diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2016-04-21 14:27:25 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-04-21 14:50:56 +0000 |
commit | edfe8aa925598e0961411f27e14acf44a369c923 (patch) | |
tree | a0160ef1eb42ac0e1cd2cb2523379e95cb0e2dc0 /src/render/geometry/geometryrenderer.cpp | |
parent | e52d11ef2a9ba8bfceb738a3b1c4c7c9a63f5000 (diff) |
Rename QScenePropertyChange -> QNodePropertyChange
Trying to unify naming of change types.
Change-Id: I0bfca0b7ba5adeaaa6145f75ddb41731f76adc09
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/geometry/geometryrenderer.cpp')
-rw-r--r-- | src/render/geometry/geometryrenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/geometry/geometryrenderer.cpp b/src/render/geometry/geometryrenderer.cpp index a9af8fd41..4af82c611 100644 --- a/src/render/geometry/geometryrenderer.cpp +++ b/src/render/geometry/geometryrenderer.cpp @@ -39,7 +39,7 @@ #include "geometryrenderer_p.h" #include <Qt3DCore/private/qnode_p.h> -#include <Qt3DCore/qscenepropertychange.h> +#include <Qt3DCore/qnodepropertychange.h> #include <Qt3DRender/private/geometryrenderermanager_p.h> #include <Qt3DCore/qbackendscenepropertychange.h> #include <Qt3DRender/private/qboundingvolume_p.h> @@ -140,7 +140,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) { switch (e->type()) { case NodeUpdated: { - QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e); + QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e); QByteArray propertyName = propertyChange->propertyName(); if (propertyName == QByteArrayLiteral("instanceCount")) { @@ -178,7 +178,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) } case NodeAdded: { - QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e); + QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e); QByteArray propertyName = propertyChange->propertyName(); if (propertyName == QByteArrayLiteral("geometry")) { @@ -189,7 +189,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) } case NodeRemoved: { - QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e); + QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e); QByteArray propertyName = propertyChange->propertyName(); if (propertyName == QByteArrayLiteral("geometry")) { |