diff options
author | Nico Vertriest <nico.vertriest@qt.io> | 2018-10-29 15:47:06 +0100 |
---|---|---|
committer | Nico Vertriest <nico.vertriest@qt.io> | 2019-05-27 17:00:25 +0200 |
commit | 663dbcad9b4905dc16bb2f0fb54060bd0ab99810 (patch) | |
tree | d9fc17b478c96b57ac1ad00a60367b7a4b2991b7 /src/render/framegraph | |
parent | 5c61a32369b003bae6ed045da230db8d8dd0f82d (diff) |
Add doc to undocumented functions qt3d
Change-Id: Ic5183b31ee0df54e7a99a48f71ac04fc648f92e2
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/render/framegraph')
-rw-r--r-- | src/render/framegraph/qblitframebuffer.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/render/framegraph/qblitframebuffer.cpp b/src/render/framegraph/qblitframebuffer.cpp index b0a29eab8..d0e1bdbf3 100644 --- a/src/render/framegraph/qblitframebuffer.cpp +++ b/src/render/framegraph/qblitframebuffer.cpp @@ -64,8 +64,62 @@ namespace Qt3DRender { \note In practice the QBlitFramebuffer node will often be used in combination with QNoDraw since a blit should not involve issuing draw calls for any entities. + +*/ +/*! + \enum Qt3DRender::QBlitFramebuffer::InterpolationMethod + + Specifies the interpolation applied if the image is stretched. + +*/ +/*! + \property Qt3DRender::QBlitFramebuffer::destination + + Specifies the destination render target. When not set, the destination + is assumed to be the default framebuffer (i.e. the backbuffer of + the current surface), if there is one. + + \note the source and destination must not refer to the same render + target. +*/ +/*! + + \property Qt3DRender::QBlitFramebuffer::destinationAttachmentPoint + + Specifies the target attachment point. +*/ + +/*! + \property Qt3DRender::QBlitFramebuffer::destinationRect + + Specifies the destination rectangle. The coordinates are assumed to follow + the normal Qt coordinate system, meaning Y runs from top to bottom. +*/ + +/*! + \property Qt3DRender::QBlitFramebuffer::source + + Specifies the source render target. When not set, the source is assumed to + be the default framebuffer (i.e. the backbuffer of the current surface), if + there is one. + + \note the source and destination must not refer to the same render target. + +*/ +/*! + \property Qt3DRender::QBlitFramebuffer::sourceAttachmentPoint + + Specifies the source attachment point. + +*/ +/*! + \property Qt3DRender::QBlitFramebuffer::sourceRect + + Specifies the source rectangle. The coordinates are assumed to follow the + normal Qt coordinate system, meaning Y runs from top to bottom. */ + /*! \qmltype BlitFramebuffer \inqmlmodule Qt3D.Render |