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authorPaul Wicking <paul.wicking@qt.io>2018-06-18 13:23:13 +0200
committerPaul Wicking <paul.wicking@qt.io>2018-06-19 10:03:23 +0000
commit809c753359a6a6c5773b0494a46b1d82f3965db6 (patch)
tree764799cb91d0909cb61ae119a9b6e4e00bfdd05a /src/render/framegraph/qfrustumculling.cpp
parentbc544df60c1bf23df63df6ab8a017c7861319930 (diff)
Doc: Add missing dots (qt3d)
Task-number: QTBUG-68933 Change-Id: I4226b8b9d70548b6921948c5ea47520f40f5df98 Reviewed-by: Topi Reiniƶ <topi.reinio@qt.io>
Diffstat (limited to 'src/render/framegraph/qfrustumculling.cpp')
-rw-r--r--src/render/framegraph/qfrustumculling.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/framegraph/qfrustumculling.cpp b/src/render/framegraph/qfrustumculling.cpp
index 1d95892b3..c34d666b5 100644
--- a/src/render/framegraph/qfrustumculling.cpp
+++ b/src/render/framegraph/qfrustumculling.cpp
@@ -47,7 +47,7 @@ namespace Qt3DRender {
\inmodule Qt3DRender
\since 5.7
\ingroup framegraph
- \brief Enable frustum culling for the FrameGraph
+ \brief Enable frustum culling for the FrameGraph.
A QFrustumCulling class enables frustum culling of the drawable entities based on
the camera view and QGeometry bounds of the entities. If QFrustumCulling is present in
@@ -66,7 +66,7 @@ namespace Qt3DRender {
\instantiates Qt3DRender::QFrustumCulling
\inherits FrameGraphNode
\since 5.7
- \brief Enable frustum culling for the FrameGraph
+ \brief Enable frustum culling for the FrameGraph.
A FrustumCulling type enables frustum culling of the drawable entities based on
the camera view and Geometry bounds of the entities. If FrustumCulling is present in