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authorNico Vertriest <nico.vertriest@qt.io>2018-10-29 15:47:06 +0100
committerNico Vertriest <nico.vertriest@qt.io>2019-05-27 17:00:25 +0200
commit663dbcad9b4905dc16bb2f0fb54060bd0ab99810 (patch)
treed9fc17b478c96b57ac1ad00a60367b7a4b2991b7 /src/render/framegraph
parent5c61a32369b003bae6ed045da230db8d8dd0f82d (diff)
Add doc to undocumented functions qt3d
Change-Id: Ic5183b31ee0df54e7a99a48f71ac04fc648f92e2 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/render/framegraph')
-rw-r--r--src/render/framegraph/qblitframebuffer.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/render/framegraph/qblitframebuffer.cpp b/src/render/framegraph/qblitframebuffer.cpp
index b0a29eab8..d0e1bdbf3 100644
--- a/src/render/framegraph/qblitframebuffer.cpp
+++ b/src/render/framegraph/qblitframebuffer.cpp
@@ -64,8 +64,62 @@ namespace Qt3DRender {
\note In practice the QBlitFramebuffer node will often be used in
combination with QNoDraw since a blit should not involve issuing draw calls
for any entities.
+
+*/
+/*!
+ \enum Qt3DRender::QBlitFramebuffer::InterpolationMethod
+
+ Specifies the interpolation applied if the image is stretched.
+
+*/
+/*!
+ \property Qt3DRender::QBlitFramebuffer::destination
+
+ Specifies the destination render target. When not set, the destination
+ is assumed to be the default framebuffer (i.e. the backbuffer of
+ the current surface), if there is one.
+
+ \note the source and destination must not refer to the same render
+ target.
+*/
+/*!
+
+ \property Qt3DRender::QBlitFramebuffer::destinationAttachmentPoint
+
+ Specifies the target attachment point.
+*/
+
+/*!
+ \property Qt3DRender::QBlitFramebuffer::destinationRect
+
+ Specifies the destination rectangle. The coordinates are assumed to follow
+ the normal Qt coordinate system, meaning Y runs from top to bottom.
+*/
+
+/*!
+ \property Qt3DRender::QBlitFramebuffer::source
+
+ Specifies the source render target. When not set, the source is assumed to
+ be the default framebuffer (i.e. the backbuffer of the current surface), if
+ there is one.
+
+ \note the source and destination must not refer to the same render target.
+
+*/
+/*!
+ \property Qt3DRender::QBlitFramebuffer::sourceAttachmentPoint
+
+ Specifies the source attachment point.
+
+*/
+/*!
+ \property Qt3DRender::QBlitFramebuffer::sourceRect
+
+ Specifies the source rectangle. The coordinates are assumed to follow the
+ normal Qt coordinate system, meaning Y runs from top to bottom.
*/
+
/*!
\qmltype BlitFramebuffer
\inqmlmodule Qt3D.Render