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authorPaul Lemire <paul.lemire@kdab.com>2014-08-07 13:47:33 +0200
committerSean Harmer <sean.harmer@kdab.com>2014-08-14 15:18:37 +0200
commitac8b5e2935f327f0b560cbe1cbe52a3855dcf804 (patch)
treeb2689433488031e19fe28032c3164574d73dc3d6 /src/render/frontend/qblendstate.cpp
parent97480d6a425cddf3a21a2bf28441d56a84be7d93 (diff)
Added QBlendState
Change-Id: I7746262aec89ccfa4f9045026f0f19e57a998330 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/frontend/qblendstate.cpp')
-rw-r--r--src/render/frontend/qblendstate.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/src/render/frontend/qblendstate.cpp b/src/render/frontend/qblendstate.cpp
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+++ b/src/render/frontend/qblendstate.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qblendstate.h"
+#include <Qt3DCore/qscenepropertychange.h>
+#include <private/qnode_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3D {
+
+class QBlendStatePrivate : public QNodePrivate
+{
+public:
+ QBlendStatePrivate(QBlendState *qq)
+ : QNodePrivate(qq)
+ , m_srcRGB(QBlendState::Zero)
+ , m_srcAlpha(QBlendState::Zero)
+ , m_dstRGB(QBlendState::Zero)
+ , m_dstAlpha(QBlendState::Zero)
+ {
+ }
+
+ Q_DECLARE_PUBLIC(QBlendState)
+
+ QBlendState::Blending m_srcRGB;
+ QBlendState::Blending m_srcAlpha;
+ QBlendState::Blending m_dstRGB;
+ QBlendState::Blending m_dstAlpha;
+};
+
+QBlendState::QBlendState(QNode *parent)
+ : QDrawState(*new QBlendStatePrivate(this), parent)
+{
+}
+
+void QBlendState::copy(const QNode *ref)
+{
+ QDrawState::copy(ref);
+ Q_D(QBlendState);
+ const QBlendState *refState = qobject_cast<const QBlendState *>(ref);
+ if (refState != Q_NULLPTR) {
+ d->m_srcRGB = refState->srcRGB();
+ d->m_srcAlpha = refState->srcAlpha();
+ d->m_dstAlpha = refState->dstAlpha();
+ d->m_dstRGB = refState->dstRGB();
+ }
+}
+
+QBlendState::Blending QBlendState::srcRGB() const
+{
+ Q_D(const QBlendState);
+ return d->m_srcRGB;
+}
+
+void QBlendState::setSrcRGB(QBlendState::Blending srcRGB)
+{
+ Q_D(QBlendState);
+ if (d->m_srcRGB != srcRGB) {
+ d->m_srcRGB = srcRGB;
+ emit srcRGBChanged();
+ if (d->m_changeArbiter != Q_NULLPTR) {
+ QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeUpdated, this));
+ propertyChange->setPropertyName(QByteArrayLiteral("srcRGB"));
+ propertyChange->setValue(d->m_srcRGB);
+ notifyObservers(propertyChange);
+ }
+ }
+}
+
+QBlendState::Blending QBlendState::dstRGB() const
+{
+ Q_D(const QBlendState);
+ return d->m_dstRGB;
+}
+
+void QBlendState::setDstRGB(QBlendState::Blending dstRGB)
+{
+ Q_D(QBlendState);
+ if (d->m_dstRGB != dstRGB) {
+ d->m_dstRGB = dstRGB;
+ emit dstRGBChanged();
+ if (d->m_changeArbiter != Q_NULLPTR) {
+ QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeUpdated, this));
+ propertyChange->setPropertyName(QByteArrayLiteral("dstRGB"));
+ propertyChange->setValue(d->m_dstRGB);
+ notifyObservers(propertyChange);
+ }
+ }
+}
+
+QBlendState::Blending QBlendState::srcAlpha() const
+{
+ Q_D(const QBlendState);
+ return d->m_srcAlpha;
+}
+
+void QBlendState::setSrcAlpha(QBlendState::Blending srcAlpha)
+{
+ Q_D(QBlendState);
+ if (d->m_srcAlpha != srcAlpha) {
+ d->m_srcAlpha = srcAlpha;
+ emit srcAlphaChanged();
+ if (d->m_changeArbiter != Q_NULLPTR) {
+ QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeUpdated, this));
+ propertyChange->setPropertyName(QByteArrayLiteral("srcAlpha"));
+ propertyChange->setValue(d->m_srcAlpha);
+ notifyObservers(propertyChange);
+ }
+ }
+}
+
+QBlendState::Blending QBlendState::dstAlpha() const
+{
+ Q_D(const QBlendState);
+ return d->m_dstAlpha;
+}
+
+void QBlendState::setDstAlpha(QBlendState::Blending dstAlpha)
+{
+ Q_D(QBlendState);
+ if (d->m_dstAlpha != dstAlpha) {
+ d->m_dstAlpha = dstAlpha;
+ emit dstAlphaChanged();
+ if (d->m_changeArbiter != Q_NULLPTR) {
+ QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeUpdated, this));
+ propertyChange->setPropertyName(QByteArrayLiteral("dstAlpha"));
+ propertyChange->setValue(d->m_dstAlpha);
+ notifyObservers(propertyChange);
+ }
+ }
+}
+
+QNode *QBlendState::doClone(QNode *clonedParent) const
+{
+ return new QBlendState(clonedParent);
+}
+
+} // Qt3D
+
+QT_END_NAMESPACE