diff options
author | Kevin Ottens <kevin.ottens@kdab.com> | 2014-10-14 11:17:26 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2014-10-15 19:37:36 +0200 |
commit | 8fe8aa479905b486959d956fb5637d825b8f3b4c (patch) | |
tree | 9013401cfffaefe95cb9e913739bcaad328fda09 /src/render/frontend/qsceneloader.cpp | |
parent | ee28e3e7ea0071aa9934432e713de55fecf75315 (diff) |
Get rid of ComponentUpdated
NodeUpdated is enough information for property changes, we don't need to
have it finer grained on the type of node.
Change-Id: If718905cd1fce247d33a89cf258dc2ea3a852d91
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/frontend/qsceneloader.cpp')
-rw-r--r-- | src/render/frontend/qsceneloader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/frontend/qsceneloader.cpp b/src/render/frontend/qsceneloader.cpp index ea9eb708f..7769f8671 100644 --- a/src/render/frontend/qsceneloader.cpp +++ b/src/render/frontend/qsceneloader.cpp @@ -61,7 +61,7 @@ void QSceneLoader::sceneChangeEvent(const QSceneChangePtr &change) { Q_D(Render::QAbstractSceneLoader); QScenePropertyChangePtr e = qSharedPointerCast<QScenePropertyChange>(change); - if (e->type() == ComponentUpdated) { + if (e->type() == NodeUpdated) { if (e->propertyName() == QByteArrayLiteral("scene")) { QEntity *scene = e->value().value<QEntity *>(); // TO DO: We should send a QNodePtr so that it is release automatically |