diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-09-13 18:44:52 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2015-10-13 08:55:25 +0000 |
commit | bb13c17a362ed0c59e64424f586cf8b5241a1b07 (patch) | |
tree | 75fe90cc44f187e32544cc02dafc85d51be1e5f1 /src/render/backend/jobs | |
parent | b11095c58eca857dd8cc0b9ffcf0e4e6d6b5d555 (diff) |
Rename RenderEntity -> Entity
Change-Id: Ifb5f3882e9bd584536321dde97eac2c471528f27
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/jobs')
-rw-r--r-- | src/render/backend/jobs/framecleanupjob.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/jobs/framecleanupjob_p.h | 2 | ||||
-rw-r--r-- | src/render/backend/jobs/framepreparationjob.cpp | 8 | ||||
-rw-r--r-- | src/render/backend/jobs/framepreparationjob_p.h | 8 | ||||
-rw-r--r-- | src/render/backend/jobs/renderviewjobutils.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/jobs/renderviewjobutils_p.h | 2 | ||||
-rw-r--r-- | src/render/backend/jobs/updateboundingvolumejob.cpp | 14 | ||||
-rw-r--r-- | src/render/backend/jobs/updateboundingvolumejob_p.h | 6 | ||||
-rw-r--r-- | src/render/backend/jobs/updateworldtransformjob.cpp | 10 | ||||
-rw-r--r-- | src/render/backend/jobs/updateworldtransformjob_p.h | 6 |
10 files changed, 30 insertions, 30 deletions
diff --git a/src/render/backend/jobs/framecleanupjob.cpp b/src/render/backend/jobs/framecleanupjob.cpp index 91aa3bef2..e0d9a876f 100644 --- a/src/render/backend/jobs/framecleanupjob.cpp +++ b/src/render/backend/jobs/framecleanupjob.cpp @@ -36,7 +36,7 @@ #include "framecleanupjob_p.h" #include <private/renderer_p.h> -#include <private/renderentity_p.h> +#include <private/entity_p.h> #include <private/rendershaderdata_p.h> #include <private/managers_p.h> #include <private/texturedatamanager_p.h> diff --git a/src/render/backend/jobs/framecleanupjob_p.h b/src/render/backend/jobs/framecleanupjob_p.h index f200130e8..c0afc13d5 100644 --- a/src/render/backend/jobs/framecleanupjob_p.h +++ b/src/render/backend/jobs/framecleanupjob_p.h @@ -47,7 +47,7 @@ namespace Qt3DRender { namespace Render { class Renderer; -class RenderEntity; +class Entity; class FrameCleanupJob : public Qt3D::QAspectJob { diff --git a/src/render/backend/jobs/framepreparationjob.cpp b/src/render/backend/jobs/framepreparationjob.cpp index b573a5fdf..9fd6c99b1 100644 --- a/src/render/backend/jobs/framepreparationjob.cpp +++ b/src/render/backend/jobs/framepreparationjob.cpp @@ -36,7 +36,7 @@ #include "framepreparationjob_p.h" #include <Qt3DRenderer/private/renderer_p.h> -#include <Qt3DRenderer/private/renderentity_p.h> +#include <Qt3DRenderer/private/entity_p.h> #include <Qt3DRenderer/private/rendershaderdata_p.h> #include <Qt3DRenderer/sphere.h> @@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { -FramePreparationJob::FramePreparationJob(RenderEntity *root) +FramePreparationJob::FramePreparationJob(Entity *root) : m_root(root) { } @@ -60,7 +60,7 @@ void FramePreparationJob::run() parseNodeTree(m_root); } -void FramePreparationJob::parseNodeTree(RenderEntity *node) +void FramePreparationJob::parseNodeTree(Entity *node) { // Initialize worldBoundingVolume if Mesh associated Qt3DRender::Render::RenderGeometryRenderer *mesh = Q_NULLPTR; @@ -85,7 +85,7 @@ void FramePreparationJob::parseNodeTree(RenderEntity *node) } // Traverse children - Q_FOREACH (RenderEntity *child, node->children()) + Q_FOREACH (Entity *child, node->children()) parseNodeTree(child); } diff --git a/src/render/backend/jobs/framepreparationjob_p.h b/src/render/backend/jobs/framepreparationjob_p.h index 5de978639..cc5c7feef 100644 --- a/src/render/backend/jobs/framepreparationjob_p.h +++ b/src/render/backend/jobs/framepreparationjob_p.h @@ -46,21 +46,21 @@ namespace Qt3DRender { namespace Render { class Renderer; -class RenderEntity; +class Entity; class FramePreparationJob : public Qt3D::QAspectJob { public: - FramePreparationJob(RenderEntity *root); + FramePreparationJob(Entity *root); ~FramePreparationJob(); protected: void run() Q_DECL_FINAL; private: - void parseNodeTree(RenderEntity *node); + void parseNodeTree(Entity *node); - RenderEntity *m_root; + Entity *m_root; }; typedef QSharedPointer<FramePreparationJob> FramePreparationJobPtr; diff --git a/src/render/backend/jobs/renderviewjobutils.cpp b/src/render/backend/jobs/renderviewjobutils.cpp index f70f7f224..4a886cfd9 100644 --- a/src/render/backend/jobs/renderviewjobutils.cpp +++ b/src/render/backend/jobs/renderviewjobutils.cpp @@ -89,7 +89,7 @@ void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, const FrameGraphN // Can be set only once and we take camera nearest to the leaf node if (!rv->renderCamera()) { const CameraSelector *cameraSelector = static_cast<const CameraSelector *>(node); - RenderEntity *camNode = renderer->renderNodesManager()->lookupResource(cameraSelector->cameraUuid()); + Entity *camNode = renderer->renderNodesManager()->lookupResource(cameraSelector->cameraUuid()); if (camNode) { CameraLens *lens = camNode->renderComponent<CameraLens>(); if (lens && lens->isEnabled()) { diff --git a/src/render/backend/jobs/renderviewjobutils_p.h b/src/render/backend/jobs/renderviewjobutils_p.h index 3bcedaba5..7d625c3e3 100644 --- a/src/render/backend/jobs/renderviewjobutils_p.h +++ b/src/render/backend/jobs/renderviewjobutils_p.h @@ -54,7 +54,7 @@ namespace Render { class FrameGraphNode; class ParameterManager; class Effect; -class RenderEntity; +class Entity; class RenderMaterial; class RenderRenderPass; class RenderStateSet; diff --git a/src/render/backend/jobs/updateboundingvolumejob.cpp b/src/render/backend/jobs/updateboundingvolumejob.cpp index a346a0bee..3c8f47262 100644 --- a/src/render/backend/jobs/updateboundingvolumejob.cpp +++ b/src/render/backend/jobs/updateboundingvolumejob.cpp @@ -37,7 +37,7 @@ #include "updateboundingvolumejob_p.h" #include <Qt3DRenderer/private/renderer_p.h> -#include <Qt3DRenderer/private/renderentity_p.h> +#include <Qt3DRenderer/private/entity_p.h> #include <Qt3DRenderer/private/renderlogging_p.h> #include <sphere.h> @@ -52,9 +52,9 @@ namespace Render { namespace { -void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node) +void expandWorldBoundingVolume(Qt3DRender::Render::Entity *node) { - Qt3DRender::Render::RenderEntity *currentNode = node; + Qt3DRender::Render::Entity *currentNode = node; QStack<int> childIndexStack; forever { @@ -68,12 +68,12 @@ void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node) return; // Initialize parent bounding volume to be equal to that of the first child - Qt3DRender::Render::RenderEntity *parentNode = currentNode->parent(); + Qt3DRender::Render::Entity *parentNode = currentNode->parent(); Qt3DRender::Sphere *parentBoundingVolume = parentNode->worldBoundingVolume(); *(parentBoundingVolume) = *(currentNode->worldBoundingVolume()); // Expand the parent bounding volume by each of remaining the siblings - QVector<RenderEntity *> siblings = parentNode->children(); + QVector<Entity *> siblings = parentNode->children(); const int siblingCount = siblings.count(); for (int i = 1; i < siblingCount; ++i) { Qt3DRender::Sphere *siblingBoundingVolume = siblings.at(i)->worldBoundingVolume(); @@ -85,7 +85,7 @@ void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node) currentNode = Q_NULLPTR; if (!childIndexStack.empty() && parentNode->parent()) { const int nextSiblingIndex = childIndexStack.top()++; - QVector<RenderEntity *> parentSiblings = parentNode->parent()->children(); + QVector<Entity *> parentSiblings = parentNode->parent()->children(); if (nextSiblingIndex < parentSiblings.size()) currentNode = parentSiblings.at(nextSiblingIndex); } @@ -94,7 +94,7 @@ void expandWorldBoundingVolume(Qt3DRender::Render::RenderEntity *node) } -UpdateBoundingVolumeJob::UpdateBoundingVolumeJob(RenderEntity *node) +UpdateBoundingVolumeJob::UpdateBoundingVolumeJob(Entity *node) : m_node(node) { } diff --git a/src/render/backend/jobs/updateboundingvolumejob_p.h b/src/render/backend/jobs/updateboundingvolumejob_p.h index 349ce1c13..a26a1906b 100644 --- a/src/render/backend/jobs/updateboundingvolumejob_p.h +++ b/src/render/backend/jobs/updateboundingvolumejob_p.h @@ -46,18 +46,18 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { -class RenderEntity; +class Entity; class UpdateBoundingVolumeJob : public Qt3D::QAspectJob { public: - explicit UpdateBoundingVolumeJob(RenderEntity *m_node); + explicit UpdateBoundingVolumeJob(Entity *m_node); protected: void run() Q_DECL_OVERRIDE; private: - RenderEntity *m_node; + Entity *m_node; }; typedef QSharedPointer<UpdateBoundingVolumeJob> UpdateBoundingVolumeJobPtr; diff --git a/src/render/backend/jobs/updateworldtransformjob.cpp b/src/render/backend/jobs/updateworldtransformjob.cpp index 42ead834c..ea98f4f9d 100644 --- a/src/render/backend/jobs/updateworldtransformjob.cpp +++ b/src/render/backend/jobs/updateworldtransformjob.cpp @@ -37,7 +37,7 @@ #include "updateworldtransformjob_p.h" #include <Qt3DRenderer/private/renderer_p.h> -#include <Qt3DRenderer/private/renderentity_p.h> +#include <Qt3DRenderer/private/entity_p.h> #include <sphere.h> #include <Qt3DRenderer/private/rendertransform_p.h> #include <Qt3DRenderer/private/renderlogging_p.h> @@ -50,7 +50,7 @@ namespace Render { namespace { -void updateWorldTransformAndBounds(Qt3DRender::Render::RenderEntity *node, const QMatrix4x4 &parentTransform) +void updateWorldTransformAndBounds(Qt3DRender::Render::Entity *node, const QMatrix4x4 &parentTransform) { QMatrix4x4 worldTransform(parentTransform); RenderTransform *nodeTransform = node->renderComponent<RenderTransform>(); @@ -60,13 +60,13 @@ void updateWorldTransformAndBounds(Qt3DRender::Render::RenderEntity *node, const *(node->worldTransform()) = worldTransform; *(node->worldBoundingVolume()) = node->localBoundingVolume()->transformed(worldTransform); - Q_FOREACH (Qt3DRender::Render::RenderEntity *child, node->children()) + Q_FOREACH (Qt3DRender::Render::Entity *child, node->children()) updateWorldTransformAndBounds(child, worldTransform); } } -UpdateWorldTransformJob::UpdateWorldTransformJob(RenderEntity *node) +UpdateWorldTransformJob::UpdateWorldTransformJob(Entity *node) : Qt3D::QAspectJob() , m_node(node) { @@ -84,7 +84,7 @@ void UpdateWorldTransformJob::run() qCDebug(Jobs) << "Entering" << Q_FUNC_INFO << QThread::currentThread(); QMatrix4x4 parentTransform; - RenderEntity *parent = m_node->parent(); + Entity *parent = m_node->parent(); if (parent != Q_NULLPTR) parentTransform = *(parent->worldTransform()); updateWorldTransformAndBounds(m_node, parentTransform); diff --git a/src/render/backend/jobs/updateworldtransformjob_p.h b/src/render/backend/jobs/updateworldtransformjob_p.h index 168792dfc..81559cf42 100644 --- a/src/render/backend/jobs/updateworldtransformjob_p.h +++ b/src/render/backend/jobs/updateworldtransformjob_p.h @@ -46,18 +46,18 @@ QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { -class RenderEntity; +class Entity; class UpdateWorldTransformJob : public Qt3D::QAspectJob { public: - explicit UpdateWorldTransformJob(RenderEntity *node); + explicit UpdateWorldTransformJob(Entity *node); protected: void run() Q_DECL_OVERRIDE; private: - RenderEntity *m_node; + Entity *m_node; }; typedef QSharedPointer<UpdateWorldTransformJob> UpdateWorldTransformJobPtr; |