diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-04-15 14:19:12 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-04-15 18:52:04 +0000 |
commit | 10f24b782f3856e5f5ddfc6710ab4b94facbddb5 (patch) | |
tree | 508b18c72066c6f1f0d67e739f1cf6c2c523238b /src/quick3d | |
parent | d6cd4dd23baca11915afc8e1d69c0278a7ff1e7b (diff) |
Remove QAbstractAggregateActionInput
Change-Id: I48109b0149cf16699f5d3a6cafbaec4555d4db0b
Task-number: QTBUG-51493
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/quick3d')
-rw-r--r-- | src/quick3d/imports/input/qt3dquick3dinputplugin.cpp | 8 | ||||
-rw-r--r-- | src/quick3d/quick3dinput/items/items.pri | 6 | ||||
-rw-r--r-- | src/quick3d/quick3dinput/items/quick3dinputchord.cpp | 91 | ||||
-rw-r--r-- | src/quick3d/quick3dinput/items/quick3dinputchord_p.h (renamed from src/quick3d/quick3dinput/items/quick3daggregateaction_p.h) | 16 | ||||
-rw-r--r-- | src/quick3d/quick3dinput/items/quick3dinputsequence.cpp (renamed from src/quick3d/quick3dinput/items/quick3daggregateaction.cpp) | 40 | ||||
-rw-r--r-- | src/quick3d/quick3dinput/items/quick3dinputsequence_p.h | 88 |
6 files changed, 215 insertions, 34 deletions
diff --git a/src/quick3d/imports/input/qt3dquick3dinputplugin.cpp b/src/quick3d/imports/input/qt3dquick3dinputplugin.cpp index 8f368c504..123e7c6d7 100644 --- a/src/quick3d/imports/input/qt3dquick3dinputplugin.cpp +++ b/src/quick3d/imports/input/qt3dquick3dinputplugin.cpp @@ -58,7 +58,8 @@ #include <Qt3DInput/private/qgenericinputdevice_p.h> #include <Qt3DQuickInput/private/quick3daxis_p.h> #include <Qt3DQuickInput/private/quick3daction_p.h> -#include <Qt3DQuickInput/private/quick3daggregateaction_p.h> +#include <Qt3DQuickInput/private/quick3dinputchord_p.h> +#include <Qt3DQuickInput/private/quick3dinputsequence_p.h> #include <Qt3DQuickInput/private/quick3dlogicaldevice_p.h> #include <Qt3DQuickInput/private/quick3dphysicaldevice_p.h> @@ -85,13 +86,12 @@ void Qt3DQuick3DInputPlugin::registerTypes(const char *uri) qmlRegisterExtendedType<Qt3DInput::QLogicalDevice, Qt3DInput::Input::Quick::Quick3DLogicalDevice>(uri, 2, 0, "LogicalDevice"); qmlRegisterUncreatableType<Qt3DInput::QAbstractActionInput>(uri, 2, 0, "AbstractActionInput", QStringLiteral("AbstractActionInput is abstract")); qmlRegisterType<Qt3DInput::QActionInput>(uri, 2, 0, "ActionInput"); - qmlRegisterUncreatableType<Qt3DInput::QAbstractAggregateActionInput>(uri, 2, 0, "AbstractAggregateActionInput", QStringLiteral("AbstractAggregateActionInput is abstract")); qmlRegisterType<Qt3DInput::QAxisInput>(uri, 2, 0, "AxisInput"); qmlRegisterType<Qt3DInput::QAxisSetting>(uri, 2, 0, "AxisSetting"); qmlRegisterExtendedType<Qt3DInput::QAxis, Qt3DInput::Input::Quick::Quick3DAxis>(uri, 2, 0, "Axis"); qmlRegisterExtendedType<Qt3DInput::QAction, Qt3DInput::Input::Quick::Quick3DAction>(uri, 2, 0, "Action"); - qmlRegisterExtendedType<Qt3DInput::QInputSequence, Qt3DInput::Input::Quick::Quick3DAggregateAction>(uri, 2, 0, "InputSequence"); - qmlRegisterExtendedType<Qt3DInput::QInputChord, Qt3DInput::Input::Quick::Quick3DAggregateAction>(uri, 2, 0, "InputChord"); + qmlRegisterExtendedType<Qt3DInput::QInputSequence, Qt3DInput::Input::Quick::Quick3DInputSequence>(uri, 2, 