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authorSean Harmer <sean.harmer@kdab.com>2015-09-18 14:49:35 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 12:12:55 +0000
commit6eabacd020f61da647acd9e544111e028a6af188 (patch)
tree0457bd02b10dfa9b5ebf07ce024afd217486f4b7 /src/render/geometry/qmesh.cpp
parent9847869acceedab58db4862ebeebb74016eaaf23 (diff)
Move geometry related classes to their own directory
Change-Id: I74fdfceeeca4801c51fba3586404d5b5dab771b4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/geometry/qmesh.cpp')
-rw-r--r--src/render/geometry/qmesh.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/src/render/geometry/qmesh.cpp b/src/render/geometry/qmesh.cpp
new file mode 100644
index 000000000..e35ee1dd0
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+++ b/src/render/geometry/qmesh.cpp
@@ -0,0 +1,146 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmesh.h"
+#include "qmesh_p.h"
+
+#include <QDebug>
+#include <QFile>
+#include <QFileInfo>
+#include <Qt3DRenderer/private/objloader_p.h>
+#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DRenderer/private/renderlogging_p.h>
+#include <Qt3DCore/private/qurlhelper_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class MeshFunctor : public QGeometryFunctor
+{
+public :
+ MeshFunctor(const QUrl &sourcePath);
+ QGeometry *operator()() Q_DECL_OVERRIDE;
+ bool operator ==(const QGeometryFunctor &other) const Q_DECL_OVERRIDE;
+ QT3D_FUNCTOR(MeshFunctor)
+
+private:
+ QUrl m_sourcePath;
+};
+
+
+/*!
+ \class Qt3DRender::QMeshPrivate
+ \internal
+*/
+QMeshPrivate::QMeshPrivate()
+ : QGeometryRendererPrivate()
+{
+}
+
+QMesh::QMesh(QNode *parent)
+ : QGeometryRenderer(*new QMeshPrivate, parent)
+{
+}
+
+QMesh::~QMesh()
+{
+ QNode::cleanup();
+}
+
+/*! \internal */
+QMesh::QMesh(QMeshPrivate &dd, QNode *parent)
+ : QGeometryRenderer(dd, parent)
+{
+}
+
+void QMesh::setSource(const QUrl& source)
+{
+ Q_D(QMesh);
+ if (d->m_source == source)
+ return;
+ d->m_source = source;
+ // update the functor
+ QGeometryRenderer::setGeometryFunctor(QGeometryFunctorPtr(new MeshFunctor(d->m_source)));
+ emit sourceChanged();
+}
+
+QUrl QMesh::source() const
+{
+ Q_D(const QMesh);
+ return d->m_source;
+}
+
+MeshFunctor::MeshFunctor(const QUrl &sourcePath)
+ : QGeometryFunctor()
+ , m_sourcePath(sourcePath)
+{
+}
+
+QGeometry *MeshFunctor::operator()()
+{
+ if (m_sourcePath.isEmpty()) {
+ qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh is empty, nothing to load";
+ return Q_NULLPTR;
+ }
+
+ // TO DO : Maybe use Assimp instead of ObjLoader to handle more sources
+ ObjLoader loader;
+ loader.setLoadTextureCoordinatesEnabled(true);
+ loader.setTangentGenerationEnabled(true);
+ qCDebug(Render::Jobs) << Q_FUNC_INFO << "Loading mesh from" << m_sourcePath;
+
+
+ // TO DO: Handle file download if remote url
+ QString filePath = Qt3D::QUrlHelper::urlToLocalFileOrQrc(m_sourcePath);
+ if (loader.load(filePath))
+ return loader.geometry();
+
+ qCWarning(Render::Jobs) << Q_FUNC_INFO << "OBJ load failure for:" << filePath;
+ return Q_NULLPTR;
+}
+
+bool MeshFunctor::operator ==(const QGeometryFunctor &other) const
+{
+ const MeshFunctor *otherFunctor = functor_cast<MeshFunctor>(&other);
+ if (otherFunctor != Q_NULLPTR)
+ return (otherFunctor->m_sourcePath == m_sourcePath);
+ return false;
+}
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE