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authorSean Harmer <sean.harmer@kdab.com>2015-08-31 15:14:17 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-10-13 07:15:15 +0000
commitaf40840eedf35404ba4b39e890c158e2328ff6ec (patch)
treece4ac1f925c34b56704c99bd332e0436e68dbecc /src/render/backend/jobs
parent0269afd106da5d4d999585b3bdb1332a2c01af12 (diff)
Move Render aspect into the Qt3DRender namespace
Updated examples and tests accordingly. Change-Id: I8848a88472de2302aa072fa11f21ea934672b7e6 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/jobs')
-rw-r--r--src/render/backend/jobs/framecleanupjob.cpp10
-rw-r--r--src/render/backend/jobs/framecleanupjob_p.h12
-rw-r--r--src/render/backend/jobs/framepreparationjob.cpp12
-rw-r--r--src/render/backend/jobs/framepreparationjob_p.h12
-rw-r--r--src/render/backend/jobs/loadbufferjob.cpp6
-rw-r--r--src/render/backend/jobs/loadbufferjob_p.h12
-rw-r--r--src/render/backend/jobs/loadgeometryjob.cpp6
-rw-r--r--src/render/backend/jobs/loadgeometryjob_p.h14
-rw-r--r--src/render/backend/jobs/loadscenejob.cpp12
-rw-r--r--src/render/backend/jobs/loadscenejob_p.h14
-rw-r--r--src/render/backend/jobs/loadtexturedatajob.cpp10
-rw-r--r--src/render/backend/jobs/loadtexturedatajob_p.h18
-rw-r--r--src/render/backend/jobs/renderviewjob.cpp6
-rw-r--r--src/render/backend/jobs/renderviewjob_p.h12
-rw-r--r--src/render/backend/jobs/renderviewjobutils.cpp8
-rw-r--r--src/render/backend/jobs/renderviewjobutils_p.h17
-rw-r--r--src/render/backend/jobs/updateboundingvolumejob.cpp14
-rw-r--r--src/render/backend/jobs/updateboundingvolumejob_p.h10
-rw-r--r--src/render/backend/jobs/updateworldtransformjob.cpp8
-rw-r--r--src/render/backend/jobs/updateworldtransformjob_p.h12
20 files changed, 110 insertions, 115 deletions
diff --git a/src/render/backend/jobs/framecleanupjob.cpp b/src/render/backend/jobs/framecleanupjob.cpp
index b1d909626..91aa3bef2 100644
--- a/src/render/backend/jobs/framecleanupjob.cpp
+++ b/src/render/backend/jobs/framecleanupjob.cpp
@@ -43,8 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DRender {
namespace Render {
FrameCleanupJob::FrameCleanupJob(Renderer *renderer)
@@ -59,7 +58,7 @@ FrameCleanupJob::~FrameCleanupJob()
void FrameCleanupJob::run()
{
// set each RenderShaderData to not need an update
- Q_FOREACH (const QNodeId &id, RenderShaderData::updatedShaderDataList()) {
+ Q_FOREACH (const Qt3D::QNodeId &id, RenderShaderData::updatedShaderDataList()) {
RenderShaderData *shaderData = m_renderer->shaderDataManager()->lookupResource(id);
if (shaderData != Q_NULLPTR)
shaderData->clearUpdate();
@@ -71,8 +70,7 @@ void FrameCleanupJob::run()
textureDataManager->cleanup();
}
-} // Render
-
-} // Qt3D
+} // namespace Render
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/framecleanupjob_p.h b/src/render/backend/jobs/framecleanupjob_p.h
index 5e435cdd8..f200130e8 100644
--- a/src/render/backend/jobs/framecleanupjob_p.h
+++ b/src/render/backend/jobs/framecleanupjob_p.h
@@ -34,15 +34,15 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_FRAMECLEANUPJOB_H
-#define QT3D_RENDER_FRAMECLEANUPJOB_H
+#ifndef QT3DRENDER_RENDER_FRAMECLEANUPJOB_H
+#define QT3DRENDER_RENDER_FRAMECLEANUPJOB_H
#include <Qt3DCore/qaspectjob.h>
#include <Qt3DRenderer/qt3drenderer_global.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
@@ -64,10 +64,10 @@ private:
typedef QSharedPointer<FrameCleanupJob> FrameCleanupJobPtr;
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_FRAMECLEANUPJOB_H
+#endif // QT3DRENDER_RENDER_FRAMECLEANUPJOB_H
diff --git a/src/render/backend/jobs/framepreparationjob.cpp b/src/render/backend/jobs/framepreparationjob.cpp
index c402783cc..b573a5fdf 100644
--- a/src/render/backend/jobs/framepreparationjob.cpp
+++ b/src/render/backend/jobs/framepreparationjob.cpp
@@ -42,8 +42,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DRender {
namespace Render {
FramePreparationJob::FramePreparationJob(RenderEntity *root)
@@ -64,11 +63,11 @@ void FramePreparationJob::run()
void FramePreparationJob::parseNodeTree(RenderEntity *node)
{
// Initialize worldBoundingVolume if Mesh associated
- Qt3D::Render::RenderGeometryRenderer *mesh = Q_NULLPTR;
+ Qt3DRender::Render::RenderGeometryRenderer *mesh = Q_NULLPTR;
if ((node->localBoundingVolume()->isNull())
&& (mesh = node->renderComponent<RenderGeometryRenderer>()) != Q_NULLPTR) {
// if (!mesh->meshDataHandle().isNull()) {
- // Qt3D::QMeshData *meshData = mesh->meshData();
+ // Qt3DRender::QMeshData *meshData = mesh->meshData();
// if (meshData != Q_NULLPTR) {
// const QAxisAlignedBoundingBox box = meshData->boundingBox();
// node->localBoundingVolume()->setCenter(box.center());
@@ -90,8 +89,7 @@ void FramePreparationJob::parseNodeTree(RenderEntity *node)
parseNodeTree(child);
}
-} // Render
-
-} // Qt3D
+} // namespace Render
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/framepreparationjob_p.h b/src/render/backend/jobs/framepreparationjob_p.h
index 3ed69ad63..5de978639 100644
--- a/src/render/backend/jobs/framepreparationjob_p.h
+++ b/src/render/backend/jobs/framepreparationjob_p.h
@@ -34,14 +34,14 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_FRAMEPREPARATIONJOB_H
-#define QT3D_RENDER_FRAMEPREPARATIONJOB_H
+#ifndef QT3DRENDER_RENDER_FRAMEPREPARATIONJOB_H
+#define QT3DRENDER_RENDER_FRAMEPREPARATIONJOB_H
#include <Qt3DCore/qaspectjob.h>
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
@@ -65,10 +65,10 @@ private:
typedef QSharedPointer<FramePreparationJob> FramePreparationJobPtr;
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_FRAMEPREPARATIONJOB_H
+#endif // QT3DRENDER_RENDER_FRAMEPREPARATIONJOB_H
diff --git a/src/render/backend/jobs/loadbufferjob.cpp b/src/render/backend/jobs/loadbufferjob.cpp
index 8bcdf4347..278dac9ff 100644
--- a/src/render/backend/jobs/loadbufferjob.cpp
+++ b/src/render/backend/jobs/loadbufferjob.cpp
@@ -41,7 +41,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
@@ -65,8 +65,8 @@ void LoadBufferJob::run()
buffer->executeFunctor();
}
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/loadbufferjob_p.h b/src/render/backend/jobs/loadbufferjob_p.h
index b8e342b90..7ad43a8a0 100644
--- a/src/render/backend/jobs/loadbufferjob_p.h
+++ b/src/render/backend/jobs/loadbufferjob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_LOADBUFFERJOB_H
-#define QT3D_RENDER_LOADBUFFERJOB_H
+#ifndef QT3DRENDER_RENDER_LOADBUFFERJOB_H
+#define QT3DRENDER_RENDER_LOADBUFFERJOB_H
#include <QSharedPointer>
#include <Qt3DCore/qaspectjob.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
@@ -65,10 +65,10 @@ protected:
typedef QSharedPointer<LoadBufferJob> LoadBufferJobPtr;
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_LOADBUFFERJOB_H
+#endif // QT3DRENDER_RENDER_LOADBUFFERJOB_H
diff --git a/src/render/backend/jobs/loadgeometryjob.cpp b/src/render/backend/jobs/loadgeometryjob.cpp
index a5efb5d00..895ac3c34 100644
--- a/src/render/backend/jobs/loadgeometryjob.cpp
+++ b/src/render/backend/jobs/loadgeometryjob.cpp
@@ -40,7 +40,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
@@ -61,8 +61,8 @@ void LoadGeometryJob::run()
geometryRenderer->executeFunctor();
}
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/loadgeometryjob_p.h b/src/render/backend/jobs/loadgeometryjob_p.h
