diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2014-02-07 15:14:56 +0000 |
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committer | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-02-10 11:58:22 +0100 |
commit | f653515003a8e4c1dae5ba93afd0a6e72e9783cc (patch) | |
tree | 21d82c45963a743306ada0f124c310e611fc9dfa /src/render/frontend/qitemmodelbuffer.h | |
parent | 4cce3d37ebd35df207ff8dae6f53c576b156202c (diff) |
Initial import of Qt3DCore and Renderer aspect
For now the renderer aspect is still compiled into the Qt3DCore library.
This needs to be split out into a plugin so it can be loaded
dynamically along with other future aspects.
Change-Id: Iba8402b35c7ebc1c503d438c87aad77f5fef2261
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Diffstat (limited to 'src/render/frontend/qitemmodelbuffer.h')
-rw-r--r-- | src/render/frontend/qitemmodelbuffer.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/src/render/frontend/qitemmodelbuffer.h b/src/render/frontend/qitemmodelbuffer.h new file mode 100644 index 000000000..c567ab545 --- /dev/null +++ b/src/render/frontend/qitemmodelbuffer.h @@ -0,0 +1,103 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3D_QITEMMODELBUFFER_H +#define QT3D_QITEMMODELBUFFER_H + +#include <QAbstractItemModel> +#include <QMap> +#include <QObject> + +#include <meshdata.h> + +namespace Qt3D { + +class QItemModelBuffer : public QObject +{ + Q_OBJECT +public: + QItemModelBuffer(); + + void setModel(QAbstractItemModel* model); + void setRoot(const QModelIndex& rootIndex); + + void mapRoleName(QByteArray roleName, int type); + void mapRoleName(QByteArray roleName, QString attributeName, int type); + + BufferPtr buffer(); + + QStringList attributeNames() const; + AttributePtr attributeByName(QString nm) const; + +private slots: + + void onModelReset(); + + void onModelDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight); +private: + QAbstractItemModel* m_model; + QModelIndex m_rootIndex; + + struct RoleMapping { + RoleMapping(QByteArray role, QString attr, int ty); + + QByteArray roleName; + int cachedRole; + QString attribute; + int type; + int byteSize; + }; + + QList<RoleMapping> m_mappings; + + BufferPtr m_buffer; + QMap<QString, AttributePtr> m_attributes; + int m_itemStride; + + QByteArray computeBufferData(); + + void writeDataForIndex(const QModelIndex &index, int mappingCount, char *bufferPtr); + bool validateRoles(); +}; + +} // namespace Qt3D + +#endif // QT3D_QITEMMODELBUFFER_H |