diff options
author | Nico Vertriest <nico.vertriest@digia.com> | 2015-02-06 14:17:50 +0100 |
---|---|---|
committer | Nico Vertriest <nico.vertriest@digia.com> | 2015-03-11 13:52:10 +0000 |
commit | 462dd4fa9dc03a65f5c680f6eae2db623d2fe19e (patch) | |
tree | 7817ca7391dffcd3011579973d2ae9b0abfc7cef /src/render/defaults/qdiffusespecularmapmaterial.cpp | |
parent | cb7753f3ffa85eed0fbd98cb2e4f0e453c595d6d (diff) |
Doc: link and qdoc errors Qt3D
Task-number: QTBUG-44180
Change-Id: Ic798dee5d33dbf18dbc9d978a0f07217895a30ee
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'src/render/defaults/qdiffusespecularmapmaterial.cpp')
-rw-r--r-- | src/render/defaults/qdiffusespecularmapmaterial.cpp | 57 |
1 files changed, 22 insertions, 35 deletions
diff --git a/src/render/defaults/qdiffusespecularmapmaterial.cpp b/src/render/defaults/qdiffusespecularmapmaterial.cpp index 71eefa9d4..16a758e2e 100644 --- a/src/render/defaults/qdiffusespecularmapmaterial.cpp +++ b/src/render/defaults/qdiffusespecularmapmaterial.cpp @@ -154,8 +154,7 @@ void QDiffuseSpecularMapMaterialPrivate::init() */ /*! - \fn Qt3D::QDiffuseSpecularMapMaterial::QDiffuseSpecularMapMaterial() - Constructs a new Qt3D::QDiffuseSpecularMapMaterial instance with parent object \a parent. + Constructs a new Qt3D::QDiffuseSpecularMapMaterial instance with parent object \a parent. */ QDiffuseSpecularMapMaterial::QDiffuseSpecularMapMaterial(QNode *parent) : QMaterial(*new QDiffuseSpecularMapMaterialPrivate(this), parent) @@ -174,9 +173,10 @@ QDiffuseSpecularMapMaterial::~QDiffuseSpecularMapMaterial() } /*! - \fn Qt3D::QDiffuseSpecularMapMaterial::ambient() const - \return the current QColor ambient value. - */ + \property Qt3D::QDiffuseSpecularMapMaterial::ambient + + Holds the current QColor ambient value. +*/ QColor QDiffuseSpecularMapMaterial::ambient() const { Q_D(const QDiffuseSpecularMapMaterial); @@ -184,9 +184,11 @@ QColor QDiffuseSpecularMapMaterial::ambient() const } /*! - \fn Qt3D::QDiffuseSpecularMapMaterial::diffuse() const - \return the current diffuse map texture. - \b {Note:} By default the diffuse texture has a linear + \property *QDiffuseSpecularMapMaterial::diffuse + + Holds the current diffuse map texture. + + \note By default the diffuse texture has a linear magnification filter, a linear mipmap linear minification filter, the wrap mode is repeat, the maximum anisotropy is set to 16.0 and mipmapping is enabled. @@ -198,9 +200,11 @@ QAbstractTextureProvider *QDiffuseSpecularMapMaterial::diffuse() const } /*! - \fn Qt3D::QDiffuseSpecularMapMaterial::specular() const - \return the current specular map texture. - \b {Note:} By default the specular texture has a linear + \property Qt3D::QDiffuseSpecularMapMaterial::specular + + Holds the current specular map texture. + + \note By default the specular texture has a linear magnification filter, a linear mipmap linear minification filter, the wrap mode is repeat, the maximum anisotropy is set to 16.0 and mipmapping is enabled. @@ -212,8 +216,10 @@ QAbstractTextureProvider *QDiffuseSpecularMapMaterial::specular() const } /*! - \fn Qt3D::QDiffuseSpecularMapMaterial::shininess() const - \return the current shininess as a float value. + \property Qt3D::QDiffuseSpecularMapMaterial::shininess + + Holds the current shininess as a float value. + */ float QDiffuseSpecularMapMaterial::shininess() const { @@ -222,8 +228,9 @@ float QDiffuseSpecularMapMaterial::shininess() const } /*! - \fn Qt3D::QDiffuseSpecularMapMaterial::textureScale() const - \return the current texture scale. + \property Qt3D::QDiffuseSpecularMapMaterial::textureScale + + Holds the current texture scale. */ float QDiffuseSpecularMapMaterial::textureScale() const { @@ -231,50 +238,30 @@ float QDiffuseSpecularMapMaterial::textureScale() const return d->m_textureScaleParameter->value().toFloat(); } -/*! - \fn Qt3D::QDiffuseSpecularMapMaterial::setAmbient(const QColor &ambient) - Sets the current ambient color to \a ambient - */ void QDiffuseSpecularMapMaterial::setAmbient(const QColor &ambient) { Q_D(QDiffuseSpecularMapMaterial); d->m_ambientParameter->setValue(ambient); } -/*! - \fn Qt3D::QDiffuseSpecularMapMaterial::setDiffuse(QTexture *diffuse) - Sets the current diffuse map to \a diffuse. - */ void QDiffuseSpecularMapMaterial::setDiffuse(QAbstractTextureProvider *diffuse) { Q_D(QDiffuseSpecularMapMaterial); d->m_diffuseParameter->setValue(QVariant::fromValue(diffuse)); } -/*! - \fn Qt3D::QDiffuseSpecularMapMaterial::setSpecular(QTexture *specular) - Sets the current specular map to \a specular. - */ void QDiffuseSpecularMapMaterial::setSpecular(QAbstractTextureProvider *specular) { Q_D(QDiffuseSpecularMapMaterial); d->m_specularParameter->setValue(QVariant::fromValue(specular)); } -/*! - \fn Qt3D::QDiffuseSpecularMapMaterial::setShininess(float shininess) - Sets the current shininess value to \a shininess. - */ void QDiffuseSpecularMapMaterial::setShininess(float shininess) { Q_D(QDiffuseSpecularMapMaterial); d->m_shininessParameter->setValue(shininess); } -/*! - \fn Qt3D::QDiffuseSpecularMapMaterial::setTextureScale(float textureScale) - Sets the current texture scale to \a textureScale. - */ void QDiffuseSpecularMapMaterial::setTextureScale(float textureScale) { Q_D(QDiffuseSpecularMapMaterial); |