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author | Paul Lemire <paul.lemire@kdab.com> | 2015-01-22 16:20:47 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2015-01-26 17:14:57 +0100 |
commit | 3d9bda393f48ccb07f3ff07c57cb286b2eefb943 (patch) | |
tree | c207d263315197f738b765125fb5869026528d1c /src/render/backend/qrenderaspect.cpp | |
parent | 5d2fb34eb5210c09d1c91d0e09cd2f8cb5109721 (diff) |
Register backend functor creator for QFrameGraphSelector
Change-Id: I8491eb25c0e7a8d3c060d6293a134ab386bd0108
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/backend/qrenderaspect.cpp')
-rw-r--r-- | src/render/backend/qrenderaspect.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/backend/qrenderaspect.cpp b/src/render/backend/qrenderaspect.cpp index 26262052e..2ff2e5d61 100644 --- a/src/render/backend/qrenderaspect.cpp +++ b/src/render/backend/qrenderaspect.cpp @@ -83,6 +83,7 @@ #include <Qt3DRenderer/private/clearbuffer_p.h> #include <Qt3DRenderer/private/sortmethod_p.h> #include <Qt3DRenderer/private/sortcriterion_p.h> +#include <Qt3DRenderer/private/framegraphsubtreeselector_p.h> #include <Qt3DRenderer/private/renderlogging_p.h> #include <Qt3DRenderer/private/rendernodefunctor_p.h> #include <Qt3DRenderer/private/framegraphnode_p.h> @@ -208,6 +209,7 @@ void QRenderAspect::registerBackendTypes() registerBackendType<QRenderTargetSelector>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::RenderTargetSelector, QRenderTargetSelector>(d->m_renderer->frameGraphManager()))); registerBackendType<QLayerFilter>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::LayerFilterNode, QLayerFilter>(d->m_renderer->frameGraphManager()))); registerBackendType<QSortMethod>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::SortMethod, QSortMethod>(d->m_renderer->frameGraphManager()))); + registerBackendType<QFrameGraphSelector>(QBackendNodeFunctorPtr(new Render::FrameGraphNodeFunctor<Render::FrameGraphSubtreeSelector, QFrameGraphSelector>(d->m_renderer->frameGraphManager()))); registerBackendType<QFrameGraph>(QBackendNodeFunctorPtr(new Render::FrameGraphComponentFunctor(d->m_renderer))); registerBackendType<QParameter>(QBackendNodeFunctorPtr(new Render::RenderNodeFunctor<Render::RenderParameter, Render::ParameterManager>(d->m_renderer->parameterManager()))); registerBackendType<QShaderData>(QBackendNodeFunctorPtr(new Render::RenderShaderDataFunctor(d->m_renderer->shaderDataManager()))); |