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authorPaul Lemire <paul.lemire@kdab.com>2017-06-02 08:45:55 +0200
committerPaul Lemire <paul.lemire@kdab.com>2018-03-19 07:49:27 +0000
commit34f6d8a88677cffa44be05da7e1e2da0cfc2f3b4 (patch)
treed95b8632aa5a895b1eaa3cbb14891758923d93c9 /src/render/backend/renderqueue.cpp
parente28192812168b676b57dc505b31eed3bfcba0e67 (diff)
Move Renderer specific classes into new folder
This is another step toward isolating the renderer from the render aspect Change-Id: I4031675b961d6645b65bbe05cf62d150993038b0 Task-number: QTBUG-61151 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/backend/renderqueue.cpp')
-rw-r--r--src/render/backend/renderqueue.cpp133
1 files changed, 0 insertions, 133 deletions
diff --git a/src/render/backend/renderqueue.cpp b/src/render/backend/renderqueue.cpp
deleted file mode 100644
index bd9d3ee59..000000000
--- a/src/render/backend/renderqueue.cpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "renderqueue_p.h"
-#include <Qt3DRender/private/renderview_p.h>
-#include <QThread>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DRender {
-
-namespace Render {
-
-RenderQueue::RenderQueue()
- : m_noRender(false)
- , m_wasReset(true)
- , m_targetRenderViewCount(0)
- , m_currentRenderViewCount(0)
- , m_currentWorkQueue(1)
-{
-}
-
-int RenderQueue::currentRenderViewCount() const
-{
- return m_currentRenderViewCount;
-}
-
-/*
- * In case the framegraph changed or when the current number of render queue
- * needs to be reset.
- */
-void RenderQueue::reset()
-{
- m_currentRenderViewCount = 0;
- m_targetRenderViewCount = 0;
- m_currentWorkQueue.clear();
- m_noRender = false;
- m_wasReset = true;
-}
-
-void RenderQueue::setNoRender()
-{
- Q_ASSERT(m_targetRenderViewCount == 0);
- m_noRender = true;
-}
-
-/*
- * Queue up a RenderView for the frame being built.
- * Thread safe as this is called from the renderer which is locked.
- * Returns true if the renderView is complete
- */
-bool RenderQueue::queueRenderView(RenderView *renderView, uint submissionOrderIndex)
-{
- Q_ASSERT(!m_noRender);
- m_currentWorkQueue[submissionOrderIndex] = renderView;
- ++m_currentRenderViewCount;
- Q_ASSERT(m_currentRenderViewCount <= m_targetRenderViewCount);
- return isFrameQueueComplete();
-}
-
-/*
- * Called by the Rendering Thread to retrieve the a frame queue to render.
- * A call to reset is required after rendering of the frame. Otherwise under some
- * conditions the current but then invalidated frame queue could be reused.
- */
-QVector<RenderView *> RenderQueue::nextFrameQueue()
-{
- return m_currentWorkQueue;
-}
-
-/*
- * Sets the number \a targetRenderViewCount of RenderView objects that make up a frame.
- */
-void RenderQueue::setTargetRenderViewCount(int targetRenderViewCount)
-{
- Q_ASSERT(!m_noRender);
- m_targetRenderViewCount = targetRenderViewCount;
- m_currentWorkQueue.resize(targetRenderViewCount);
- m_wasReset = false;
-}
-
-/*
- * Returns true if all the RenderView objects making up the current frame have been queued.
- * Returns false otherwise.
- * \note a frameQueue or size 0 is considered incomplete.
- */
-bool RenderQueue::isFrameQueueComplete() const
-{
- return (m_noRender
- || (m_targetRenderViewCount > 0 && m_targetRenderViewCount == m_currentRenderViewCount));
-}
-
-} // namespace Render
-
-} // namespace Qt3DRender
-
-QT_END_NAMESPACE