index 6203e7d8a..493b1b694 100644
--- a/src/render/backend/jobs/loadgeometryjob_p.h
+++ b/src/render/backend/jobs/loadgeometryjob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_LOADGEOMETRYJOB_H
-#define QT3D_RENDER_LOADGEOMETRYJOB_H
+#ifndef QT3DRENDER_RENDER_LOADGEOMETRYJOB_H
+#define QT3DRENDER_RENDER_LOADGEOMETRYJOB_H
#include <QSharedPointer>
#include <Qt3DCore/qaspectjob.h>
@@ -43,13 +43,13 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
class Renderer;
-class LoadGeometryJob : public QAspectJob
+class LoadGeometryJob : public Qt3D::QAspectJob
{
public:
explicit LoadGeometryJob(const HGeometryRenderer &handle);
@@ -65,10 +65,10 @@ protected:
typedef QSharedPointer<LoadGeometryJob> LoadGeometryJobPtr;
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_LOADGEOMETRYJOB_H
+#endif // QT3DRENDER_RENDER_LOADGEOMETRYJOB_H
diff --git a/src/render/backend/jobs/loadscenejob.cpp b/src/render/backend/jobs/loadscenejob.cpp
index 169804e19..bae7afcc2 100644
--- a/src/render/backend/jobs/loadscenejob.cpp
+++ b/src/render/backend/jobs/loadscenejob.cpp
@@ -42,11 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DRender {
namespace Render {
-LoadSceneJob::LoadSceneJob(const QUrl &source, const QNodeId &m_sceneComponent)
+LoadSceneJob::LoadSceneJob(const QUrl &source, const Qt3D::QNodeId &m_sceneComponent)
: QAspectJob()
, m_renderer(Q_NULLPTR)
, m_source(source)
@@ -56,7 +55,7 @@ LoadSceneJob::LoadSceneJob(const QUrl &source, const QNodeId &m_sceneComponent)
void LoadSceneJob::run()
{
- QEntity *sceneTree = m_renderer->sceneManager()->sceneTreeFromSource(m_source);
+ Qt3D::QEntity *sceneTree = m_renderer->sceneManager()->sceneTreeFromSource(m_source);
if (sceneTree == Q_NULLPTR) {
Q_FOREACH (AbstractSceneParser *parser, m_renderer->sceneParsers()) {
if (parser->isExtensionSupported(m_source)) {
@@ -71,8 +70,7 @@ void LoadSceneJob::run()
scene->setSceneSubtree(sceneTree);
}
-} // Render
-
-} // Qt3D
+} // namespace Render
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/loadscenejob_p.h b/src/render/backend/jobs/loadscenejob_p.h
index 1497f7c9f..d4831d7ed 100644
--- a/src/render/backend/jobs/loadscenejob_p.h
+++ b/src/render/backend/jobs/loadscenejob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_LOADSCENEJOB_H
-#define QT3D_RENDER_LOADSCENEJOB_H
+#ifndef QT3DRENDER_RENDER_LOADSCENEJOB_H
+#define QT3DRENDER_RENDER_LOADSCENEJOB_H
#include <Qt3DCore/qaspectjob.h>
#include <Qt3DCore/qnodeid.h>
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
@@ -53,7 +53,7 @@ class Renderer;
class LoadSceneJob : public Qt3D::QAspectJob
{
public:
- explicit LoadSceneJob(const QUrl &source, const QNodeId &sceneComponent);
+ explicit LoadSceneJob(const QUrl &source, const Qt3D::QNodeId &sceneComponent);
void setRenderer(Renderer *renderer) { m_renderer = renderer; }
protected:
@@ -62,14 +62,14 @@ protected:
private:
Renderer *m_renderer;
QUrl m_source;
- QNodeId m_sceneComponent;
+ Qt3D::QNodeId m_sceneComponent;
};
typedef QSharedPointer<LoadSceneJob> LoadSceneJobPtr;
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/loadtexturedatajob.cpp b/src/render/backend/jobs/loadtexturedatajob.cpp
index 7176f7ae2..ceb83cf53 100644
--- a/src/render/backend/jobs/loadtexturedatajob.cpp
+++ b/src/render/backend/jobs/loadtexturedatajob.cpp
@@ -42,11 +42,10 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
-
+namespace Qt3DRender {
namespace Render {
-LoadTextureDataJob::LoadTextureDataJob(const QNodeId &textureId)
+LoadTextureDataJob::LoadTextureDataJob(const Qt3D::QNodeId &textureId)
