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authorNico Vertriest <nico.vertriest@digia.com>2015-02-06 14:17:50 +0100
committerNico Vertriest <nico.vertriest@digia.com>2015-03-11 13:52:10 +0000
commit462dd4fa9dc03a65f5c680f6eae2db623d2fe19e (patch)
tree7817ca7391dffcd3011579973d2ae9b0abfc7cef /src/render/defaults/qdiffusespecularmapmaterial.cpp
parentcb7753f3ffa85eed0fbd98cb2e4f0e453c595d6d (diff)
Doc: link and qdoc errors Qt3D
Task-number: QTBUG-44180 Change-Id: Ic798dee5d33dbf18dbc9d978a0f07217895a30ee Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com> Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'src/render/defaults/qdiffusespecularmapmaterial.cpp')
-rw-r--r--src/render/defaults/qdiffusespecularmapmaterial.cpp57
1 files changed, 22 insertions, 35 deletions
diff --git a/src/render/defaults/qdiffusespecularmapmaterial.cpp b/src/render/defaults/qdiffusespecularmapmaterial.cpp
index 71eefa9d4..16a758e2e 100644
--- a/src/render/defaults/qdiffusespecularmapmaterial.cpp
+++ b/src/render/defaults/qdiffusespecularmapmaterial.cpp
@@ -154,8 +154,7 @@ void QDiffuseSpecularMapMaterialPrivate::init()
*/
/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::QDiffuseSpecularMapMaterial()
- Constructs a new Qt3D::QDiffuseSpecularMapMaterial instance with parent object \a parent.
+ Constructs a new Qt3D::QDiffuseSpecularMapMaterial instance with parent object \a parent.
*/
QDiffuseSpecularMapMaterial::QDiffuseSpecularMapMaterial(QNode *parent)
: QMaterial(*new QDiffuseSpecularMapMaterialPrivate(this), parent)
@@ -174,9 +173,10 @@ QDiffuseSpecularMapMaterial::~QDiffuseSpecularMapMaterial()
}
/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::ambient() const
- \return the current QColor ambient value.
- */
+ \property Qt3D::QDiffuseSpecularMapMaterial::ambient
+
+ Holds the current QColor ambient value.
+*/
QColor QDiffuseSpecularMapMaterial::ambient() const
{
Q_D(const QDiffuseSpecularMapMaterial);
@@ -184,9 +184,11 @@ QColor QDiffuseSpecularMapMaterial::ambient() const
}
/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::diffuse() const
- \return the current diffuse map texture.
- \b {Note:} By default the diffuse texture has a linear
+ \property *QDiffuseSpecularMapMaterial::diffuse
+
+ Holds the current diffuse map texture.
+
+ \note By default the diffuse texture has a linear
magnification filter, a linear mipmap linear minification filter,
the wrap mode is repeat, the maximum anisotropy is set to 16.0
and mipmapping is enabled.
@@ -198,9 +200,11 @@ QAbstractTextureProvider *QDiffuseSpecularMapMaterial::diffuse() const
}
/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::specular() const
- \return the current specular map texture.
- \b {Note:} By default the specular texture has a linear
+ \property Qt3D::QDiffuseSpecularMapMaterial::specular
+
+ Holds the current specular map texture.
+
+ \note By default the specular texture has a linear
magnification filter, a linear mipmap linear minification filter,
the wrap mode is repeat, the maximum anisotropy is set to 16.0
and mipmapping is enabled.
@@ -212,8 +216,10 @@ QAbstractTextureProvider *QDiffuseSpecularMapMaterial::specular() const
}
/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::shininess() const
- \return the current shininess as a float value.
+ \property Qt3D::QDiffuseSpecularMapMaterial::shininess
+
+ Holds the current shininess as a float value.
+
*/
float QDiffuseSpecularMapMaterial::shininess() const
{
@@ -222,8 +228,9 @@ float QDiffuseSpecularMapMaterial::shininess() const
}
/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::textureScale() const
- \return the current texture scale.
+ \property Qt3D::QDiffuseSpecularMapMaterial::textureScale
+
+ Holds the current texture scale.
*/
float QDiffuseSpecularMapMaterial::textureScale() const
{
@@ -231,50 +238,30 @@ float QDiffuseSpecularMapMaterial::textureScale() const
return d->m_textureScaleParameter->value().toFloat();
}
-/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::setAmbient(const QColor &ambient)
- Sets the current ambient color to \a ambient
- */
void QDiffuseSpecularMapMaterial::setAmbient(const QColor &ambient)
{
Q_D(QDiffuseSpecularMapMaterial);
d->m_ambientParameter->setValue(ambient);
}
-/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::setDiffuse(QTexture *diffuse)
- Sets the current diffuse map to \a diffuse.
- */
void QDiffuseSpecularMapMaterial::setDiffuse(QAbstractTextureProvider *diffuse)
{
Q_D(QDiffuseSpecularMapMaterial);
d->m_diffuseParameter->setValue(QVariant::fromValue(diffuse));
}
-/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::setSpecular(QTexture *specular)
- Sets the current specular map to \a specular.
- */
void QDiffuseSpecularMapMaterial::setSpecular(QAbstractTextureProvider *specular)
{
Q_D(QDiffuseSpecularMapMaterial);
d->m_specularParameter->setValue(QVariant::fromValue(specular));
}
-/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::setShininess(float shininess)
- Sets the current shininess value to \a shininess.
- */
void QDiffuseSpecularMapMaterial::setShininess(float shininess)
{
Q_D(QDiffuseSpecularMapMaterial);
d->m_shininessParameter->setValue(shininess);
}
-/*!
- \fn Qt3D::QDiffuseSpecularMapMaterial::setTextureScale(float textureScale)
- Sets the current texture scale to \a textureScale.
- */
void QDiffuseSpecularMapMaterial::setTextureScale(float textureScale)
{
Q_D(QDiffuseSpecularMapMaterial);