diff options
author | Robert Brock <robert.brock@kdab.com> | 2016-02-24 18:03:48 +0000 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2016-03-02 10:53:48 +0000 |
commit | c176624a4d065c9d05f927cb16ab1eb41cbc67e6 (patch) | |
tree | c29054a4399dd432d7fcf16bc0e58188899b8582 /src/render/graphicshelpers/graphicshelpergl3_3.cpp | |
parent | 135db92fd1a5e88db11a5e2a0b2c1d227b5a6117 (diff) |
QRenderAttachment renamed RenderAttachmentType to AttachmentPoint
As per API review
New name was better fitting to the actual description/usage
Renamed point to attachmentPoint
Change-Id: Id14a312acabdcc9bda49a4d30efe490342105660
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicshelpergl3_3.cpp')
-rw-r--r-- | src/render/graphicshelpers/graphicshelpergl3_3.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3.cpp b/src/render/graphicshelpers/graphicshelpergl3_3.cpp index b0bd2a05b..0ee157453 100644 --- a/src/render/graphicshelpers/graphicshelpergl3_3.cpp +++ b/src/render/graphicshelpers/graphicshelpergl3_3.cpp @@ -348,11 +348,11 @@ void GraphicsHelperGL3_3::bindFrameBufferAttachment(QOpenGLTexture *texture, con { GLenum attr = GL_DEPTH_STENCIL_ATTACHMENT; - if (attachment.m_type <= QRenderAttachment::ColorAttachment15) - attr = GL_COLOR_ATTACHMENT0 + attachment.m_type; - else if (attachment.m_type == QRenderAttachment::DepthAttachment) + if (attachment.m_point <= QRenderAttachment::ColorAttachment15) + attr = GL_COLOR_ATTACHMENT0 + attachment.m_point; + else if (attachment.m_point == QRenderAttachment::DepthAttachment) attr = GL_DEPTH_ATTACHMENT; - else if (attachment.m_type == QRenderAttachment::StencilAttachment) + else if (attachment.m_point == QRenderAttachment::StencilAttachment) attr = GL_STENCIL_ATTACHMENT; texture->bind(); |