: m_textureId(textureId)
{
}
@@ -127,8 +126,7 @@ void LoadTextureDataJob::run()
}
}
-} // Render
-
-} // Qt3D
+} // namespace Render
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/loadtexturedatajob_p.h b/src/render/backend/jobs/loadtexturedatajob_p.h
index 7e3af054b..15b32c79b 100644
--- a/src/render/backend/jobs/loadtexturedatajob_p.h
+++ b/src/render/backend/jobs/loadtexturedatajob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_LOADTEXTUREDATAJOB_H
-#define QT3D_RENDER_LOADTEXTUREDATAJOB_H
+#ifndef QT3DRENDER_RENDER_LOADTEXTUREDATAJOB_H
+#define QT3DRENDER_RENDER_LOADTEXTUREDATAJOB_H
#include <Qt3DCore/qnodeid.h>
#include <Qt3DCore/qaspectjob.h>
@@ -43,16 +43,16 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
class Renderer;
-class LoadTextureDataJob : public QAspectJob
+class LoadTextureDataJob : public Qt3D::QAspectJob
{
public:
- LoadTextureDataJob(const QNodeId &textureId);
+ LoadTextureDataJob(const Qt3D::QNodeId &textureId);
~LoadTextureDataJob();
inline void setRenderer(Renderer *renderer) { m_renderer = renderer; }
@@ -60,16 +60,16 @@ protected:
void run() Q_DECL_FINAL;
private:
- QNodeId m_textureId;
+ Qt3D::QNodeId m_textureId;
Renderer *m_renderer;
};
typedef QSharedPointer<LoadTextureDataJob> LoadTextureDataJobPtr;
-} // Render
+} // namespace Render
-} // Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_LOADTEXTUREDATAJOB_H
+#endif // QT3DRENDER_RENDER_LOADTEXTUREDATAJOB_H
diff --git a/src/render/backend/jobs/renderviewjob.cpp b/src/render/backend/jobs/renderviewjob.cpp
index 6819aed38..962bcaaa7 100644
--- a/src/render/backend/jobs/renderviewjob.cpp
+++ b/src/render/backend/jobs/renderviewjob.cpp
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
void RenderViewJob::run()
@@ -53,7 +53,7 @@ void RenderViewJob::run()
// Create a RenderView object
// The RenderView are created from a QFrameAllocator stored in the current Thread local storage
- QFrameAllocator *currentFrameAllocator = m_renderer->currentFrameAllocator();
+ Qt3D::QFrameAllocator *currentFrameAllocator = m_renderer->currentFrameAllocator();
RenderView *renderView = currentFrameAllocator->allocate<RenderView>();
// RenderView should allocate heap resources using only the currentFrameAllocator
@@ -77,6 +77,6 @@ void RenderViewJob::run()
}
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/renderviewjob_p.h b/src/render/backend/jobs/renderviewjob_p.h
index bbaa494b9..281928500 100644
--- a/src/render/backend/jobs/renderviewjob_p.h
+++ b/src/render/backend/jobs/renderviewjob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_RENDERVIEWJOB_H
-#define QT3D_RENDER_RENDERVIEWJOB_H
+#ifndef QT3DRENDER_RENDER_RENDERVIEWJOB_H
+#define QT3DRENDER_RENDER_RENDERVIEWJOB_H
#include <Qt3DCore/qaspectjob.h>
#include <Qt3DCore/qframeallocator.h>
@@ -44,14 +44,14 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
class Renderer;
class FrameGraphNode;
-class RenderViewJob : public QAspectJob
+class RenderViewJob : public Qt3D::QAspectJob
{
public:
RenderViewJob()
@@ -88,8 +88,8 @@ private:
typedef QSharedPointer<RenderViewJob> RenderViewJobPtr;
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_RENDERVIEWJOB_H
+#endif // QT3DRENDER_RENDER_RENDERVIEWJOB_H
diff --git a/src/render/backend/jobs/renderviewjobutils.cpp b/src/render/backend/jobs/renderviewjobutils.cpp
index 3cbb07d69..c4b2168f1 100644
--- a/src/render/backend/jobs/renderviewjobutils.cpp
+++ b/src/render/backend/jobs/renderviewjobutils.cpp
@@ -60,7 +60,9 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+using namespace Qt3D;
+
+namespace Qt3DRender {
namespace Render {
/*!
