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authorSean Harmer <sean.harmer@kdab.com>2016-01-15 09:20:24 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-01-17 17:20:28 +0000
commitb9b7f21c815a28e7c8281e0b30744c7e3f12e515 (patch)
treec4b0abe523a5e2945f8fd31f275832feb3c1227e /src/render/framegraph/framegraphnode_p.h
parent16681543b9463bb0059c999f80a4659591f5ebbb (diff)
Add RenderSurfaceSelectorNode to frame graph backend
Change-Id: Ibd50fe11628d766588097a684be9e46254a5371b Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/framegraph/framegraphnode_p.h')
-rw-r--r--src/render/framegraph/framegraphnode_p.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/framegraph/framegraphnode_p.h b/src/render/framegraph/framegraphnode_p.h
index 764314438..9c4998729 100644
--- a/src/render/framegraph/framegraphnode_p.h
+++ b/src/render/framegraph/framegraphnode_p.h
@@ -83,7 +83,8 @@ public:
NoDraw,
FrustumCulling,
Lighting,
- ComputeDispatch
+ ComputeDispatch,
+ Surface
};
FrameGraphNodeType nodeType() const { return m_nodeType; }