diff options
author | Antti Määttä <antti.maatta@qt.io> | 2017-01-20 14:27:08 +0200 |
---|---|---|
committer | Antti Määttä <antti.maatta@qt.io> | 2017-02-28 09:48:17 +0000 |
commit | 154c3a9b44082a176a9700b5086a7bc758155a25 (patch) | |
tree | 0a95efa2fcfe715a861602d0be9dce0d226c6ff1 /src/quick3d/quick3dscene2d/items/qscene2d_p.h | |
parent | 0bb720013d93c34d589c352a53405d8110fa57fe (diff) |
Move scene2d to own module and implement conditional plugin loading
- Add quick3dscene2d module
- Add importsscene2d qml module
- Modify RenderAspect to load plugins conditionally
- change autotests to match the module change
Change-Id: If6596472acbd9a377561b2bfd2094a0585c781ac
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
Diffstat (limited to 'src/quick3d/quick3dscene2d/items/qscene2d_p.h')
-rw-r--r-- | src/quick3d/quick3dscene2d/items/qscene2d_p.h | 219 |
1 files changed, 219 insertions, 0 deletions
diff --git a/src/quick3d/quick3dscene2d/items/qscene2d_p.h b/src/quick3d/quick3dscene2d/items/qscene2d_p.h new file mode 100644 index 000000000..1aecbedd7 --- /dev/null +++ b/src/quick3d/quick3dscene2d/items/qscene2d_p.h @@ -0,0 +1,219 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_P_H +#define QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtQml/QQmlEngine> +#include <QtQml/QQmlComponent> +#include <QtQuick/QQuickItem> +#include <QtQuick/QQuickWindow> +#include <QtQuick/QQuickRenderControl> +#include <QtGui/QOffscreenSurface> +#include <QtCore/QCoreApplication> +#include <QtCore/QWaitCondition> +#include <QtCore/QThread> + +#include <Qt3DQuickScene2D/qscene2d.h> +#include <Qt3DRender/qabstracttexture.h> + +#include <private/qobject_p.h> +#include <private/qnode_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Quick { + +class QScene2D; +class Scene2DManager; + +// render thread -> render thread +static const QEvent::Type INITIALIZE = QEvent::Type(QEvent::User + 1); + +// main thread -> main thread, render thread +static const QEvent::Type RENDER = QEvent::Type(QEvent::User + 2); + +// main thread -> main thread +static const QEvent::Type RENDERSYNC = QEvent::Type(QEvent::User + 3); + +// render thread -> main thread +static const QEvent::Type PREPARE = QEvent::Type(QEvent::User + 4); +static const QEvent::Type INITIALIZED = QEvent::Type(QEvent::User + 5); +static const QEvent::Type RENDERED = QEvent::Type(QEvent::User + 6); + +// main thread -> render thread +static const QEvent::Type QUIT = QEvent::Type(QEvent::User + 7); + +class Q_AUTOTEST_EXPORT Scene2DSharedObject +{ +public: + Scene2DSharedObject(Scene2DManager *manager); + ~Scene2DSharedObject(); + + QQuickRenderControl *m_renderControl; + QQuickWindow *m_quickWindow; + Scene2DManager *m_renderManager; + QOffscreenSurface *m_surface; + + QThread *m_renderThread; + QObject *m_renderObject; + + QWaitCondition m_cond; + QMutex m_mutex; + + bool isInitialized() const; + void setInitialized(); + + void requestQuit(); + bool isQuit() const; + + void requestRender(bool sync); + + bool isSyncRequested() const; + void clearSyncRequest(); + + void wait(); + void wake(); + + bool isPrepared() const; + void setPrepared(); + + void disallowRender(); + bool canRender() const; + + void cleanup(); + +private: + + bool m_disallowed; + bool m_quit; + bool m_requestSync; + bool m_requestRender; + bool m_prepared; + bool m_initialized; +}; + +typedef QSharedPointer<Scene2DSharedObject> Scene2DSharedObjectPtr; + +class Q_AUTOTEST_EXPORT QScene2DPrivate : public Qt3DCore::QNodePrivate +{ +public: + Q_DECLARE_PUBLIC(QScene2D) + + QScene2DPrivate(); + ~QScene2DPrivate(); + + Scene2DManager *m_renderManager; + QMetaObject::Connection m_textureDestroyedConnection; + Qt3DRender::QRenderTargetOutput *m_output; +}; + +struct QScene2DData +{ + QScene2D::RenderPolicy renderPolicy; + Scene2DSharedObjectPtr sharedObject; + Qt3DCore::QNodeId output; +}; + +class Scene2DManager : public QObject +{ + Q_OBJECT +public: + Scene2DManager(QScene2DPrivate *priv); + ~Scene2DManager(); + + QQmlEngine *m_qmlEngine; + QQmlComponent *m_qmlComponent; + QQuickItem *m_rootItem; + QQuickItem *m_item; + + QScene2DPrivate *m_priv; + QSharedPointer<Scene2DSharedObject> m_sharedObject; + + QUrl m_source; + Qt3DCore::QNodeId m_id; + QMetaObject::Connection m_connection; + QScene2D::RenderPolicy m_renderPolicy; + + bool m_requested; + bool m_initialized; + bool m_renderSyncRequested; + bool m_backendInitialized; + bool m_noSourceMode; + bool m_ownEngine; + + void requestRender(); + void requestRenderSync(); + void doRenderSync(); + void startIfInitialized(); + void stopAndClean(); + void run(); + void updateSizes(); + + void setSource(const QUrl &url); + void setItem(QQuickItem *item); + + bool event(QEvent *e) Q_DECL_OVERRIDE; + bool forwardEvent(QEvent *event); + + Q_SIGNAL void onLoadedChanged(); + + void cleanup(); + void setEngine(QQmlEngine *engine); + void engineDestroyed(); +}; + +} // namespace Quick +} // namespace Qt3DRender + +QT_END_NAMESPACE + +Q_DECLARE_METATYPE(Qt3DRender::Quick::Scene2DSharedObjectPtr) + +#endif // QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_P_H |