0, "InputSequence"); + qmlRegisterExtendedType<Qt3DInput::QInputChord, Qt3DInput::Input::Quick::Quick3DInputChord>(uri, 2, 0, "InputChord"); qmlRegisterExtendedUncreatableType<Qt3DInput::QAbstractPhysicalDevice, Qt3DInput::Input::Quick::Quick3DPhysicalDevice>(uri, 2, 0, "QAbstractPhysicalDevice", QStringLiteral("QAbstractPhysicalDevice is abstract")); qmlRegisterType<Qt3DInput::QGenericInputDevice>(uri, 2, 0, "GenericInputDevice"); #ifdef HAVE_QGAMEPAD diff --git a/src/quick3d/quick3dinput/items/items.pri b/src/quick3d/quick3dinput/items/items.pri index e59dcf069..c0ee04665 100644 --- a/src/quick3d/quick3dinput/items/items.pri +++ b/src/quick3d/quick3dinput/items/items.pri @@ -3,13 +3,15 @@ SOURCES += \ $$PWD/quick3daction.cpp \ $$PWD/quick3dlogicaldevice.cpp \ $$PWD/quick3dphysicaldevice.cpp \ - $$PWD/quick3daggregateaction.cpp + $$PWD/quick3dinputsequence.cpp \ + $$PWD/quick3dinputchord.cpp HEADERS += \ $$PWD/quick3daxis_p.h \ $$PWD/quick3daction_p.h \ $$PWD/quick3dlogicaldevice_p.h \ $$PWD/quick3dphysicaldevice_p.h \ - $$PWD/quick3daggregateaction_p.h + $$PWD/quick3dinputsequence_p.h \ + $$PWD/quick3dinputchord_p.h INCLUDEPATH += $$PWD diff --git a/src/quick3d/quick3dinput/items/quick3dinputchord.cpp b/src/quick3d/quick3dinput/items/quick3dinputchord.cpp new file mode 100644 index 000000000..9a192b422 --- /dev/null +++ b/src/quick3d/quick3dinput/items/quick3dinputchord.cpp @@ -0,0 +1,91 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "quick3dinputchord_p.h" + +QT_BEGIN_NAMESPACE + +namespace Qt3DInput { +namespace Input { +namespace Quick { + +Quick3DInputChord::Quick3DInputChord(QObject *parent) + : QObject(parent) +{ +} + +QQmlListProperty<QAbstractActionInput> Quick3DInputChord::qmlActionInputs() +{ + return QQmlListProperty<QAbstractActionInput>(this, 0, + &Quick3DInputChord::appendActionInput, + &Quick3DInputChord::actionInputCount, + &Quick3DInputChord::actionInputAt, + &Quick3DInputChord::clearActionInputs); +} + +void Quick3DInputChord::appendActionInput(QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input) +{ + Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object); + action->parentChord()->addChord(input); +} + +QAbstractActionInput *Quick3DInputChord::actionInputAt(QQmlListProperty<QAbstractActionInput> *list, int index) +{ + Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object); + return action->parentChord()->chords().at(index); +} + +int Quick3DInputChord::actionInputCount(QQmlListProperty<QAbstractActionInput> *list) +{ + Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object); + return action->parentChord()->chords().count(); +} + +void Quick3DInputChord::clearActionInputs(QQmlListProperty<QAbstractActionInput> *list) +{ + Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object); + Q_FOREACH (QAbstractActionInput *input, action->parentChord()->chords()) + action->parentChord()->removeChord(input); +} + +} // namespace Quick +} // namespace Input +} // namespace Qt3DInput + +QT_END_NAMESPACE diff --git a/src/quick3d/quick3dinput/items/quick3daggregateaction_p.h b/src/quick3d/quick3dinput/items/quick3dinputchord_p.h index 9bbb7a706..b65ec5f75 100644 --- a/src/quick3d/quick3dinput/items/quick3daggregateaction_p.h +++ b/src/quick3d/quick3dinput/items/quick3dinputchord_p.h @@ -37,8 +37,8 @@ ** ****************************************************************************/ -#ifndef QT3DINPUT_INPUT_QUICK_QUICK3DAGGREGATEACTION_H -#define QT3DINPUT_INPUT_QUICK_QUICK3DAGGREGATEACTION_H +#ifndef QT3DINPUT_INPUT_QUICK_QUICK3DINPUTCHORD_H +#define QT3DINPUT_INPUT_QUICK_QUICK3DINPUTCHORD_H // // W A R N I N G @@ -52,7 +52,7 @@ // #include <Qt3DQuickInput/private/qt3dquickinput_global_p.h> -#include <Qt3DInput/QAbstractAggregateActionInput> +#include <Qt3DInput/qinputchord.h> #include <QQmlListProperty> QT_BEGIN_NAMESPACE @@ -61,14 +61,14 @@ namespace Qt3DInput { namespace Input { namespace Quick { -class QT3DQUICKINPUTSHARED_PRIVATE_EXPORT Quick3DAggregateAction : public QObject +class QT3DQUICKINPUTSHARED_PRIVATE_EXPORT Quick3DInputChord : public QObject { Q_OBJECT - Q_PROPERTY(QQmlListProperty<Qt3DInput::QAbstractActionInput> inputs READ qmlActionInputs CONSTANT) + Q_PROPERTY(QQmlListProperty<Qt3DInput::QAbstractActionInput> chords READ qmlActionInputs CONSTANT) public: - explicit Quick3DAggregateAction(QObject *parent = Q_NULLPTR); + explicit Quick3DInputChord(QObject *parent = Q_NULLPTR); - inline QAbstractAggregateActionInput *parentAction() const { return qobject_cast<QAbstractAggregateActionInput *>(parent()); } + inline QInputChord *parentChord() const { return qobject_cast<QInputChord *>(parent()); } QQmlListProperty<QAbstractActionInput> qmlActionInputs(); private: @@ -85,4 +85,4 @@ private: QT_END_NAMESPACE -#endif // QT3DINPUT_INPUT_QUICK_QUICK3DAGGREGATEACTION_H +#endif // QT3DINPUT_INPUT_QUICK_QUICK3DINPUTCHORD_H diff --git a/src/quick3d/quick3dinput/items/quick3daggregateaction.cpp b/src/quick3d/quick3dinput/items/quick3dinputsequence.cpp index 6e0ccdb28..5303289ac 100644 --- a/src/quick3d/quick3dinput/items/quick3daggregateaction.cpp +++ b/src/quick3d/quick3dinput/items/quick3dinputsequence.cpp @@ -37,7 +37,7 @@ ** ****************************************************************************/ -#include "quick3daggregateaction_p.h" +#include "quick3dinputsequence_p.h" QT_BEGIN_NAMESPACE @@ -45,43 +45,43 @@ namespace Qt3DInput { namespace Input { namespace Quick { -Quick3DAggregateAction::Quick3DAggregateAction(QObject *parent) +Quick3DInputSequence::Quick3DInputSequence(QObject *parent) : QObject(parent) { } -QQmlListProperty<QAbstractActionInput> Quick3DAggregateAction::qmlActionInputs() +QQmlListProperty<QAbstractActionInput> Quick3DInputSequence::qmlActionInputs() { return QQmlListProperty<QAbstractActionInput>(this, 0, - &Quick3DAggregateAction::appendActionInput, - &Quick3DAggregateAction::actionInputCount, - &Quick3DAggregateAction::actionInputAt, - &Quick3DAggregateAction::clearActionInputs); + &Quick3DInputSequence::appendActionInput, + &Quick3DInputSequence::actionInputCount, + &Quick3DInputSequence::actionInputAt, + &Quick3DInputSequence::clearActionInputs); } -void Quick3DAggregateAction::appendActionInput(QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input) +void Quick3DInputSequence::appendActionInput(QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input) { - Quick3DAggregateAction *action = qobject_cast<Quick3DAggregateAction *>(list->object); - action->parentAction()->addInput(input); + Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object); + action->parentSequence()->addSequence(input); } -QAbstractActionInput *Quick3DAggregateAction::actionInputAt(QQmlListProperty<QAbstractActionInput> *list, int index) +QAbstractActionInput *Quick3DInputSequence::actionInputAt(QQmlListProperty<QAbstractActionInput> *list, int index) { - Quick3DAggregateAction *action = qobject_cast<Quick3DAggregateAction *>(list->object); - return action->parentAction()->inputs().at(index); + Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object); + return action->parentSequence()->sequences().at(index); } -int Quick3DAggregateAction::actionInputCount(QQmlListProperty<QAbstractActionInput> *list) +int Quick3DInputSequence::actionInputCount(QQmlListProperty<QAbstractActionInput> *list) { - Quick3DAggregateAction *action = qobject_cast<Quick3DAggregateAction *>(list->object); - return action->parentAction()->inputs().count(); + Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object); + return action->parentSequence()->sequences().count(); } -void Quick3DAggregateAction::clearActionInputs(QQmlListProperty<QAbstractActionInput> *list) +void Quick3DInputSequence::clearActionInputs(QQmlListProperty<QAbstractActionInput> *list) { - Quick3DAggregateAction *action = qobject_cast<Quick3DAggregateAction *>(list->object); - Q_FOREACH (QAbstractActionInput *input, action->parentAction()->inputs()) - action->parentAction()->removeInput(input); + Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object); + Q_FOREACH (QAbstractActionInput *input, action->parentSequence()->sequences()) + action->parentSequence()->removeSequence(input); } diff --git a/src/quick3d/quick3dinput/items/quick3dinputsequence_p.h b/src/quick3d/quick3dinput/items/quick3dinputsequence_p.h new file mode 100644 index 000000000..ba0c8f56d --- /dev/null +++ b/src/quick3d/quick3dinput/items/quick3dinputsequence_p.h @@ -0,0 +1,88 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DINPUT_INPUT_QUICK_QUICK3DINPUTSEQUENCE_H +#define QT3DINPUT_INPUT_QUICK_QUICK3DINPUTSEQUENCE_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <Qt3DQuickInput/private/qt3dquickinput_global_p.h> +#include <Qt3DInput/qinputsequence.h> +#include <QQmlListProperty> + +QT_BEGIN_NAMESPACE + +namespace Qt3DInput { +namespace Input { +namespace Quick { + +class QT3DQUICKINPUTSHARED_PRIVATE_EXPORT Quick3DInputSequence : public QObject +{ + Q_OBJECT + Q_PROPERTY(QQmlListProperty<Qt3DInput::QAbstractActionInput> sequences READ qmlActionInputs CONSTANT) +public: + explicit Quick3DInputSequence(QObject *parent = Q_NULLPTR); + + inline QInputSequence *parentSequence() const { return qobject_cast<QInputSequence *>(parent()); } + QQmlListProperty<QAbstractActionInput> qmlActionInputs(); + +private: + static void appendActionInput(QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input); + static QAbstractActionInput *actionInputAt(QQmlListProperty<QAbstractActionInput> *list, int index); + static int actionInputCount(QQmlListProperty<QAbstractActionInput> *list); + static void clearActionInputs(QQmlListProperty<QAbstractActionInput> *list); +}; + +} // namespace Quick +} // namespace Input +} // namespace Qt3DInput + +QT_END_NAMESPACE + + +#endif // QT3DINPUT_INPUT_QUICK_QUICK3DINPUTSEQUENCE_H |