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authorPaul Lemire <paul.lemire@kdab.com>2014-09-29 17:19:36 +0200
committerSean Harmer <sean.harmer@kdab.com>2014-10-03 21:18:41 +0200
commit7b26f6a1746419161a8f875e341b3e31220f4141 (patch)
treef784e568015e1f7f199abb388b97fefdb158c84e /src/render/frontend/qcylindermesh.h
parentc16689bb1ccf31416df7b8c69fe032898cf87dec (diff)
QNode refactoring
Move almost everything to private classes. Assimp loading restored. All examples working. QNode hierachy is now handled through QObject::setParent, addChild, removeChild are part of the private api. Note: commented QChangeArbiter unit tests as they can no longer work with this patch and will restore them when QChangeArbiter will have been made private. Task-number: QTBUG-41470 Task-number: QTBUG-41523 Change-Id: I4430974b3aa7f3744c38714b451b122e0cb4d0c9 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/frontend/qcylindermesh.h')
-rw-r--r--src/render/frontend/qcylindermesh.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/render/frontend/qcylindermesh.h b/src/render/frontend/qcylindermesh.h
index 584803504..590191cdb 100644
--- a/src/render/frontend/qcylindermesh.h
+++ b/src/render/frontend/qcylindermesh.h
@@ -62,8 +62,6 @@ class QT3DRENDERERSHARED_EXPORT QCylinderMesh : public Qt3D::QAbstractShapeMesh
public:
explicit QCylinderMesh(QNode *parent = 0);
- void copy(const QNode *ref) Q_DECL_OVERRIDE;
-
void setRings(int rings);
void setSlices(int slices);
void setRadius(float radius);
@@ -84,7 +82,7 @@ Q_SIGNALS:
private:
Q_DECLARE_PRIVATE(QCylinderMesh)
- QCylinderMesh *doClone(bool isClone = true) const Q_DECL_OVERRIDE;
+ QCylinderMesh *doClone() const Q_DECL_OVERRIDE;
};
} // Qt3D