@@ -322,7 +324,7 @@ ParameterInfoList::iterator findParamInfo(ParameterInfoList *params, const QStri
}
void addParametersForIds(ParameterInfoList *params, ParameterManager *manager,
- const QList<QNodeId> &parameterIds)
+ const QList<Qt3D::QNodeId> &parameterIds)
{
Q_FOREACH (const QNodeId &paramId, parameterIds) {
RenderParameter *param = manager->lookupResource(paramId);
@@ -434,6 +436,6 @@ void UniformBlockValueBuilder::buildActiveUniformNameValueMapStructHelper(Render
}
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/renderviewjobutils_p.h b/src/render/backend/jobs/renderviewjobutils_p.h
index 6ac2c6b75..78ba67ff3 100644
--- a/src/render/backend/jobs/renderviewjobutils_p.h
+++ b/src/render/backend/jobs/renderviewjobutils_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDERVIEWJOBUTILS_P_H
-#define QT3D_RENDERVIEWJOBUTILS_P_H
+#ifndef QT3DRENDER_RENDERVIEWJOBUTILS_P_H
+#define QT3DRENDER_RENDERVIEWJOBUTILS_P_H
#include <Qt3DRenderer/qt3drenderer_global.h>
#include <Qt3DCore/qnodeid.h>
@@ -45,9 +45,10 @@
QT_BEGIN_NAMESPACE
namespace Qt3D {
-
class QFrameAllocator;
+}
+namespace Qt3DRender {
namespace Render {
class FrameGraphNode;
@@ -102,7 +103,7 @@ Q_AUTOTEST_EXPORT void parametersFromMaterialEffectTechnique(ParameterInfoList *
RenderTechnique *technique);
Q_AUTOTEST_EXPORT void addParametersForIds(ParameterInfoList *params, ParameterManager *manager,
- const QList<QNodeId> &parameterIds);
+ const QList<Qt3D::QNodeId> &parameterIds);
template<class T>
void parametersFromParametersProvider(ParameterInfoList *infoList,
@@ -117,7 +118,7 @@ Q_AUTOTEST_EXPORT ParameterInfoList::iterator findParamInfo(ParameterInfoList *i
const QString &name);
Q_AUTOTEST_EXPORT RenderStateSet *buildRenderStateSet(const QList<RenderState*> &states,
- QFrameAllocator *allocator);
+ Qt3D::QFrameAllocator *allocator);
struct Q_AUTOTEST_EXPORT UniformBlockValueBuilder
@@ -139,10 +140,10 @@ struct Q_AUTOTEST_EXPORT UniformBlockValueBuilder
};
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
-Q_DECLARE_TYPEINFO(Qt3D::Render::ParameterInfo, Q_MOVABLE_TYPE);
+Q_DECLARE_TYPEINFO(Qt3DRender::Render::ParameterInfo, Q_MOVABLE_TYPE);
QT_END_NAMESPACE
-#endif // QT3D_RENDERVIEWJOBUTILS_P_H
+#endif // QT3DRENDER_RENDERVIEWJOBUTILS_P_H
diff --git a/src/render/backend/jobs/updateboundingvolumejob.cpp b/src/render/backend/jobs/updateboundingvolumejob.cpp
index 49ddc9cc1..a346a0bee 100644
--- a/src/render/backend/jobs/updateboundingvolumejob.cpp
+++ b/src/render/backend/jobs/updateboundingvolumejob.cpp
@@ -47,14 +47,14 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
namespace {
-void expandWorldBoundingVolume(Qt3D::Render::RenderEntity *node)
+void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node)
{
- Qt3D::Render::RenderEntity *currentNode = node;
+ Qt3DRender::Render::RenderEntity *currentNode = node;
QStack<int> childIndexStack;
forever {
@@ -68,15 +68,15 @@ void expandWorldBoundingVolume(Qt3D::Render::RenderEntity *node)
return;
// Initialize parent bounding volume to be equal to that of the first child
- Qt3D::Render::RenderEntity *parentNode = currentNode->parent();
- Qt3D::Sphere *parentBoundingVolume = parentNode->worldBoundingVolume();
+ Qt3DRender::Render::RenderEntity *parentNode = currentNode->parent();
+ Qt3DRender::Sphere *parentBoundingVolume = parentNode->worldBoundingVolume();
*(parentBoundingVolume) = *(currentNode->worldBoundingVolume());
// Expand the parent bounding volume by each of remaining the siblings
QVector<RenderEntity *> siblings = parentNode->children();
const int siblingCount = siblings.count();
