diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2015-11-23 10:09:07 +0100 |
---|---|---|
committer | Andy Nichols <andy.nichols@theqtcompany.com> | 2015-11-24 16:53:21 +0000 |
commit | 28fccfbe715251f307d407b03b64cb4936fee9e7 (patch) | |
tree | 1efb4ca607856a4e15ae8bf95b4995446f2a7c08 /src/render/backend | |
parent | 2d4ee0bc449be3d90e334c32fe8e421848cb98f9 (diff) |
Add AbstractRenderer interface
The goal is to make the Renderer a subclass of this interface. That way the
QRenderAspect can abstract all the rendering part, which will allow us to not
be tied down to the rendering technology.
We can imagine in a later step that we could add support for DirectX/Vulkan or
any other rendering API by just creating a new IRenderer implementation.
Change-Id: Ie3bd59f5d06c579da81b6e3553f26f1da765101f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/render/backend')
-rw-r--r-- | src/render/backend/abstractrenderer_p.h | 126 | ||||
-rw-r--r-- | src/render/backend/render-backend.pri | 3 |
2 files changed, 128 insertions, 1 deletions
diff --git a/src/render/backend/abstractrenderer_p.h b/src/render/backend/abstractrenderer_p.h new file mode 100644 index 000000000..3706cafa0 --- /dev/null +++ b/src/render/backend/abstractrenderer_p.h @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef QT3DRENDER_RENDER_ABSTRACTRENDERER_P_H +#define QT3DRENDER_RENDER_ABSTRACTRENDERER_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <Qt3DRender/private/qt3drender_global_p.h> +#include <Qt3DCore/qaspectjob.h> +#include <Qt3DCore/qnodeid.h> + +QT_BEGIN_NAMESPACE + +class QSurface; + +namespace Qt3DCore { +class QAbstractFrameAdvanceService; +class QEventFilterService; +class QAbstractAspectJobManager; +} + +namespace Qt3DRender { + +class QRenderAspect; + +namespace Render { + +class NodeManagers; +class Entity; +class FrameGraphNode; + +class QT3DRENDERSHARED_PRIVATE_EXPORT AbstractRenderer +{ +public: + virtual ~AbstractRenderer() {} + + enum API { + OpenGL + }; + + virtual API api() const = 0; + + virtual void setSurface(QSurface *surface) = 0; + virtual void setNodeManagers(NodeManagers *managers) = 0; + virtual void setQRenderAspect(Qt3DRender::QRenderAspect *renderAspect) = 0; + virtual void setSurfaceExposed(bool exposed) = 0; + + virtual QSurface *surface() const = 0; + virtual NodeManagers *nodeManagers() const = 0; + virtual QRenderAspect *renderAspect() const = 0; + + virtual void initialize() = 0; + virtual void shutdown() = 0; + virtual void createAllocators(Qt3DCore::QAbstractAspectJobManager *jobManager) = 0; + + // Threaded renderer + virtual void render() = 0; + // Synchronous renderer + virtual void doRender() = 0; + + virtual bool isRunning() const = 0; + + virtual QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() = 0; + virtual Qt3DCore::QAspectJobPtr pickBoundingVolumeJob() = 0; + + virtual void setFrameGraphRoot(const Qt3DCore::QNodeId fgRootId) = 0; + virtual void setSceneRoot(Entity *root) = 0; + + virtual Entity *sceneRoot() const = 0; + virtual FrameGraphNode *frameGraphRoot() const = 0; + + virtual Qt3DCore::QAbstractFrameAdvanceService *frameAdvanceService() const = 0; + virtual void registerEventFilter(Qt3DCore::QEventFilterService *service) = 0; + +}; + +} // Render + +} // Qt3DRender + +QT_END_NAMESPACE + +#endif // QT3DRENDER_RENDER_ABSTRACTRENDERER_P_H + diff --git a/src/render/backend/render-backend.pri b/src/render/backend/render-backend.pri index fde658035..e77feaa48 100644 --- a/src/render/backend/render-backend.pri +++ b/src/render/backend/render-backend.pri @@ -26,7 +26,8 @@ HEADERS += \ $$PWD/nodemanagers_p.h \ $$PWD/triangleboundingvolume_p.h \ $$PWD/openglvertexarrayobject_p.h \ - $$PWD/trianglesextractor_p.h + $$PWD/trianglesextractor_p.h \ + $$PWD/abstractrenderer_p.h SOURCES += \ $$PWD/renderthread.cpp \ |