summaryrefslogtreecommitdiffstats
path: root/src/render/backend/jobs
diff options
context:
space:
mode:
authorSean Harmer <sean.harmer@kdab.com>2015-09-13 18:44:52 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-10-13 08:55:25 +0000
commitbb13c17a362ed0c59e64424f586cf8b5241a1b07 (patch)
tree75fe90cc44f187e32544cc02dafc85d51be1e5f1 /src/render/backend/jobs
parentb11095c58eca857dd8cc0b9ffcf0e4e6d6b5d555 (diff)
Rename RenderEntity -> Entity
Change-Id: Ifb5f3882e9bd584536321dde97eac2c471528f27 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/jobs')
-rw-r--r--src/render/backend/jobs/framecleanupjob.cpp2
-rw-r--r--src/render/backend/jobs/framecleanupjob_p.h2
-rw-r--r--src/render/backend/jobs/framepreparationjob.cpp8
-rw-r--r--src/render/backend/jobs/framepreparationjob_p.h8
-rw-r--r--src/render/backend/jobs/renderviewjobutils.cpp2
-rw-r--r--src/render/backend/jobs/renderviewjobutils_p.h2
-rw-r--r--src/render/backend/jobs/updateboundingvolumejob.cpp14
-rw-r--r--src/render/backend/jobs/updateboundingvolumejob_p.h6
-rw-r--r--src/render/backend/jobs/updateworldtransformjob.cpp10
-rw-r--r--src/render/backend/jobs/updateworldtransformjob_p.h6
10 files changed, 30 insertions, 30 deletions
diff --git a/src/render/backend/jobs/framecleanupjob.cpp b/src/render/backend/jobs/framecleanupjob.cpp
index 91aa3bef2..e0d9a876f 100644
--- a/src/render/backend/jobs/framecleanupjob.cpp
+++ b/src/render/backend/jobs/framecleanupjob.cpp
@@ -36,7 +36,7 @@
#include "framecleanupjob_p.h"
#include <private/renderer_p.h>
-#include <private/renderentity_p.h>
+#include <private/entity_p.h>
#include <private/rendershaderdata_p.h>
#include <private/managers_p.h>
#include <private/texturedatamanager_p.h>
diff --git a/src/render/backend/jobs/framecleanupjob_p.h b/src/render/backend/jobs/framecleanupjob_p.h
index f200130e8..c0afc13d5 100644
--- a/src/render/backend/jobs/framecleanupjob_p.h
+++ b/src/render/backend/jobs/framecleanupjob_p.h
@@ -47,7 +47,7 @@ namespace Qt3DRender {
namespace Render {
class Renderer;
-class RenderEntity;
+class Entity;
class FrameCleanupJob : public Qt3D::QAspectJob
{
diff --git a/src/render/backend/jobs/framepreparationjob.cpp b/src/render/backend/jobs/framepreparationjob.cpp
index b573a5fdf..9fd6c99b1 100644
--- a/src/render/backend/jobs/framepreparationjob.cpp
+++ b/src/render/backend/jobs/framepreparationjob.cpp
@@ -36,7 +36,7 @@
#include "framepreparationjob_p.h"
#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/renderentity_p.h>
+#include <Qt3DRenderer/private/entity_p.h>
#include <Qt3DRenderer/private/rendershaderdata_p.h>
#include <Qt3DRenderer/sphere.h>
@@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
-FramePreparationJob::FramePreparationJob(RenderEntity *root)
+FramePreparationJob::FramePreparationJob(Entity *root)
: m_root(root)
{
}
@@ -60,7 +60,7 @@ void FramePreparationJob::run()
parseNodeTree(m_root);
}
-void FramePreparationJob::parseNodeTree(RenderEntity *node)
+void FramePreparationJob::parseNodeTree(Entity *node)
{
// Initialize worldBoundingVolume if Mesh associated
Qt3DRender::Render::RenderGeometryRenderer *mesh = Q_NULLPTR;
@@ -85,7 +85,7 @@ void FramePreparationJob::parseNodeTree(RenderEntity *node)
}
// Traverse children
- Q_FOREACH (RenderEntity *child, node->children())
+ Q_FOREACH (Entity *child, node->children())
parseNodeTree(child);
}
diff --git a/src/render/backend/jobs/framepreparationjob_p.h b/src/render/backend/jobs/framepreparationjob_p.h
index 5de978639..cc5c7feef 100644
--- a/src/render/backend/jobs/framepreparationjob_p.h
+++ b/src/render/backend/jobs/framepreparationjob_p.h
@@ -46,21 +46,21 @@ namespace Qt3DRender {
namespace Render {
class Renderer;
-class RenderEntity;
