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author | Antti Määttä <antti.maatta@qt.io> | 2016-08-12 12:52:33 +0300 |
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committer | Tomi Korpipää <tomi.korpipaa@qt.io> | 2016-08-26 03:49:22 +0000 |
commit | 23131e40f7092963a68865372fca3f189f6ae163 (patch) | |
tree | c1f5219fac7cf967378d7720f62d2900a75e0efa /src/render/framegraph/framegraphnode_p.h | |
parent | e19805d886ed9a806753afc61dbbe9ed7cb29207 (diff) |
Implement render capture backend node
Implementation for the render capture backend node.
Change-Id: I1a3153f4fac8c6d2809ed0ae701a95d456c78c20
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Diffstat (limited to 'src/render/framegraph/framegraphnode_p.h')
-rw-r--r-- | src/render/framegraph/framegraphnode_p.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/framegraph/framegraphnode_p.h b/src/render/framegraph/framegraphnode_p.h index 3bab7b22e..c6e58823b 100644 --- a/src/render/framegraph/framegraphnode_p.h +++ b/src/render/framegraph/framegraphnode_p.h @@ -89,7 +89,8 @@ public: FrustumCulling, Lighting, ComputeDispatch, - Surface + Surface, + RenderCapture }; FrameGraphNodeType nodeType() const { return m_nodeType; } |