diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2019-04-25 15:27:11 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2019-04-26 07:14:12 +0200 |
commit | 06f41f15abaacc9f6f7acb8e51d2cfb68705a924 (patch) | |
tree | 210403f4bb9872940f8db4ab656238e9f14e1b98 /src/render/backend | |
parent | 9b140ccba930f159443a70a81eb1d2585b6070f9 (diff) | |
parent | fed848f7dcff99cf5adb3b7b45190826b3dcf898 (diff) |
Merge remote-tracking branch 5.12 into 5.13
Change-Id: I42affdd02bddb5205b9f2455f0c5e5efbd414dd8
Diffstat (limited to 'src/render/backend')
-rw-r--r-- | src/render/backend/abstractrenderer_p.h | 2 | ||||
-rw-r--r-- | src/render/backend/entity.cpp | 74 | ||||
-rw-r--r-- | src/render/backend/entity_p.h | 6 | ||||
-rw-r--r-- | src/render/backend/managers.cpp | 6 |
4 files changed, 51 insertions, 37 deletions
diff --git a/src/render/backend/abstractrenderer_p.h b/src/render/backend/abstractrenderer_p.h index ed6a06754..69e71dece 100644 --- a/src/render/backend/abstractrenderer_p.h +++ b/src/render/backend/abstractrenderer_p.h @@ -114,6 +114,8 @@ public: JointDirty = 1 << 11, LayersDirty = 1 << 12, TechniquesDirty = 1 << 13, + EntityHierarchyDirty= 1 << 14, + LightsDirty = 1 << 15, AllDirty = 0xffffff }; Q_DECLARE_FLAGS(BackendNodeDirtySet, BackendNodeDirtyFlag) diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp index 8d03cd75f..d8d04aef1 100644 --- a/src/render/backend/entity.cpp +++ b/src/render/backend/entity.cpp @@ -65,8 +65,6 @@ #include <Qt3DCore/qpropertyupdatedchange.h> #include <Qt3DCore/qtransform.h> #include <Qt3DCore/private/qentity_p.h> -#include <Qt3DCore/qpropertynoderemovedchange.h> -#include <Qt3DCore/qpropertynodeaddedchange.h> #include <Qt3DCore/qnodecreatedchange.h> #include <QMatrix4x4> @@ -95,14 +93,13 @@ Entity::~Entity() void Entity::cleanup() { if (m_nodeManagers != nullptr) { - Entity *parentEntity = parent(); - if (parentEntity != nullptr) - parentEntity->removeChildHandle(m_handle); m_nodeManagers->worldMatrixManager()->releaseResource(peerId()); - qCDebug(Render::RenderNodes) << Q_FUNC_INFO; - } + if (!m_parentEntityId.isNull()) + markDirty(AbstractRenderer::EntityHierarchyDirty); + + m_parentEntityId = Qt3DCore::QNodeId(); m_worldTransform = HMatrix(); // Release all component will have to perform their own release when they receive the // NodeDeleted notification @@ -132,12 +129,8 @@ void Entity::cleanup() void Entity::setParentHandle(HEntity parentHandle) { Q_ASSERT(m_nodeManagers); - // Remove ourselves from previous parent children list - Entity *parent = m_nodeManagers->renderNodesManager()->data(parentHandle); - if (parent != nullptr && parent->m_childrenHandles.contains(m_handle)) - parent->m_childrenHandles.removeAll(m_handle); m_parentHandle = parentHandle; - parent = m_nodeManagers->renderNodesManager()->data(parentHandle); + auto parent = m_nodeManagers->renderNodesManager()->data(parentHandle); if (parent != nullptr && !parent->m_childrenHandles.contains(m_handle)) parent->m_childrenHandles.append(m_handle); } @@ -159,8 +152,8 @@ void Entity::initializeFromPeer(const QNodeCreatedChangeBasePtr &change) // Note this is *not* the parentId as that is the ID of the parent QNode, which is not // necessarily the same as the parent QEntity (which may be further up the tree). - const QNodeId parentEntityId = data.parentEntityId; - qCDebug(Render::RenderNodes) << "Creating Entity id =" << peerId() << "parentId =" << parentEntityId; + m_parentEntityId = data.parentEntityId; + qCDebug(Render::RenderNodes) << "Creating Entity id =" << peerId() << "parentId =" << m_parentEntityId; // TODO: Store string id instead and only in debug mode //m_objectName = peer->objectName(); @@ -187,10 +180,7 @@ void Entity::initializeFromPeer(const QNodeCreatedChangeBasePtr &change) for (const auto &idAndType : qAsConst(data.componentIdsAndTypes)) addComponent(idAndType); - if (!parentEntityId.isNull()) - setParentHandle(m_nodeManagers->renderNodesManager()->lookupHandle(parentEntityId)); - else - qCDebug(Render::RenderNodes) << Q_FUNC_INFO << "No parent entity found for