summaryrefslogtreecommitdiffstats
path: root/src/render/defaults/qdiffusespecularmapmaterial.cpp
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-12-01 13:21:39 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-12-02 11:31:53 +0000
commit705f5dd781a1e34db429edbfe133842eea16a82b (patch)
tree351c44a3910c334eb563e9de777161523d1cb6e9 /src/render/defaults/qdiffusespecularmapmaterial.cpp
parentff67c813fcd377d704bcb9d37b03546797be6193 (diff)
Migrate DiffuseSpecularMapMaterial to be light-aware
Change-Id: I692e7ad9cdd63c2098e799c41937b2a4440f9c70 Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Diffstat (limited to 'src/render/defaults/qdiffusespecularmapmaterial.cpp')
-rw-r--r--src/render/defaults/qdiffusespecularmapmaterial.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/render/defaults/qdiffusespecularmapmaterial.cpp b/src/render/defaults/qdiffusespecularmapmaterial.cpp
index 746739ed3..44c507859 100644
--- a/src/render/defaults/qdiffusespecularmapmaterial.cpp
+++ b/src/render/defaults/qdiffusespecularmapmaterial.cpp
@@ -66,8 +66,6 @@ QDiffuseSpecularMapMaterialPrivate::QDiffuseSpecularMapMaterialPrivate()
, m_diffuseParameter(new QParameter(QStringLiteral("diffuseTexture"), m_diffuseTexture))
, m_specularParameter(new QParameter(QStringLiteral("specularTexture"), m_specularTexture))
, m_shininessParameter(new QParameter(QStringLiteral("shininess"), 150.0f))
- , m_lightPositionParameter(new QParameter(QStringLiteral("lightPosition"), QVector4D(1.0f, 1.0f, 0.0f, 1.0f)))
- , m_lightIntensityParameter(new QParameter(QStringLiteral("lightIntensity"), QVector3D(1.0f, 1.0f, 1.0f)))
, m_textureScaleParameter(new QParameter(QStringLiteral("texCoordScale"), 1.0f))
, m_diffuseSpecularMapGL3Technique(new QTechnique())
, m_diffuseSpecularMapGL2Technique(new QTechnique())
@@ -129,8 +127,6 @@ void QDiffuseSpecularMapMaterialPrivate::init()
m_diffuseSpecularMapEffect->addParameter(m_diffuseParameter);
m_diffuseSpecularMapEffect->addParameter(m_specularParameter);
m_diffuseSpecularMapEffect->addParameter(m_shininessParameter);
- m_diffuseSpecularMapEffect->addParameter(m_lightPositionParameter);
- m_diffuseSpecularMapEffect->addParameter(m_lightIntensityParameter);
m_diffuseSpecularMapEffect->addParameter(m_textureScaleParameter);
q_func()->setEffect(m_diffuseSpecularMapEffect);