for (int i = 1; i < siblingCount; ++i) {
- Qt3D::Sphere *siblingBoundingVolume = siblings.at(i)->worldBoundingVolume();
+ Qt3DRender::Sphere *siblingBoundingVolume = siblings.at(i)->worldBoundingVolume();
parentBoundingVolume->expandToContain(*siblingBoundingVolume);
}
@@ -111,6 +111,6 @@ void UpdateBoundingVolumeJob::run()
}
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/updateboundingvolumejob_p.h b/src/render/backend/jobs/updateboundingvolumejob_p.h
index 52dca97c1..349ce1c13 100644
--- a/src/render/backend/jobs/updateboundingvolumejob_p.h
+++ b/src/render/backend/jobs/updateboundingvolumejob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_UPDATEBOUNDINGVOLUMEJOB_H
-#define QT3D_RENDER_UPDATEBOUNDINGVOLUMEJOB_H
+#ifndef QT3DRENDER_RENDER_UPDATEBOUNDINGVOLUMEJOB_H
+#define QT3DRENDER_RENDER_UPDATEBOUNDINGVOLUMEJOB_H
#include <Qt3DCore/qaspectjob.h>
@@ -43,7 +43,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
class RenderEntity;
@@ -63,8 +63,8 @@ private:
typedef QSharedPointer<UpdateBoundingVolumeJob> UpdateBoundingVolumeJobPtr;
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_UPDATEBOUNDINGVOLUMEJOB_H
+#endif // QT3DRENDER_RENDER_UPDATEBOUNDINGVOLUMEJOB_H
diff --git a/src/render/backend/jobs/updateworldtransformjob.cpp b/src/render/backend/jobs/updateworldtransformjob.cpp
index d019bb7d6..42ead834c 100644
--- a/src/render/backend/jobs/updateworldtransformjob.cpp
+++ b/src/render/backend/jobs/updateworldtransformjob.cpp
@@ -45,12 +45,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
namespace {
-void updateWorldTransformAndBounds(Qt3D::Render::RenderEntity *node, const QMatrix4x4 &parentTransform)
+void updateWorldTransformAndBounds(Qt3DRender::Render::RenderEntity *node, const QMatrix4x4 &parentTransform)
{
QMatrix4x4 worldTransform(parentTransform);
RenderTransform *nodeTransform = node->renderComponent<RenderTransform>();
@@ -60,7 +60,7 @@ void updateWorldTransformAndBounds(Qt3D::Render::RenderEntity *node, const QMatr
*(node->worldTransform()) = worldTransform;
*(node->worldBoundingVolume()) = node->localBoundingVolume()->transformed(worldTransform);
- Q_FOREACH (Qt3D::Render::RenderEntity *child, node->children())
+ Q_FOREACH (Qt3DRender::Render::RenderEntity *child, node->children())
updateWorldTransformAndBounds(child, worldTransform);
}
@@ -93,6 +93,6 @@ void UpdateWorldTransformJob::run()
}
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
diff --git a/src/render/backend/jobs/updateworldtransformjob_p.h b/src/render/backend/jobs/updateworldtransformjob_p.h
index d863ef79c..168792dfc 100644
--- a/src/render/backend/jobs/updateworldtransformjob_p.h
+++ b/src/render/backend/jobs/updateworldtransformjob_p.h
@@ -34,8 +34,8 @@
**
****************************************************************************/
-#ifndef QT3D_RENDER_UPDATEWORLDTRANSFORMJOB_H
-#define QT3D_RENDER_UPDATEWORLDTRANSFORMJOB_H
+#ifndef QT3DRENDER_RENDER_UPDATEWORLDTRANSFORMJOB_H
+#define QT3DRENDER_RENDER_UPDATEWORLDTRANSFORMJOB_H
#include <Qt3DCore/qaspectjob.h>
@@ -43,12 +43,12 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DRender {
namespace Render {
class RenderEntity;
-class UpdateWorldTransformJob : public QAspectJob
+class UpdateWorldTransformJob : public Qt3D::QAspectJob
{
public:
explicit UpdateWorldTransformJob(RenderEntity *node);
@@ -63,8 +63,8 @@ private:
typedef QSharedPointer<UpdateWorldTransformJob> UpdateWorldTransformJobPtr;
} // namespace Render
-} // namespace Qt3D
+} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3D_RENDER_UPDATEWORLDTRANSFORMJOB_H
+#endif // QT3DRENDER_RENDER_UPDATEWORLDTRANSFORMJOB_H