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authorTopi Reinio <topi.reinio@digia.com>2015-11-04 12:47:51 +0100
committerTopi Reiniƶ <topi.reinio@theqtcompany.com>2015-11-23 14:15:40 +0000
commit85ffad3142cd4c3baa0bb77b0674a17287b01534 (patch)
treed0ab865a944d837b965546248b19e1ab69e99a82 /src/render/framegraph/qnodraw.cpp
parented9628c87fac466ee6106d12996373ddf56f2c73 (diff)
Doc: Fix QDoc warnings and do further cleanup
Fix the documentation issues that still remained broken after renaming the namespaces/QML modules. Do further cleanup and minor doc editing. Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26 Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Diffstat (limited to 'src/render/framegraph/qnodraw.cpp')
-rw-r--r--src/render/framegraph/qnodraw.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/render/framegraph/qnodraw.cpp b/src/render/framegraph/qnodraw.cpp
index 2e9137ffe..5d3b9107d 100644
--- a/src/render/framegraph/qnodraw.cpp
+++ b/src/render/framegraph/qnodraw.cpp
@@ -41,12 +41,13 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
- * \class Qt3DRender::QNoDraw::QNoDraw
+ * \class Qt3DRender::QNoDraw
+ * \inmodule Qt3DRender
*
- * \brief When a Qt3DCore::QNoDraw node is present in a FrameGraph branch, this
+ * \brief When a QNoDraw node is present in a FrameGraph branch, this
* prevents the renderer from rendering any primitive.
*
- * Qt3DCore::QNoDraw should be used when the FrameGraph needs to set up some render
+ * QNoDraw should be used when the FrameGraph needs to set up some render
* states or clear some buffers without requiring any mesh to be drawn. It has
* the same effect as having a Qt3DRender::QRenderPassFilter that matches none of
* available Qt3DRender::QRenderPass instances of the scene without the overhead cost