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authorSean Harmer <sean.harmer@kdab.com>2015-09-18 10:58:19 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 12:12:30 +0000
commit84ca9536545f182bc098ef19dbfda472c6a5ae35 (patch)
treec025603df1cd2f696a077f10ec7cc625186aefd0 /src/render/backend/qrenderaspect.cpp
parentbeb770c05f6fc037ddd49c08d706d29b935bd40d (diff)
Rename RenderShader -> Shader
Change-Id: Iafdfc44bdc97c53974a2d47834a61914be06ac25 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/qrenderaspect.cpp')
-rw-r--r--src/render/backend/qrenderaspect.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/backend/qrenderaspect.cpp b/src/render/backend/qrenderaspect.cpp
index dee284176..78aaf6a9e 100644
--- a/src/render/backend/qrenderaspect.cpp
+++ b/src/render/backend/qrenderaspect.cpp
@@ -206,7 +206,7 @@ void QRenderAspect::registerBackendTypes()
registerBackendType<QMaterial>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Material, Render::MaterialManager>(d->m_renderer->materialManager())));
registerBackendType<QTechnique>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::RenderTechnique, Render::TechniqueManager>(d->m_renderer->techniqueManager())));
registerBackendType<QAbstractTextureProvider>(QBackendNodeFunctorPtr(new Render::RenderTextureFunctor(d->m_renderer->textureManager(), d->m_renderer->textureImageManager(), d->m_renderer->textureDataManager())));
- registerBackendType<QShaderProgram>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::RenderShader, Render::ShaderManager>(d->m_renderer->shaderManager())));
+ registerBackendType<QShaderProgram>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Shader, Render::ShaderManager>(d->m_renderer->shaderManager())));
registerBackendType<QEffect>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Effect, Render::EffectManager>(d->m_renderer->effectManager())));
registerBackendType<QAnnotation>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::Annotation, Render::CriterionManager>(d->m_renderer->criterionManager())));
registerBackendType<Qt3D::QCameraLens>(QBackendNodeFunctorPtr(new Render::NodeFunctor<Render::CameraLens, Render::CameraManager>(d->m_renderer->cameraManager())));