+class Entity;
class FramePreparationJob : public Qt3D::QAspectJob
{
public:
- FramePreparationJob(RenderEntity *root);
+ FramePreparationJob(Entity *root);
~FramePreparationJob();
protected:
void run() Q_DECL_FINAL;
private:
- void parseNodeTree(RenderEntity *node);
+ void parseNodeTree(Entity *node);
- RenderEntity *m_root;
+ Entity *m_root;
};
typedef QSharedPointer<FramePreparationJob> FramePreparationJobPtr;
diff --git a/src/render/backend/jobs/renderviewjobutils.cpp b/src/render/backend/jobs/renderviewjobutils.cpp
index f70f7f224..4a886cfd9 100644
--- a/src/render/backend/jobs/renderviewjobutils.cpp
+++ b/src/render/backend/jobs/renderviewjobutils.cpp
@@ -89,7 +89,7 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN
// Can be set only once and we take camera nearest to the leaf node
if (!rv->renderCamera()) {
const CameraSelector *cameraSelector = static_cast<const CameraSelector *>(node);
- RenderEntity *camNode = renderer->renderNodesManager()->lookupResource(cameraSelector->cameraUuid());
+ Entity *camNode = renderer->renderNodesManager()->lookupResource(cameraSelector->cameraUuid());
if (camNode) {
CameraLens *lens = camNode->renderComponent<CameraLens>();
if (lens && lens->isEnabled()) {
diff --git a/src/render/backend/jobs/renderviewjobutils_p.h b/src/render/backend/jobs/renderviewjobutils_p.h
index 3bcedaba5..7d625c3e3 100644
--- a/src/render/backend/jobs/renderviewjobutils_p.h
+++ b/src/render/backend/jobs/renderviewjobutils_p.h
@@ -54,7 +54,7 @@ namespace Render {
class FrameGraphNode;
class ParameterManager;
class Effect;
-class RenderEntity;
+class Entity;
class RenderMaterial;
class RenderRenderPass;
class RenderStateSet;
diff --git a/src/render/backend/jobs/updateboundingvolumejob.cpp b/src/render/backend/jobs/updateboundingvolumejob.cpp
index a346a0bee..3c8f47262 100644
--- a/src/render/backend/jobs/updateboundingvolumejob.cpp
+++ b/src/render/backend/jobs/updateboundingvolumejob.cpp
@@ -37,7 +37,7 @@
#include "updateboundingvolumejob_p.h"
#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/renderentity_p.h>
+#include <Qt3DRenderer/private/entity_p.h>
#include <Qt3DRenderer/private/renderlogging_p.h>
#include <sphere.h>
@@ -52,9 +52,9 @@ namespace Render {
namespace {
-void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node)
+void expandWorldBoundingVolume(Qt3DRender::Render::Entity *node)
{
- Qt3DRender::Render::RenderEntity *currentNode = node;
+ Qt3DRender::Render::Entity *currentNode = node;
QStack<int> childIndexStack;
forever {
@@ -68,12 +68,12 @@ void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node)
return;
// Initialize parent bounding volume to be equal to that of the first child
- Qt3DRender::Render::RenderEntity *parentNode = currentNode->parent();
+ Qt3DRender::Render::Entity *parentNode = currentNode->parent();
Qt3DRender::Sphere *parentBoundingVolume = parentNode->worldBoundingVolume();
*(parentBoundingVolume) = *(currentNode->worldBoundingVolume());
// Expand the parent bounding volume by each of remaining the siblings
- QVector<RenderEntity *> siblings = parentNode->children();
+ QVector<Entity *> siblings = parentNode->children();
const int siblingCount = siblings.count();
for (int i = 1; i < siblingCount; ++i) {
Qt3DRender::Sphere *siblingBoundingVolume = siblings.at(i)->worldBoundingVolume();
@@ -85,7 +85,7 @@ void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node)
currentNode = Q_NULLPTR;
if (!childIndexStack.empty() && parentNode->parent()) {
const int nextSiblingIndex = childIndexStack.top()++;
- QVector<RenderEntity *> parentSiblings = parentNode->parent()->children();
+ QVector<Entity *> parentSiblings = parentNode->parent()->children();