Entity" << peerId(); + markDirty(AbstractRenderer::EntityHierarchyDirty); } void Entity::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) @@ -214,30 +204,21 @@ void Entity::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) break; } - case PropertyValueAdded: { - QPropertyNodeAddedChangePtr change = qSharedPointerCast<QPropertyNodeAddedChange>(e); - if (change->metaObject()->inherits(&QEntity::staticMetaObject)) { - appendChildHandle(m_nodeManagers->renderNodesManager()->lookupHandle(change->addedNodeId())); - markDirty(AbstractRenderer::AllDirty); - } - break; - } - - case PropertyValueRemoved: { - QPropertyNodeRemovedChangePtr change = qSharedPointerCast<QPropertyNodeRemovedChange>(e); - if (change->metaObject()->inherits(&QEntity::staticMetaObject)) { - removeChildHandle(m_nodeManagers->renderNodesManager()->lookupHandle(change->removedNodeId())); - markDirty(AbstractRenderer::AllDirty); - } - break; - } - case PropertyUpdated: { QPropertyUpdatedChangePtr change = qSharedPointerCast<QPropertyUpdatedChange>(e); if (change->propertyName() == QByteArrayLiteral("enabled")) { // We only mark as dirty the renderer markDirty(AbstractRenderer::EntityEnabledDirty); // We let QBackendNode::sceneChangeEvent change the enabled property + } else if (change->propertyName() == QByteArrayLiteral("parentEntityUpdated")) { + auto newParent = change->value().value<Qt3DCore::QNodeId>(); + qCDebug(Render::RenderNodes) << "Setting parent for " << peerId() << ", new parentId =" << newParent; + if (m_parentEntityId != newParent) { + m_parentEntityId = newParent; + // TODO: change to EventHierarchyDirty and update renderer to + // ensure all jobs are run that depend on Entity hierarchy. + markDirty(AbstractRenderer::AllDirty); + } } break; @@ -265,6 +246,27 @@ Entity *Entity::parent() const return m_nodeManagers->renderNodesManager()->data(m_parentHandle); } + +// clearEntityHierarchy and rebuildEntityHierarchy should only be called +// from UpdateEntityHierarchyJob to update the entity hierarchy for the +// entire scene at once +void Entity::clearEntityHierarchy() +{ + m_childrenHandles.clear(); + m_parentHandle = HEntity(); +} + +// clearEntityHierarchy and rebuildEntityHierarchy should only be called +// from UpdateEntityHierarchyJob to update the entity hierarchy for the +// entire scene at once +void Entity::rebuildEntityHierarchy() +{ + if (!m_parentEntityId.isNull()) + setParentHandle(m_nodeManagers->renderNodesManager()->lookupHandle(m_parentEntityId)); + else + qCDebug(Render::RenderNodes) << Q_FUNC_INFO << "No parent entity found for Entity" << peerId(); +} + void Entity::appendChildHandle(HEntity childHandle) { if (!m_childrenHandles.contains(childHandle)) { diff --git a/src/render/backend/entity_p.h b/src/render/backend/entity_p.h index 149ac1143..c170fd42d 100644 --- a/src/render/backend/entity_p.h +++ b/src/render/backend/entity_p.h @@ -97,6 +97,10 @@ public: HEntity handle() const { return m_handle; } Entity *parent() const; HEntity parentHandle() const { return m_parentHandle; } + Qt3DCore::QNodeId parentEntityId() const { return m_parentEntityId; } + + void clearEntityHierarchy(); + void rebuildEntityHierarchy(); void appendChildHandle(HEntity childHandle); void removeChildHandle(HEntity childHandle) { m_childrenHandles.removeOne(childHandle); } @@ -181,6 +185,8 @@ private: HEntity m_parentHandle; QVector<HEntity > m_childrenHandles; + Qt3DCore::QNodeId m_parentEntityId; + HMatrix m_worldTransform; QSharedPointer<Sphere> m_localBoundingVolume; QSharedPointer<Sphere> m_worldBoundingVolume; diff --git a/src/render/backend/managers.cpp b/src/render/backend/managers.cpp index 3b1f8e910..26fd68600 100644 --- a/src/render/backend/managers.cpp +++ b/src/render/backend/managers.cpp @@ -72,7 +72,11 @@ FrameGraphNode* FrameGraphManager::lookupNode(Qt3DCore::QNodeId id) const void FrameGraphManager::releaseNode(Qt3DCore::QNodeId id) { - delete m_nodes.take(id); + auto node = m_nodes.take(id); + if (node) { + node->cleanup(); + delete node; + } } void SkeletonManager::addDirtySkeleton(DirtyFlag dirtyFlag, HSkeleton skeletonHandle) |