summaryrefslogtreecommitdiffstats
path: root/src/render/defaults/qdiffusemapmaterial.cpp
diff options
context:
space:
mode:
authorNico Vertriest <nico.vertriest@digia.com>2015-02-06 14:17:50 +0100
committerNico Vertriest <nico.vertriest@digia.com>2015-03-11 13:52:10 +0000
commit462dd4fa9dc03a65f5c680f6eae2db623d2fe19e (patch)
tree7817ca7391dffcd3011579973d2ae9b0abfc7cef /src/render/defaults/qdiffusemapmaterial.cpp
parentcb7753f3ffa85eed0fbd98cb2e4f0e453c595d6d (diff)
Doc: link and qdoc errors Qt3D
Task-number: QTBUG-44180 Change-Id: Ic798dee5d33dbf18dbc9d978a0f07217895a30ee Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com> Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'src/render/defaults/qdiffusemapmaterial.cpp')
-rw-r--r--src/render/defaults/qdiffusemapmaterial.cpp51
1 files changed, 18 insertions, 33 deletions
diff --git a/src/render/defaults/qdiffusemapmaterial.cpp b/src/render/defaults/qdiffusemapmaterial.cpp
index 63612b6c4..16da18cd9 100644
--- a/src/render/defaults/qdiffusemapmaterial.cpp
+++ b/src/render/defaults/qdiffusemapmaterial.cpp
@@ -146,10 +146,8 @@ void QDiffuseMapMaterialPrivate::init()
*/
/*!
- \fn Qt3D::QDiffuseMapMaterial::QDiffuseMapMaterial()
Constructs a new Qt3D::QDiffuseMapMaterial instance with parent object \a parent.
*/
-
QDiffuseMapMaterial::QDiffuseMapMaterial(QNode *parent)
: QMaterial(*new QDiffuseMapMaterialPrivate(this), parent)
{
@@ -167,9 +165,11 @@ QDiffuseMapMaterial::~QDiffuseMapMaterial()
}
/*!
- \fn Qt3D::QDiffuseMapMaterial::ambient() const
- \return the current QColor ambient value.
+ \property Qt3D::QDiffuseMapMaterial::ambient
+
+ Holds the current QColor ambient value.
*/
+
QColor QDiffuseMapMaterial::ambient() const
{
Q_D(const QDiffuseMapMaterial);
@@ -177,8 +177,9 @@ QColor QDiffuseMapMaterial::ambient() const
}
/*!
- \fn Qt3D::QDiffuseMapMaterial::specular() const
- \return the current QColor specular value.
+ \property QDiffuseMapMaterial::specular
+
+ Holds the current QColor specular value.
*/
QColor QDiffuseMapMaterial::specular() const
{
@@ -187,8 +188,9 @@ QColor QDiffuseMapMaterial::specular() const
}
/*!
- \fn Qt3D::QDiffuseMapMaterial::shininess() const
- \return the current shininess as a float value.
+ \property QDiffuseMapMaterial::shininess
+
+ Holds the current shininess as a float value.
*/
float QDiffuseMapMaterial::shininess() const
{
@@ -197,9 +199,11 @@ float QDiffuseMapMaterial::shininess() const
}
/*!
- \fn Qt3D::QDiffuseMapMaterial::diffuse() const
- \return the current QTexture used as the diffuse map.
- \b {Note:} By default the diffuse texture has a linear
+ \property QAbstractTextureProvider *QDiffuseMapMaterial::diffuse
+
+ Holds the current QTexture used as the diffuse map.
+
+ \note By default, the diffuse texture has a linear
magnification filter, a linear mipmap linear minification filter,
the wrap mode is repeat, the maximum anisotropy is set to 16.0
and mipmapping is enabled.
@@ -211,8 +215,9 @@ QAbstractTextureProvider *QDiffuseMapMaterial::diffuse() const
}
/*!
- \fn Qt3D::QDiffuseMapMaterial::textureScale() const
- \return the current texture scale.
+ \property QDiffuseMapMaterial::textureScale
+
+ Holds the current texture scale.
*/
float QDiffuseMapMaterial::textureScale() const
{
@@ -220,50 +225,30 @@ float QDiffuseMapMaterial::textureScale() const
return d->m_textureScaleParameter->value().toFloat();
}
-/*!
- \fn Qt3D::QDiffuseMapMaterial::setAmbient(const QColor &ambient)
- Sets the current ambient color to \a ambient.
- */
void QDiffuseMapMaterial::setAmbient(const QColor &ambient)
{
Q_D(const QDiffuseMapMaterial);
d->m_ambientParameter->setValue(ambient);
}
-/*!
- \fn Qt3D::QDiffuseMapMaterial::setSpecular(const QColor &specular)
- Sets the current specular color to \a specular.
- */
void QDiffuseMapMaterial::setSpecular(const QColor &specular)
{
Q_D(QDiffuseMapMaterial);
d->m_specularParameter->setValue(specular);
}
-/*!
- \fn Qt3D::QDiffuseMapMaterial::setShininess(float shininess)
- Sets the current shininess value to \a shininess.
- */
void QDiffuseMapMaterial::setShininess(float shininess)
{
Q_D(QDiffuseMapMaterial);
d->m_shininessParameter->setValue(shininess);
}
-/*!
- \fn Qt3D::QDiffuseMapMaterial::setDiffuse(QTexture *diffuseMap)
- Sets the current diffuse map to \a diffuseMap.
- */
void QDiffuseMapMaterial::setDiffuse(QAbstractTextureProvider *diffuseMap)
{
Q_D(QDiffuseMapMaterial);
d->m_diffuseParameter->setValue(QVariant::fromValue(diffuseMap));
}
-/*!
- \fn Qt3D::QDiffuseMapMaterial::setTextureScale(float textureScale)
- Sets the current texture scale to \a textureScale.
- */
void QDiffuseMapMaterial::setTextureScale(float textureScale)
{
Q_D(QDiffuseMapMaterial);