diff options
author | Liang Qi <liang.qi@theqtcompany.com> | 2015-08-19 14:02:25 +0200 |
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committer | Liang Qi <liang.qi@theqtcompany.com> | 2015-08-19 14:02:25 +0200 |
commit | f09744e1e09baa63e22b6a0bfc8740e6930daf45 (patch) | |
tree | 4e45d4a76d38dceee891bc534ab073268706d513 /src/quick3d | |
parent | ef09640fb0ba358f17fda7b8f572f5e1e0239381 (diff) | |
parent | 7b2315c6fd149b49be9553bafa7a3ff6d3b3ac3f (diff) |
Merge remote-tracking branch 'origin/5.5' into 5.6
Change-Id: I3951f9cafc78723d4ad9e4b85b68a3b0b7493457
Diffstat (limited to 'src/quick3d')
-rw-r--r-- | src/quick3d/imports/scene3d/scene3ditem.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index f3b0b67e5..79aa2b4e5 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -609,13 +609,13 @@ void Scene3DRenderer::render() ContextSaver saver; - const QSize currentSize = m_item->boundingRect().size().toSize(); + const QSize currentSize = m_item->boundingRect().size().toSize() * window->effectiveDevicePixelRatio(); const bool forceRecreate = currentSize != m_lastSize || m_multisample != m_lastMultisample; // Rebuild FBO and textures if never created or a resize has occurred if ((m_multisampledFBO.isNull() || forceRecreate) && m_multisample) { qCDebug(Scene3D) << Q_FUNC_INFO << "Creating multisample framebuffer"; - m_multisampledFBO.reset(createMultisampledFramebufferObject(m_item->boundingRect().size().toSize())); + m_multisampledFBO.reset(createMultisampledFramebufferObject(currentSize)); if (m_multisampledFBO->format().samples() == 0 || !QOpenGLFramebufferObject::hasOpenGLFramebufferBlit()) { qCDebug(Scene3D) << Q_FUNC_INFO << "Failed to create multisample framebuffer"; m_multisample = false; @@ -624,7 +624,7 @@ void Scene3DRenderer::render() } if (m_finalFBO.isNull() || forceRecreate) { - m_finalFBO.reset(createFramebufferObject(m_item->boundingRect().size().toSize())); + m_finalFBO.reset(createFramebufferObject(currentSize)); m_texture.reset(window->createTextureFromId(m_finalFBO->texture(), m_finalFBO->size(), QQuickWindow::TextureHasAlphaChannel)); m_node->setTexture(m_texture.data()); } |