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authorAntti Määttä <antti.maatta@qt.io>2021-01-14 16:03:22 +0200
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2021-01-18 12:23:57 +0000
commitc7a4ae428cb033e9497a2b175a351f274ffacd0a (patch)
tree1ed921e6362b09e6d372222987a8d6f7a966c685 /src/render/framegraph/qrenderpassfilter.cpp
parent3b8ef584594048514645bc818ab5dd43cf882fe1 (diff)
Fix parameter priorization documentation
Fixes: QTBUG-64110 Change-Id: I09330ba29b0c120d6e7e0ae0b2bf8d4e388054e1 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Paul Lemire <paul.lemire@kdab.com> (cherry picked from commit 9c6563c780eef3890c83b82ebbb0ebf271fb6897) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'src/render/framegraph/qrenderpassfilter.cpp')
-rw-r--r--src/render/framegraph/qrenderpassfilter.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/render/framegraph/qrenderpassfilter.cpp b/src/render/framegraph/qrenderpassfilter.cpp
index 34462ebdf..f7fafb7d1 100644
--- a/src/render/framegraph/qrenderpassfilter.cpp
+++ b/src/render/framegraph/qrenderpassfilter.cpp
@@ -63,8 +63,8 @@ namespace Qt3DRender {
whose Qt3DRender::QFilterKey objects match the keys in QRenderPassFilter are
selected for rendering. If no QRenderPassFilter is present, then all QRenderPass
objects are selected for rendering. The parameters in the list can be used
- to set values for shader parameters. The parameters in QRenderPassFilter are
- overridden by parameters in QTechniqueFilter, QTechnique and QRenderPass.
+ to set values for shader parameters. The parameters in QRenderPassFilter
+ override parameters in QTechniqueFilter, QMaterial, QEffect, QTechnique and QRenderPass.
*/
/*!
@@ -79,7 +79,10 @@ namespace Qt3DRender {
objects are selected for drawing. When RenderPassFilter is present in the FrameGraph,
only the RenderPass objects, whose FilterKey objects match the keys
in RenderPassFilter are selected for rendering. If no RenderPassFilter is present,
- then all RenderPass objects are selected for rendering.
+ then all RenderPass objects are selected for rendering. RenderPassFilter
+ specifies a list of Parameter objects. The parameters in the list can be used
+ to set values for shader parameters. The parameters in RenderPassFilter
+ override parameters in TechniqueFilter, Material, Effect, Technique and RenderPass.
*/
/*!