diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2014-06-19 11:37:39 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2014-06-27 20:50:03 +0200 |
commit | 1ac63d772c244da8d6a03cdfe4bef3c6ba8ad4fa (patch) | |
tree | aab7c34ded2262eb391faf599872a27083a0e7d9 /src/quick3d/quick3drenderer/items/quick3dmaterial.cpp | |
parent | 49c700295d59cac52c4b81d47192931cb4bc141e (diff) |
Removed unused slot in Quick3DMaterial
Change-Id: Ic76dabedfafae4c70777f6cd7ce96912829c69ac
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/quick3d/quick3drenderer/items/quick3dmaterial.cpp')
-rw-r--r-- | src/quick3d/quick3drenderer/items/quick3dmaterial.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/quick3d/quick3drenderer/items/quick3dmaterial.cpp b/src/quick3d/quick3drenderer/items/quick3dmaterial.cpp index 298754d22..0d340a958 100644 --- a/src/quick3d/quick3drenderer/items/quick3dmaterial.cpp +++ b/src/quick3d/quick3drenderer/items/quick3dmaterial.cpp @@ -70,7 +70,6 @@ void Quick3DMaterial::appendParameter(QQmlListProperty<Parameter> *list, Paramet Quick3DMaterial *mat = qobject_cast<Quick3DMaterial *>(list->object); if (mat) { param->setParent(mat->parentMaterial()); - QObject::connect(param, SIGNAL(valueChanged()), mat, SLOT(onParameterValueChanged())); mat->parentMaterial()->addParameter(param); } } @@ -96,28 +95,11 @@ void Quick3DMaterial::clearParameters(QQmlListProperty<Parameter> *list) Quick3DMaterial *mat = qobject_cast<Quick3DMaterial *>(list->object); if (mat) { Q_FOREACH (Parameter *p, mat->parentMaterial()->parameters()) { - QObject::disconnect(p, SIGNAL(valueChanged()), mat, SLOT(onParameterValueChanged())); mat->parentMaterial()->removeParameter(p); } } } -// Try to use the QChangeArbiter for that -void Quick3DMaterial::onParameterValueChanged() -{ - Parameter* t = qobject_cast<Parameter*>(sender()); -// Q_ASSERT(m_tagList.contains(t)); - -// QVariant v = t->value(); -// Texture* tex = v.value<Texture*>(); -// if (tex != Q_NULLPTR) { -// qDebug() << "got texture parameter" << t->name(); -// parentMaterial()->setTextureParameter(t->name(), tex); -// } else { -// parentMaterial()->setParameter(t->name(), t->value()); -// } -} - } // Quick } // Render |