diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2017-02-15 10:33:28 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2017-02-16 10:29:27 +0000 |
commit | 5bceaee38908934078bbdb62b564daa68f7e182b (patch) | |
tree | 6b36e4c2d530b65676b241504210c195aa95ac44 /src/render/backend/levelofdetail_p.h | |
parent | 9dd10069ad84a7d51bb890d78f7f5e1e79b94906 (diff) |
Use QVector<float> in level of detail APIs
For consistency with rest of API and to avoid ambiguity inherent with
qreal.
Task-number: QTBUG-58888
Task-number: QTBUG-58889
Change-Id: Ib8729a11152165caf05ecea63f9e10c4d90689db
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/render/backend/levelofdetail_p.h')
-rw-r--r-- | src/render/backend/levelofdetail_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/backend/levelofdetail_p.h b/src/render/backend/levelofdetail_p.h index 83809a631..c8d065883 100644 --- a/src/render/backend/levelofdetail_p.h +++ b/src/render/backend/levelofdetail_p.h @@ -78,7 +78,7 @@ public: Qt3DCore::QNodeId camera() const { return m_camera; } int currentIndex() const { return m_currentIndex; } QLevelOfDetail::ThresholdType thresholdType() const { return m_thresholdType; } - QVector<qreal> thresholds() const { return m_thresholds; } + QVector<float> thresholds() const { return m_thresholds; } float radius() const { return m_radius; } QVector3D center() const { return m_center; } @@ -89,7 +89,7 @@ private: Qt3DCore::QNodeId m_camera; int m_currentIndex; QLevelOfDetail::ThresholdType m_thresholdType; - QVector<qreal> m_thresholds; + QVector<float> m_thresholds; float m_radius; QVector3D m_center; }; |