if (nextSiblingIndex < parentSiblings.size())
currentNode = parentSiblings.at(nextSiblingIndex);
}
@@ -94,7 +94,7 @@ void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node)
}
-UpdateBoundingVolumeJob::UpdateBoundingVolumeJob(RenderEntity *node)
+UpdateBoundingVolumeJob::UpdateBoundingVolumeJob(Entity *node)
: m_node(node)
{
}
diff --git a/src/render/backend/jobs/updateboundingvolumejob_p.h b/src/render/backend/jobs/updateboundingvolumejob_p.h
index 349ce1c13..a26a1906b 100644
--- a/src/render/backend/jobs/updateboundingvolumejob_p.h
+++ b/src/render/backend/jobs/updateboundingvolumejob_p.h
@@ -46,18 +46,18 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
-class RenderEntity;
+class Entity;
class UpdateBoundingVolumeJob : public Qt3D::QAspectJob
{
public:
- explicit UpdateBoundingVolumeJob(RenderEntity *m_node);
+ explicit UpdateBoundingVolumeJob(Entity *m_node);
protected:
void run() Q_DECL_OVERRIDE;
private:
- RenderEntity *m_node;
+ Entity *m_node;
};
typedef QSharedPointer<UpdateBoundingVolumeJob> UpdateBoundingVolumeJobPtr;
diff --git a/src/render/backend/jobs/updateworldtransformjob.cpp b/src/render/backend/jobs/updateworldtransformjob.cpp
index 42ead834c..ea98f4f9d 100644
--- a/src/render/backend/jobs/updateworldtransformjob.cpp
+++ b/src/render/backend/jobs/updateworldtransformjob.cpp
@@ -37,7 +37,7 @@
#include "updateworldtransformjob_p.h"
#include <Qt3DRenderer/private/renderer_p.h>
-#include <Qt3DRenderer/private/renderentity_p.h>
+#include <Qt3DRenderer/private/entity_p.h>
#include <sphere.h>
#include <Qt3DRenderer/private/rendertransform_p.h>
#include <Qt3DRenderer/private/renderlogging_p.h>
@@ -50,7 +50,7 @@ namespace Render {
namespace {
-void updateWorldTransformAndBounds(Qt3DRender::Render::RenderEntity *node, const QMatrix4x4 &parentTransform)
+void updateWorldTransformAndBounds(Qt3DRender::Render::Entity *node, const QMatrix4x4 &parentTransform)
{
QMatrix4x4 worldTransform(parentTransform);
RenderTransform *nodeTransform = node->renderComponent<RenderTransform>();
@@ -60,13 +60,13 @@ void updateWorldTransformAndBounds(Qt3DRender::Render::RenderEntity *node, const
*(node->worldTransform()) = worldTransform;
*(node->worldBoundingVolume()) = node->localBoundingVolume()->transformed(worldTransform);
- Q_FOREACH (Qt3DRender::Render::RenderEntity *child, node->children())
+ Q_FOREACH (Qt3DRender::Render::Entity *child, node->children())
updateWorldTransformAndBounds(child, worldTransform);
}
}
-UpdateWorldTransformJob::UpdateWorldTransformJob(RenderEntity *node)
+UpdateWorldTransformJob::UpdateWorldTransformJob(Entity *node)
: Qt3D::QAspectJob()
, m_node(node)
{
@@ -84,7 +84,7 @@ void UpdateWorldTransformJob::run()
qCDebug(Jobs) << "Entering" << Q_FUNC_INFO << QThread::currentThread();
QMatrix4x4 parentTransform;
- RenderEntity *parent = m_node->parent();
+ Entity *parent = m_node->parent();
if (parent != Q_NULLPTR)
parentTransform = *(parent->worldTransform());
updateWorldTransformAndBounds(m_node, parentTransform);
diff --git a/src/render/backend/jobs/updateworldtransformjob_p.h b/src/render/backend/jobs/updateworldtransformjob_p.h
index 168792dfc..81559cf42 100644
--- a/src/render/backend/jobs/updateworldtransformjob_p.h
+++ b/src/render/backend/jobs/updateworldtransformjob_p.h
@@ -46,18 +46,18 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
-class RenderEntity;
+class Entity;
class UpdateWorldTransformJob : public Qt3D::QAspectJob
{
public:
- explicit UpdateWorldTransformJob(RenderEntity *node);
+ explicit UpdateWorldTransformJob(Entity *node);
protected:
void run() Q_DECL_OVERRIDE;
private:
- RenderEntity *m_node;
+ Entity *m_node;
};
typedef QSharedPointer<UpdateWorldTransformJob> UpdateWorldTransformJobPtr;