+ static void clearSprites(QQmlListProperty<Qt3DExtras::QSpriteSheetItem> *list);
+};
+
+} // namespace Quick
+} // namespace Extras
+} // namespace Qt3DExtras
+
+QT_END_NAMESPACE
+
+#endif // QT3DEXTRAS_EXTRAS_QUICK_QUICK3DSPRITESHEET_P_H