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authorAntti Määttä <antti.maatta@qt.io>2016-08-12 12:52:33 +0300
committerTomi Korpipää <tomi.korpipaa@qt.io>2016-08-26 03:49:22 +0000
commit23131e40f7092963a68865372fca3f189f6ae163 (patch)
treec1f5219fac7cf967378d7720f62d2900a75e0efa /src/render/framegraph/framegraphnode_p.h
parente19805d886ed9a806753afc61dbbe9ed7cb29207 (diff)
Implement render capture backend node
Implementation for the render capture backend node. Change-Id: I1a3153f4fac8c6d2809ed0ae701a95d456c78c20 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Diffstat (limited to 'src/render/framegraph/framegraphnode_p.h')
-rw-r--r--src/render/framegraph/framegraphnode_p.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/framegraph/framegraphnode_p.h b/src/render/framegraph/framegraphnode_p.h
index 3bab7b22e..c6e58823b 100644
--- a/src/render/framegraph/framegraphnode_p.h
+++ b/src/render/framegraph/framegraphnode_p.h
@@ -89,7 +89,8 @@ public:
FrustumCulling,
Lighting,
ComputeDispatch,
- Surface
+ Surface,
+ RenderCapture
};
FrameGraphNodeType nodeType() const { return m_nodeType; }